Bazaar Mugger
Bazaar Mugger is a 5 Mana Cost Rare Rogue Minion card from the Saviors of Uldum set!
Card Text
Rush Battlecry: Add a random minion from another class to your hand.
Flavor Text
Premium muggings at a discount price.- Mana Cost: 5
- Attack: 3
- Health: 5
- Crafting Cost: 100 / 800 (Golden)
- Arcane Dust Gained: 20 / 100 (Golden)
- Rarity: Rare
- Class: Rogue
- Card Type: Minion
- Set: Saviors of Uldum
- Mechanics: Add to Hand, Battlecry, From Another Class, Rush
I don’t even think burgle decks want to run this card. 2/5
Welcome to rogue, were we must play for tempo, with bad stats on our minions, un exploitable value, and over costed spells, i like the card, si as decent as we could wish to get.
At 4 mana this would see play in Tess Rogue and maybe Tempo Pilfer Rogue, at 5 mana it might be played in a Tess Rogue deck.
I see this card as a weaker militia commander if it were at 4 mana without the extra card. (same health, has rush) so that card needs to be worth the extra 1 – 1.5 mana value or theres not much point. Especially considering random minions arent usually great and rogue has much better removal, if it saw play it would only be due to its ability to have both removal and value. Just a shame that both kinda suck
Rogue is my favorite class, and I’m tired of how much they are pushing the Thief archetype. It’s fine to have a few of those cards for casual games, but I don’t want to play those things in competitive decks. Please. You already gutted our Plague card which was supposed to be something affecting the whole board. Now you keep giving us suboptimal cards for the class. Our Classic set was OP, I agree, but you have nerfed most of it already. Start giving us interesting cards.
We do have interesting cards, but they are few. You are backing me up on what I said about Burgle Rogue. However, I disagree that the Plague is uninteresting. It does have potential. You are complaining that it doesn’t affect the whole board – but it makes sense. Blizzard purposefully removed Vanish from Standard, they are not about to give Rogue any kind of strong AoE. They made it clear they did not want to have access to AoE. And also, Rogue doesn’t only get suboptimal cards. We do get these a lot – but you’re forgetting a few. Heistbaron Togwaggle to mention only him is pretty good, and original, with that.
It may not have good stats for attack/health, but I love its effect. Despite getting a random minion from a different class. It’s about time Rogue got such a card, and its something different. Other than getting a spell card or some random weapon. I still like this. Cause no one knows what this effect will nab for whatever situation may come. SO DON’T DISCOUNT This Card out of hand.
I… don’t really see why any minion you’d get with this would be less “random” than a weapon or a spell. I mean. You could arguably say having the idea of specifically having a minion is neither less random nor more original than that of picking a weapon or spell, don’t you think ?
The Rush is a good idea though, but overall, I wouldn’t say this card is extremely original. I mean, in the Burgle pool of cards, it is, but my point is ; would have liked to see something else this time around. I’m pretty sure Blizzard has other stuff in preparation for us, but revealing this as the first card ? I dunno. It confuses me. I wouldn’t say the card lacks potential, though I am indeed unsure of how well it will perform. We’ll see.
One reason those that like thief rogue do not like blink fox and cards similar is you don’t want to pull a weapon otherwise it’s a dead card if using Cutlass and even before cutlass if you run Tess it’ll just break the cutlass that’s why specifically getting a minion is better. Similar how there’s some spells you don’t want to use since Tess replays them. When stuff like that happens it’s just a 3/3 3 cost not worth the Mana. Then when you match against other rogues your cutlass was in danger since you only had like 2 cards that could give you cards that weren’t from your class.
Mehhh, this is weird. Not really sure what the purpose of this card is. It’s too slow to see play in a burgle deck, and it doesn’t have good stats to accompany the rush. Seems like this card won’t be played. 2/5.
Its flexibility may still make some room for it in a Burgle deck, we have to wait and see, I say.
I second that. as I said in my post, no one knows what will happen with this effect/ability. It may nab a meh minion, or grab a good legendary (Depending on the Legendary).
at first glace i thought it was one of those ogres with 50% chance to do something wrong lol, maybe its just me
I think the card would have more relevance if it had more stats at the cost of this effect. Say, 5/5, its Battlecry, Rush, and that. It would have been better. 🙁
Thing is though that would have taken up to much space in card description I’m guessing. The card is pretty good as is can immediately effect the board and it gives another card that could give board presence. The card it gives will most likely at least be PLAYABLE compared to some of pulls from Hench clan and blink fox. Even the spirits have uses rhino for rush mage/Hunter for targets from transform and rush lackey. Could drop on a curve after using shark as well.
You’re probably right about the card text. Yes, this card has board presence, but it has lackluster stats, and it is not as good as Zilliax for a tempo/heal card of this cost. I don’t say it lacks potential, but it looks odd. It’s hard to tell if it will work ot not.
Another reason I’m being harsh on it is that it is yet another burgle card. Yes it has Rush, yes it only picks minions, but when it comes down to it, it’s not very new. I never said that about any card before but for this once, I’m a bit disappointed in that regard.
I am not too enthusiastic about this one. As a Rogue player, I think the Burgle archetype has been played with enough lately. We should get something else now, or at the very least exploit this mechanic in a new way. This card is bizarre, it’s a mix of very different things. As a 5-mana 3 Attack Rush, Zilliax does a better job than this. As a Burgle tool, Hench-Clan Burglar or Blink Fox are better. Rogue lacks a good 5-mana option, but this doesn’t like this will be it. I am rarely offset by cards but for this one, I am not really convinced. Perhaps it is because I have greater demands for my own class than the others. I give it a 3/5 out of doubt, otherwise that’d be 2/5 for me.
The difference compared to blink fox is this is a LOT less likely to give something unplayable and even if minion is bad 2 of the Lackeys can make it useful for something.
Do you think the specificity of generating a minion really makes that card better than it would be without it ?
I think it’s fair to say that in most cases rouge can make better use out of a random durge minion than a useless spell or something else bad so the minion clause is nice. Rouge still has a lot of cards yet to be revealed to maybe they will print something to make this archetype more diverse like you said.
We’ll see about that. Some part of me hopes they don’t, because I want to see something else, and I especially hope the Quest will push another archetype than Burgle Rogue. If they do anyway, I hope it will be in an original and interesting way and not a rather uninspired Hero Power that adds a random class card to your hand.
I feel sorry for this card, but I do not hope it will get more support. I believe Burgle Rogue has gotten enough attention lately (EACH expansion after Witchwood ; Boomdsay, Rastakhan, Rise of Shadows, got at least one card supporting that archetype) and they should show us something new.
Absolutely. Every time I’ve gotten something bad off of Blink Fox or Pilfer has been when it was a spell. Of course there are highly useful spells, but there are far more spells that are situational. There can of course be situational/low-impact minions, but just the advantage of getting a body to put on the board as opposed to, say, a potential Cybertech Chip or Totemic Might (these are worst case scenario of course) is a fairly big improvement, even if it’s just a vanilla ball of stats sometimes. Personally I think the card is well balanced; the 3 attack and Rush are, as you’ve said, very reminiscent of Zilliax, but I think that there’s room for it to be good and still less useful than the singularly most useful legendary to come out of Boomsday. It doesn’t have divine shield, but with 5 health there will definitely be times when it survives, and suddenly it’s as if you played a spell that says “Deal three damage. Summon a 3/[insert reduced health here] ettin. Pilfer a minion”, which I think is very good.
Like, I don’t know. I think I just got a little bored of Burgle. It’s ironical cause back in the days of Witchwood I was super excited for it and then now I’d just like to see something else, seeing it as its concept being its weakness – RNG.
I mean, we have to test this to see how good it will do. It just looks hard to evaluate. It does a lot of things at once, that’s for sure, and it looks polyvalent, but the problem is that it may be bad when played out of curve. On the very least, I think it should be kept in hand until a situation where Rush will impact the game to get the most value out of it.
As I said, I still give it 3/5. I’m just not very enthuasiastic. I don’t know what I was expecting, but not this. Something new I guess ? Or Pirates ? But this… oh well. Why not after all. But I want to see something else too.
But your analysis is right, I guess. When you put it like that, it looks better.
Totally, this card is like a greedy zilliax. Instead of getting the lifesteal and other benefits you get an extra card.:)
reveal
Where is second reaveal?
Its bazaar how bad this card is
Ba dum tss.
rogue will never ever use this on 5 mana slot, no way
and btw, the arwork is super ugly
Head 1 “Hey who you calling ugly”
Head 2 “He called you ugly, ugly”
Head 1 “Why you I’ll smash your face.”
Head 2 “Not if I smash yours first ”
*Vicious face punching ensues*
Won’t see play at 5, wish it was 4 mana 🙁
Where is the second reveal ? It should`ve been revealed 1.30h ago
There was a schedule mistake. They twittered it will be 1500 CEST.
so where is that new card?
😀 ye its sad! they where wrong by 24 hours ;). so you have to wait till tomorrow^^
just check it out on twitter
Thanks on fast reply.
Let’s suppose you rush this into an enemy 2/2 minion. You pay 5 mana, clear an enemy 2/2 minion, and are left with a 3/3 body… very similar to an SI:7 agent (except it can’t hit face). Is getting a random minion from another class worth the 2 extra mana this card costs? No.
Unlike Hench-Clan Burglar, you don’t get to discover which card you get. Not only that, but at 5 mana, this is a very slow way of enabling your Vendettas and Underbelly Fences. 2/5
Another difference though is this is a 5 cost add a random card for board presence compared to discover a spell. And to be honest I’ve had some pulls from Hench clan 2 spells were crap and the 3rd was mediocre. At least this can give you something physical even if the minion sucks or heck you could high ball it. Point making is this does like Hench clan bypass a downside of cards like Blink you can’t pull a weapon but you also can’t pull a spell that may be dependant on something you don’t have. (Warrior cards requiring armor)
Yeah but getting useless critters like dragonhawk spirit, lynx spirit or rhino spirit won’t do any good either.
Rhino spirit isn’t a loss since rogue has a couple rush cards to play. The other 2 are more holding for triggers or add durability to cutlass. It does provide a target for 2 Lackeys as well.
Rhino spirit is a loss if you have burned them already though, the other two may get you a couple lackeys but then they just sit there taking up board space. Dead weight in the hand isn’t much better. It seems to be meant for burgle rogue which to me is cool if it didn’t seem really slow at times. The rush helps with the bad stats but I still think its too much mana. As a 5 drop it could be worse but if it weren’t for the burgle it would feel more like an under statted and overpriced common. Sure there are lots of good class critters but quite a few classes seem to have a tribal focus right now(lots of mechs,murlocs,beasts and a few dragons.) Healing druid cards eg are hard to keep running if you aren’t burgling a druid.
You’re right about the additional difference between this and Hench-Clan Burglar, and that mitigates Bazaar Mugger’s disadvantage somewhat. You’re much more likely to get a useless card if you get a random class spell than if you get a random class minion.
And even if minion sucks 2 of the Lackeys could use it as a target.
I don’t think that the blink fox comparison is a good one to make. Blink fox sees play due to it being a solid body that draws a card, creating lots of tempo. Instead, Bazaar Mugger is trying to be removal and card draw, creating a decent amount of anti-tempo. it’s still a decent card, but i don’t think that it will show up too much outside thief rouge.
I used blink fox only as a closest comparison since the one that could give non rogue cards is a discover not a random. For standard Hench clan burglar is only other card to try comparison and like said this is more a cross between the two. I just went with the one with least differences .
3 cost 3/3 get random from opponent vs 4 cost 4/3 discover from other classes. Have to have something to scale the card against and you do see both of those played.
Lluadian, I think that we’re both on the same page in terms of this not being overcosted. The battlecry may be a smidge better than blink fox even?
Thankyou for defending this card. I thought that everyone could see some strength in this.
5 mana is way too much for mediocre starts like that and the ability simply isn’t good enough to justify this. I doubt this card sees much if at all play. 2/5
Well then that isn’t to bad of a card guarantees to give card that’s not rogue helpful when using Cutlass and has rush so can make an impact on the board turn it’s summoned. Best comparison would be to blink fox 2 Mana more for rush 2 health and fact that the card will always be non rogue. This will probably be seeing some play as we all know theif rogues biggest weakness is facing another rogue deck.