Arcane Amplifier

Arcane Amplifier Card

Arcane Amplifier is a 3 Mana Cost Common Mage Minion Elemental card from the Galakrond's Awakening set!

Card Text

Your Hero Power deals 2 extra damage.

Flavor Text

Not on good terms with warlocks.

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12 Comments

  1. Lluadian
    January 20, 2020 at 12:44 AM

    A 2/5 body at 3 Mana that makes HP for 3 dmg. Janalai approves of this card. Not to mention if you can drop this before opponents 3 Mana turn you could HP pop off most turn 3 cards. And with a 5 health body it has a higher chance of survival in early game.

    Another highlight is this is basically a 2/5 with soft taunt because your opponent won’t want to leave this on the board.

  2. CD001
    January 17, 2020 at 4:26 AM

    Hmmm – we’ve had plenty of Dragon support, now this… I wonder if I can make a Coldarra Drake deck work in Wild again.

  3. Jed
    January 16, 2020 at 7:32 PM

    Imagine paying for a 1 mana 1/1 to get this effect once

    • Enemy
      January 17, 2020 at 7:45 AM

      This comment was made by the arcane amplifier gang

  4. SupHypUlt
    January 16, 2020 at 4:23 PM

    A boost to my Wild Odd Mage

  5. Guyopt
    January 16, 2020 at 1:28 PM

    not so good. hero power is not a thing anymore in hs

    • DustDodo
      January 18, 2020 at 4:49 PM

      Yeah, but you also have to appreciate just how much this power creeps previous hero power-boosting cards, like Fallen Hero. It reminds me of Dwarven Sharpshooter.

  6. Electronick
    January 16, 2020 at 12:06 PM

    Great card that’ll 100% see play. Finally time for Jan’alai to shine?

  7. H0lysatan
    January 16, 2020 at 10:59 AM

    very similar body to skybarge. dealing 2 damage more.
    auto included in mage deck. In fact, any mage deck will use this for it’s stats alone.

  8. PitLord
    January 16, 2020 at 10:48 AM

    That’s scary!

  9. OldManSanns
    January 16, 2020 at 10:42 AM

    I really like the elemental tag–Elemental Allies is borderline playable right now so useful elementals are huge for mage. Maybe its a good for cyclone mage: play him on curve, maybe advance/trigger your sidequest, and if it stays alive you can HP/stall another turn and if not you saved 5 health?

  10. Thanatos
    January 16, 2020 at 10:25 AM

    Its a 3 drop with a psychologic taunt…