Cho’gall, Twilight Chieftain
Cho’gall, Twilight Chieftain is a 6 Mana Cost Legendary Neutral Minion card from the Fall of Ulduar set!
Card Text
Taunt, Lifesteal Start of Game: 25% chance to corrupt the game with a random anomaly.
Flavor Text
He's got it all, the gumption, gall, and Cho.- Mana Cost: 6
- Attack: 6
- Health: 7
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Neutral
- Card Type: Minion
- Set: Fall of Ulduar
- Mechanics: Lifesteal, Start of Game, Taunt
Cho’gall, Twilight Chieftain Additional Information
The mini-set adds the Anomaly System to Constructed. Anomalies are special effects added to the match that affect both players. There will be 20 Anomalies in total at launch. For the first week after mini-set’s release, Anomalies will happen in every single match. Then, until Patch 28.0, they will be present in 25% of the matches. After that, the only way to trigger them will be Cho'gall, Twilight Chieftain. Anomaly is randomly decided before mulligan, so both players can prepare for it.
Here’s a list of the Anomalies revealed so far:
Good stat for the cost
Auto-include for everyone who likes fun.
for the rest… It would need to be a control deck that wants this. The “start with 2 more cards” and “cards in starting hand cost 1 less” sound great, but with 20 anomalies from which you get 1 randomly, those are not nearly consistent enough.
Even then, if you’re playing a control deck and you give such a boost to an aggro deck, you might just be stabbing yourself in the back. Because the effects all seem to affect both players equally, even in a control matchup you’re not really doing yourself any favours. Again, you can’t build around 20 anomalies.
A 6 mana 6/7 with taunt and lifesteal seems quite fair, though.
I guess I’ll give it a 5/5 because I love these kinds of cards! Auto-include BABY!