Bloodsail Howler

Bloodsail Howler Card

Bloodsail Howler is a 2 Mana Cost Rare Rogue Minion Pirate card from the Rastakhan's Rumble set!

Card Text

Rush Battlecry: Gain +1/+1 for each other Pirate you control.

Flavor Text

They saw their fate a closin'
Aboard a pirate ship
On deck: The Howlin' Hozen
About to let one rip.

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32 Comments

  1. Paranoid
    November 27, 2018 at 10:48 PM

    I have a wild pirate rogue deck which this card would be really good in. Swashburgler into patches then you play this on turn 2

  2. Creepy TallKinGuy
    November 27, 2018 at 3:08 PM

    Ok, so far we have big attack low health pirates for a midrange hooktusk to command, and cheap guys for the classic agro pirates that are so (not) loved, and a tendency for being even.
    5/5 for being a pirate anyway.

  3. Byk
    November 27, 2018 at 10:42 AM

    Watch all your pirates get cleared and this will be the next card you draw. 2/5.

    • Solus
      November 27, 2018 at 3:25 PM

      “All my minions got cleared so I’m losing now” -Every Aggro Deck, Ever.

      For real, “dies to removal” is a garbage argument and it always will be. Granted this is more like “Is useless because removal exists,” but still. Yes if your board gets cleared this is bad, but if your board gets cleared, a lot of normally good plays are bad, but that doesn’t make the card bad.

  4. Jed
    November 27, 2018 at 10:36 AM

    monKaS

  5. MrTren
    November 27, 2018 at 10:20 AM

    1/5, won’t see any play as pirates are boring and for braindead aggro decks.

    • Paintersix
      November 27, 2018 at 10:47 AM

      That’s a myth. Aggro decks require skill.

      • MrStealYoDeck
        November 27, 2018 at 10:59 AM

        Kinda true, kinda not.

      • Arachnofiend
        November 27, 2018 at 4:46 PM

        Aggro requires skill in an Aggro mirror where both players get a good-but-not-perfect starting hand.

        So… no, Aggro doesn’t require skill.

  6. Tuscarora87
    November 27, 2018 at 10:19 AM

    Resembles Biteweed.

  7. WintersChill
    November 27, 2018 at 10:11 AM

    I think it’s better than people think. There’s a lot of pirate synergy now and it doesn’t need to be a t2 play. That with shadowstep can reset its hp and kill 2 minions for two. Even 2 other pirates its a 3/3 rush which in itself is not bad. I don’t think it would be too difficult to keep enough pirates on the board to get great stats off this. And if you can’t and are playing a pirate deck your already screwed anyways.

    • Soup And Salad
      November 27, 2018 at 10:21 AM

      The problem is this cannot be played in the same deck as Captain Hooktusk, and Hooktusk is almost certainly a better Pirate payoff than this..

      • WintersChill
        November 27, 2018 at 10:28 AM

        I’m not suggesting an even pirate. I would think it would need to be opened up to both even and odd to take advantage of all the pirates.
        However, I did take another look at the pirates available to standard and there’s less than I thought, even with the new cards.

        • WintersChill
          November 27, 2018 at 10:31 AM

          However, doubling his stats with spirit of the shark will definitely help.

  8. Soup And Salad
    November 27, 2018 at 9:21 AM

    The biggest issue with Bloodsail Howler right off the back is it cannot be used effectively in the same deck as Captain Hooktusk. The next issue if using it correctly requires you to be fairly ahead with at least three pirates on the board already.

    Unless Pirate Rogue with Patches becomes a viable deck in Wild, this won’t be doing much anywhere.

    • Bajula
      November 27, 2018 at 10:04 AM

      Pirate… Rouge? I have never heard of it…

      hmm…

      Is it edible?

  9. GlosuuLang
    November 27, 2018 at 8:53 AM

    Highly doubt that you can get 2+ squishy Pirates to be on the board to make this worth it. If at least it had charge, you could combo this with the legendary to get a 5/5 charger for 2 mana in your 10 mana turn. But Rush is not enough here…

  10. Skyscale
    November 27, 2018 at 8:44 AM

    It almost feels like raiding party was made for kingsbane rogue and not for pirate rogue, seeing how bad these pirate cards are

  11. HardDecking
    November 27, 2018 at 8:43 AM

    Amazing in wild with patches and pirates already being a good deck. Not very good in standard where this is going to be a 2/2 90% of the time.

  12. Lluadian
    November 27, 2018 at 8:38 AM

    Whelp I just had evil idea for wild all need is patches 2 lab recruiters this and cannon barrage. Idealy Jeep patches in hand play later and tag with 2 lab recruiters draw patches while this and barrage are in hand.

    From there it’s obvious summon patches then this that’s +6/6 then play cannon that’s 21 dmg split out.

  13. MightyOwl
    November 27, 2018 at 8:36 AM

    What about even rogue with sharkfin fan? But then again no support from Southsea captain… Hmmm…

    • Skyscale
      November 27, 2018 at 8:37 AM

      Even rogue is trash. No need to discount the hero power

      • Flashlight
        November 27, 2018 at 9:07 AM

        Till you face Thijs. Get rekt by a tier 20 deck

    • Sonriks6
      November 27, 2018 at 10:04 AM

      I could theorycraft an EVEN PIRATE ROGUE, there are a lot of good even/pirate cards this expansion, but I feel it lacks of a real win condition. The 1 mana Hero Power to fill curve or get a weapon buff from other minion’s battlecry could help but is it powerful enough?

  14. MrStealYoDeck
    November 27, 2018 at 8:35 AM

    Maybe if it had charge instead, kinda hate that almost 0 cards have charge nowadays. This would be so much better with charge, and i dont think it would even be op.

    • Byk
      November 27, 2018 at 10:47 AM

      Charge cards have been hard to balance. Rush is how they are checking it. Between Leeroy and Stupid Cube Warlock, charge has been abused.

      • MrStealYoDeck
        November 27, 2018 at 11:57 AM

        Yeah i know, i think leeroy should go to hall of fame, but imo this card is weak and charge would make it perfect.

  15. TheThreather
    November 27, 2018 at 8:17 AM

    The card is okayish

    but it only really gets value when it is 2 mana 3/3.

    Kinda hard to believe this being worth running in your deck

    2/5.

  16. Arachnofiend
    November 27, 2018 at 8:03 AM

    So… you think the devs realize that cards like these are not what Hooktusk needs to see play?

    • Jansuko
      November 27, 2018 at 8:13 AM

      I thought of how good it was till you stated this, now i see it as kind of a “why print this” card. unless there’s a way to specifically draw this guy(besides withwood 4 3/3) it’s gonna be hard to use

      • Tuscarora87
        November 27, 2018 at 9:40 AM

        Because they have no clue what they are doing. Any good card from this exp is a pure coincidence.

    • DukeStarswisher
      November 27, 2018 at 8:17 AM

      Not only that but its not a good play on curve even if you play a pirate turn 1.