Brittlebone Destroyer
Brittlebone Destroyer is a 4 Mana Cost Rare Priest, Warlock Minion card from the Scholomance Academy set!
Card Text
Battlecry: If your hero's Health changed this turn, destroy a minion.
Flavor Text
Broke many a leg in drama class.- Mana Cost: 4
- Attack: 3
- Health: 3
- Crafting Cost: 100 / 800 (Golden)
- Arcane Dust Gained: 20 / 100 (Golden)
- Rarity: Rare
- Classes: Priest, Warlock
- Card Type: Minion
- Set: Scholomance Academy
- Mechanics: Battlecry, Destroy Minion
Not much to say. 5 stars
You can’t complain much when you get down to what this card actually involves.
Outside of another card involved this is a 6 cost kill a minion on a 3/3 stick. The trick though is warlock needs to be able to afford risking losing more health at that time without killing themselves. The limiter on priest is it interferes with graveyards so it’s not an extra removal for a resurection priest. And also you need to actually have health missing at that time.
Make even lock great again
Reno Priest could use this.
Diseased Vulture and Darkglare already have cool hero power synergies. I could see some scary decks being forged on the Warlock side. Priest has tons of mechanics too that synergies with this. Renew is a nice discount compared to hero power.
This will be very strong.
I’m not excited for what this means for the meta. Things are already so aggro focused. This makes dropping a big cool minion even harder. But who knows, meta could be super fun still… I am digging the lightness of Scholomance in general.
Pain warlock died long ago with the advent of the aggressive aggro demon hunters. You simply can’t afford to push damage at YOURSELF while your opponent is also pushing damage at you. While you play Diseased Vulture and pump out a bunch of 3 mana minions by damaging yourself, your DH opponent is going face. Brittlebone Destroyer barely helps this problem at all. Despite the fact that it destroys an enemy minion, most aggro decks can easily replace it.
Plus, this card is extremely pricey – if you tap or heal and then play this card, you’d have to pay a full 6 mana just to destroy a minion. Not very efficient against aggro.
The design is smart and the card is powerful. 5/5
I guess people will start playing decks with board fill just so this things don’t blast your face of when you spend like 9, 10 mana to drop something really valuable, and there goes Big Druid and his Winged Guardians that cant be targeted by spells, this is effect no more spell armour’s haaahha
And speaking about card, its rly viable and altogether good card easy to pull off and I think it will see some nerfs with mana cost
Priest is currently in very annoying shape that I’m even considering dropping the game. And what they do? They print even more either clown cards or unneeded power-creeps like this.
This will see no play in priest.
Siphon Soul is officially outdated.
So basically how this works is that When it’s your Turn (Usually), You need to at least take 1 damage or heal 1 health to activate a “Destroy a minion”. So at Average, you can think of it as a “6 mana 3/3 Destory a minion + Heal 2 Health / Take 2 Health and Draw a Card”. But you can think of a LOT of Cards that are Benefitcal otherwise from Warlock or Priest such as Penance or Crazed Netherwing for example.
So, while the Ping version of Brittlebone Destoryer is pretty Below Average, if you were to think of it as a “Combo” Card, it’s actually pretty good. 4 Stars.
Crazy Strong, not hard to activate at all for either class. Control Priest and Controllock are starting to look pretty scary ????
Any control oriented deck will run this card. Its just way too easy to remove something on turn five in both classes. I don’t think its too powerful at all either.
Arena 4/5
Standard 5/5
Wild 5/5
This is a very clever way to make use of both Warlock’s and Priest’s HP and cards. I love it. 5/5
Awesome desing. 4.5 stars
best card so far, pushing masochist zoo, curves well with everything other than the doomed Vulture.
at worst its 6 mana 3/3 draw a card, destroy a minion (own or enemy
Curves into Neferset Thrasher.
Works well with Flame Imp.
Playable in Wild Even Warlock.
I like it and I didn’t even think about Priest applications.
At worst this is a 6 mana destroy a minion + 3/3 body for both classes.
We’re experiencing power creep right?
Priest does not need this card. better use Spell for removal, since the body is almost not relevant (could be fine if it was a Dragon)
The deisgn is perfect
design*