Bonelord Frostwhisper
Bonelord Frostwhisper is a 6 Mana Cost Legendary Neutral Minion Undead card from the March of the Lich King set!
Card Text
Deathrattle: For the rest of the game, your first card each turn costs (0). You die in 3 turns.
Flavor Text
Downside? Not if you want to be a Death Knight!- Mana Cost: 6
- Attack: 6
- Health: 6
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Neutral
- Card Type: Minion
- Minion Type: Undead
- Set: March of the Lich King
- Mechanics: Change Cost, Deathrattle, Destroy Hero
So you basically have 2 turns to do your combo and then you die. This seems pretty alright, but you do have to kill this unless you want to risk this just being ignored by the opponent or silenced/transformed. The obvious combo is Brann + Denathrius, but you can also do crazy shaenanigans with Kael Thas. The downside is basically nonexistent, because you will have to play this in order to pop off the very next turn, I don’t see this being played in any other scenario; you don’t play this when you don’t have all the combo in hand yet, unless you aren’t 100% sure it is going to be set up and ready next turn or the turn afterwards. This can open a lot of possibilities for combo decks, BUT there is a but. And that but is: is it worth it? Hearthstone is well past the time of complicated 5 cards combos where you destroy the enemy hero from hand, because while you’re busy drawing all the necessary cards, the opponent has already blasted you from full health with Denathrius, or created a board impossible to remove thanks to the Jailer…. The hearthstone devs realised that 8-9-10 mana cards aren’t worth being put in a deck if they aren’t game winning and so the power of those cards has gone upwards expansion after expansion, and here we are: combo decks don’t exist anymore because a control deck can win the game with just one incredibly powerful card, be it the Jailer, Kazakusan, Denathrius or whatever else, so why bother setting up complicated combos if that’s the case? The upside of Bonelord is that it only costs 6 mana, so technically it can pop off earlier than most combos, but at that point why not play bomb warlock, which kills any deck on turn 7/8? All in all, the only reason why I think this might be less overwhelming than most people think is that you must have a way to kill it yourself, because that’s what differentiates it from a Kael Thas: it’s not 100% consistent and you need at least two turns to make your combo happen. All in all, I bet some combo deck might pop out with this card, but it won’t be as powerful as Kael Thas when it was released.
Hate this design, Blizzard just pushing games to end sooner and sooner when we finally have a good control meta, which isn’t a bad thing imo. This will for sure enable dumb combos, most obviously enabling brann + denathrius for every class again. I am sick of this philosophy, popular opinion: combo meta and being killed from hand is unfun as hell.
This is still busted though 5/5
alright deck intro time… Bonelord+Treachery
I don’t like designs like this at all. Incredibly polarazing and potentially toxic card.
Now every class has access to Brann + Sire combo. Not to mention potential finishers like Malygos and Mecha’thun in wild. It’s only a question when this effect will break the game.
I can see this card shaking up the format!
have this + the jailer + mecha’thun + cataclysm
step one: pop this
step two: jailer
step three: mechathun + cataclysm = win
busted in wild.
Won’t be played in mechathun too slow.
Mechathun can already go off as early as turn 6 with max luck, and turn 8 consistently.
This is slower.
This can be problematic