Ceremonial Maul
Ceremonial Maul is a 3 Mana Cost Epic Paladin, Warrior Weapon card from the Scholomance Academy set!
Card Text
Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost.
Flavor Text
For the most discerning of hall monitors.- Mana Cost: 3
- Attack: 2
- Durability: 2
- Crafting Cost: 400 / 1600 (Golden)
- Arcane Dust Gained: 100 / 400 (Golden)
- Rarity: Epic
- Classes: Paladin, Warrior
- Card Type: Weapon
- Set: Scholomance Academy
- Mechanics: Spellburst, Summon, Taunt
Ceremonial Maul Additional Information
Cards Relating to Ceremonial Maul
Honor Student Type: Minion - Cost: 1 - Attack: 1 - Health: 1 |
Ok, but seems too fair. Nothing scary.
This is a nice card for both Paladin and Warrior. Warriors just sees damage and Tons of Armor for now, while Paladins are where I think can take the Adventage with this the most. Don’t get me wrong, a “5 Mana 3/3 with Taunt, Gives you Presents (Drawing a Card, Giving you a Weapon, and gaining 5 Armor), is pretty cool and All, but Paladin Can have something like Blessing of Kings for Example, or Call to Adventure to make it so that way their Tempo Rythm can Spike in Power.
This is also really nice for Pure Paladins out there that can wait it out, only play with 10 Mana Crystals for Maul into Avenging Wrath, or Maul into Librain of Hope as your way of making a truly defensive wall. A 9 mana 6/6 that gives you a 2/2 weapon and then deals 8 damage (even if it is randomly) ain’t that bad.
Even if you are getting a cheap taunt with Libram of Hope becuase on how many times you’ve discounted it; your 8/8 Taunt and Divine shield along with it can make some Paladins their Eyebrows and consider grabbing at least 1 copy of it just to try it out.
The only Issue I have is that, It can be an Akward card to use, and while Tempo and Pure Paladin should have some issues that they can manage, Warriors find it even more Akward. A lot of them tend to see a 7 mana 5/5 with a Brawl cast if they have a board of minions, or they would forcefully deal 3 Damage to all minions becuase of Bladestorm. So, Warriors do need to do some extra experimenting with Ceremonial Maul, but I’d say once they get their footing (be it with a new meta or even with Decemeber’s Expansion if it turns out to be not for Warrior’s weapon as of that time), then i think they can take advantage with it too.
3 Stars. 4 Stars if it actually works.
3 stars. Could be ok in paladin if the class gets some sort of card draw.
Seems like a bad version of Atiesh (equipped by Mediv),
i think this wont see any play
Could be playable, probably much moreso for Paladin than Warrior (but we have plenty of new spells left to see for both).
Don’t worry about using this on curve, wait and drop it alongside Libram of Hope. If you wind up having to use it with Consecration, Call to Adventure, or a random Lightforged Crusader spell that ain’t bad either.
Warrior probably has better things to do, but they ARE opening up space for Big Warrior of all things (Control spells, Rattlegore/Troublemaker, Boom Reaver + Dimensional Ripper)
This plus Libram of Hope is pretty disgusting. If you get at least 4-cost minion outta this it’s more or less worth it. A new powerful 4 or 5 mana spell for Pally and Warrior would be nice.
In general I hope we get a few new librams this expansion, I mean the set it literally about spells and stuff and Libram Pally needs a bit more push to make it work.
This is rather good but mostly for paladin. The real question I have is how would dual class cards work with pure pally. I figure this might interfere with cards checking deck since it’s also a warrior card. But could this be one of the 5 cards generated since it’s also a pally card. Unlike pally warriors don’t tend to run any big spells and the ones they do are usually board smashers.
Devs have confirmed it’s not a problem since pure pally only checks for neutrals. On a similar note,, rogue/mage cards won’t count towards quest since it’s a rogue card. It doesn’t matter that it’s also a mage card
Rogue mage card doesn’t matter for the one since it discovers a mage card.
Dual class cards are always considered as the class card of the class that uses them. If Paladin uses this it’s a Paladin card and so on.
It’s too early to rate this, but currently there aren’t many spells that go well with this.
Brawl is good since the student is summoned after the spell effect, and a high cost Paladin spell could be good too, but otherwise both classes will need new cards to make this work
How does this work with brawl?
Spellburst triggers after the spell effects. So, it’ll summon the minion after the brawll goes off.
Thank you for the advise
How does this work with librams? Does it go off the the original cost or the discounted cost?
I’d assume discounted cost.