Astral Communion

Astral Communion Card

Astral Communion is a 4 Mana Cost Epic Druid Spell card from the The Grand Tournament set!

Card Text

Gain 10 Mana Crystals. Discard your hand.

Flavor Text

Hey! Moon! Can I have some mana crystals?

Astral Communion Additional Information

  • If you have 10 Mana Crystals and cast Astral Communion you discard your hand, and receive an Excess Mana card.
  • If you have less than 10 Mana Crystals, you gain 10 Mana Crystals, discard your hand, and do NOT receive an Excess Mana card.

Cards Relating to Astral Communion

Excess Mana
Type: Spell - Cost: 0
Draw a card. (You can only have 10 Mana in your tray.)

Leave a Reply

12 Comments

  1. phil
    August 11, 2015 at 2:14 PM

    basically, play turn 4, rely on rngesus the rest of the game

  2. Roided
    August 11, 2015 at 7:04 AM

    Thoughts on a drawing combo deck with this card? This card with loot hoarders, grove tenders, gnomish invs, nourish, to replenish.

  3. Jafar
    August 9, 2015 at 4:06 AM

    Astral Communions would detrimental to Aviana, since you go straight to the topdeck war.

    That being said: Astral communion is an awesome card. Very interesting design-wise, with the possibility to be played in a new style of ramp-druid. I totally love this card. I do not think it is overpowered.

  4. Veinaru
    August 8, 2015 at 8:14 PM

    Dude…..this card….double nourish lores…..massive draw engine….could we have… a potential…aviana….deck with this card alone due 2 turn 4 5/5 combo piece

  5. Coldsnort
    August 8, 2015 at 7:14 PM

    Turn 1: Innervate, innervate, astral, win. (Or, coin, innervate, astral)
    Just load a deck with draw and legionaries.

    • Lukas
      August 22, 2016 at 6:10 PM

      thats what happened to me 🙁 #instasurrender

  6. Charrrrge
    August 8, 2015 at 4:39 PM

    Excess mana? Rofl

  7. UsurperLord
    August 8, 2015 at 2:37 PM

    Ready to play the top deck game?

  8. Randsborg
    August 8, 2015 at 2:18 PM

    Late game I meant

  9. Randsborg
    August 8, 2015 at 2:18 PM

    Um….sorry I must have read this wrong, did it say 10?!?!?!?!

    I’m sorry blizzard, but turn 4, what were you thinking?!

    Obviously dead in the early game, but stack your Druid with draw cards and you win 50% of every game with this card ALONE

    • Moray
      August 8, 2015 at 9:39 PM

      Turn 4? Turn 2 with innervate in hand, Turn 3 with a wild growth, Turn one with coin innervate or innervate, innervate.

      The thing is from here how do you build? It’s risky as you draw one large target to watch BGH kill it and your opponent flood you or you attempt fill the deck with cantrips and draws. Neither direction seems reliable off the top of my head but I will test a few lists could be fun in casual play.

      All the power only the top decks to get there.

  10. Thomas
    August 8, 2015 at 1:35 PM

    Another useless Druid Epic