Azerite Elemental

Azerite Elemental Card

Azerite Elemental is a 5 Mana Cost Epic Neutral Minion Elemental card from the Rise of Shadows set!

Card Text

At the start of your turn, gain Spell Damage +2.

Flavor Text

This is some bad blood.

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13 Comments

  1. SL0VE
    April 10, 2019 at 11:19 AM

    This card is actually really good if you can keep it on the field using low cost damage spells to keep breaking your opponents board. I was able to hold off until I got a Fireball to do 15 Spell Damage with the help of another +1 to damage spells

  2. Jed
    April 3, 2019 at 6:15 PM

    This + conceal + mistress of shadows or whatever it’s called for a few turns for the ultra malygos

  3. JustYourAveragePayToWin
    April 3, 2019 at 5:14 PM

    By the wording, it looks like the spell damage stacks the longer this survives. 3/5

  4. Taznak
    April 3, 2019 at 4:50 PM

    If Cheap Spell Mage ends up being a thing, I expect this card to be in that deck. 3/5

  5. Omnitarian
    April 3, 2019 at 1:52 PM

    Mage can cheat this out with Elemental Evocation – it’s a lot harder to answer T3. Or T1 if you have a miracle mulligan :p

    It’ll be tricky to balance a deck where you can really exploit the effect, though.

  6. Lluadian
    April 3, 2019 at 1:05 PM

    This is an interesting card for a drop on curve there isn’t to much that could stop it before get one boost then as mage could drop an on curve blizzard for same dmg as a flamestrike.

  7. Infestus
    April 3, 2019 at 1:02 PM

    “At the start of your turn, gain Spell Damage +2”.

    So, if I am not mistaken, if this card survives ie. 4 rounds (1st when summoned + next 3 rounds), I suppose it gains every next start of your turn +2 spell dmg. Namely, after 4 rounds (of some unnatural survival) it gains a total of +6 spell dmg (it seems a cumulative effect, by the wording of the card’s text -or not!?).

  8. Scarecrow72
    April 3, 2019 at 12:58 PM

    I think this card might work, it has a lot of health so he can easily survive after played and Spell Damage synergies seems strong. 3/5

  9. Goldenpantss
    April 3, 2019 at 12:12 PM

    Can someone explain this one please.

    • Guyopt
      April 3, 2019 at 12:28 PM

      just a bad card -> you will get the + 2 SD on your next turn…

    • Taznak
      April 3, 2019 at 4:48 PM

      Has +0 spell damage the turn you play it. Has +2 spell damage the turn after you played it. Has +4 spell damage the turn after that, and so on.

  10. EksSkellybur
    April 3, 2019 at 12:07 PM

    Celestial Emierrsy been working out at the Gym.