Bloodseeker
Bloodseeker is a 2 Mana Cost Common Hunter Weapon card from the Fractured in Alterac Valley set!
Card Text
Honorable Kill: Gain +1/+1.
Flavor Text
What do you mean shooting them in the back isn’t honorable?!- Mana Cost: 2
- Attack: 2
- Durability: 2
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Hunter
- Card Type: Weapon
- Set: Fractured in Alterac Valley
- Mechanics: Buff Weapon, Honorable Kill
If Card is Good, use Bloodseeker
else
Use Headhunter’s Hatchet
3 Stars
Good early weapon to hold off intrusion while you build your board, and it keeps expanding.
And no one really care about taking 2 or 5 damage to your own face as long as you can stop enemy threat.
*Yawn* Well this something. Its a weapon that gives you one more swing and 1 more attack if you exactly kill something. This is pretty bad. You might get the effect off once, but then you have to find a 3 health minion and then a 4 health minion and so on. I feel like there are better weapons to use in hunter than this.
My dude, getting the effect off even once is enough, cause it means you just killed a minion and now you got yourself a 3/2 weapon capable of removing other minions (and possibly get bigger) or go straight for the face and the second one is hunter’s intention. not every card in the expansion should be unbelievably overpowered.
Facts
There’s only really Headhunter’s Hatchet right now which is okay but predicated on the condition that you draw wolpertinger turn 1.
And if you manage to kill a 2 health minion you get a 3/2 weapon now. So basically your weapon kills a 2-health minion, and then deals a further 6 damage(more if you kill more minions but that’s unrealistic).
The main issue I see for this weapon is the honorable kill part. We’ll just have to see how many viable 2-health minions there are this expansion.
Oh yeah I see where you’re coming from. I’m not very familiar with the standard meta too much since I play wild 99% of the time.
But my problem with this card lies too in the honorable kill effect. Actually, every card I’ve seen with the honorable kill effect so far I’ve had my doubts on. To me the effect is like overkill, but way more specific.
I think Hunter is a class that can easily make it work though. Rapid Fire, Wound Prey, Springpaw, …
Plenty of 1 mana – 1 damage cards in Wild to manipulate an enemy minions health.
You shouldn’t have a lot of issues with getting the effect trigger at least once.