Cobalt Spellkin
Cobalt Spellkin is a 5 Mana Cost Rare Neutral Minion Dragon card from the Descent of Dragons set!
Card Text
Battlecry: Add two 1-Cost spells from your class to your hand.
Flavor Text
Spews more spells than a sleep-talking wizard.- Mana Cost: 5
- Attack: 3
- Health: 5
- Crafting Cost: 100 / 800 (Golden)
- Arcane Dust Gained: 20 / 100 (Golden)
- Rarity: Rare
- Class: Neutral
- Card Type: Minion
- Minion Type: Dragon
- Set: Descent of Dragons
- Mechanics: Add to Hand, Battlecry
Ok, if you look at actual classes that can use this, there’s the obvious mage/rogue decks that need cheap spells. It gets secrets for Paladin, so if that’s ever a thing after Challenger rotates, this fits there. 1 mana spells are surprisingly good for control warrior (shield slam, devastate, omega assembly), so if dragon control is a thing, this could go there.
Haha ah possible despret resort for Jade druid after all their 1 mana spells has been shredded.
this is somehow similiar to the 3 mana rogue lackey genetator.
the high mana cost is a downside but the dragon tag is a bonus
The effect is awesome but is it worth the tempo loss? In alot of cases not really but some decks can definitely make use of this and it’s a great arena card for sure. 4/5.
Wow, combos(tarters) for rogue, secrets for paladin, small burn for shaman, spell-slinging for mage, combo/spellslinging for priest, Control (?) for warrior, And some random (useful) junk for the rest of them. Pretty solid al-round card, I’d give this 5/5 if it had costed one less though, so more like 4,5/5 🙂
Oh hey, cool! Gadgetzen Auctioneer made a friend!
Now that that’s out of the way, Cobalt Spellkin also an Interesting take for Rouge especially since not only for the sake of VanCleef but because they have a chance to get Togwaggle Scheme or Praise Galakrond! Now, there are going to be those that will sleep on this, while others such as mage will consider taking it. I would say that as long as you have sort of plan like my Gadgetzen idea, I think you can go pretty far with it. The Stats aren’t exactly perfect for 5 mana, but the Battlecry is pretty strong, especially for something like Shaman, since they have a chance to get some of the strongest 1 mana spells out there such as Lightning Bolt, and Earth Shock. It may do well in battle, but the Battlecry deferentially gets the job done for you. 4 Stars.
Can’t forget all the chances paladin gets at pulling secrets which makes this a card that could be added in secret pally.
Oh yeah… would you look at that. How could I forget Secret Paladin actually being a deck now? Your right!
Not sure more than half of paladins 1 cost spells are secret based and even then the others aren’t bad either. Divine shield, attack boost, draw when minion attacks , etc..
Overall shaman and paladin get the best deal outa this card shaman only has like 1 bad spell the totem one.
Yeah several decks would love this mage is a big one due to cyclone and this giving cheap spells. Rogue is a bit trickier since a couple of the 1 cost aren’t so great for immediate use. One of the big ones this helps is paladin since this can also generate secrets or the twin spell to give random secret. Warrior and Hunter can possibly get decent use from this though Hunter pulling tracking may suck.
Overall this is a rather good value generating card for certain classes and can fill the dragon in hand condition.
Must try in miracle Galakrond rogue
Good but too expensive for cyclone, losing a turn of cheap spells isn’t good, although sometimes you run into a scenario where you’re still waiting to draw cyclone so this might help? 4/5 only because it’s also a dragon so it helps with the breath card
Old Cyclone Mage, with this and the mage breath, is now outclassed by Dragon Cyclone Mage, and that deck is crying tears of joy right now. 3.5/5 because it doesn’t have immediate board impact, but it triggers Dragon-in-hand effects and also provides cheap spells which both would fit the deck.
This won’t give quests or side quests by accident right? Definitely good for any kind of hand size decks.
This would be horrible if gave the quest cards side quests aren’t so bad several of them don’t take much to be triggered and most decks would pull it off anyway. Overall probably the *worst* is warlock 2 cards discard 1 dmgs your hero and another draws 3 and discards ones don’t use. So 4 of the one costs are iffy on if you would actually want them others aren’t so bad but 2 require board presence to make worth using.
The top classes would probably be warrior, paladin, and shaman. Mainly due to fact the 1 costs for them don’t really have much downsides and paladin would potentially run this in a secret paladin because of possible generation.
i dont think they will actually
you cant discover them unless the card specifically says to and using hagatha since her release has never given me a quest card
side quests who knows
Pretty sure it will.
looks great in shaman
their 1 cost spells are great