Arcane Amplifier
Arcane Amplifier is a 3 Mana Cost Common Mage Minion Elemental card from the Galakrond's Awakening set!
Card Text
Your Hero Power deals 2 extra damage.
Flavor Text
Not on good terms with warlocks.- Mana Cost: 3
- Attack: 2
- Health: 5
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Mage
- Card Type: Minion
- Minion Type: Elemental
- Set: Galakrond's Awakening
A 2/5 body at 3 Mana that makes HP for 3 dmg. Janalai approves of this card. Not to mention if you can drop this before opponents 3 Mana turn you could HP pop off most turn 3 cards. And with a 5 health body it has a higher chance of survival in early game.
Another highlight is this is basically a 2/5 with soft taunt because your opponent won’t want to leave this on the board.
Hmmm – we’ve had plenty of Dragon support, now this… I wonder if I can make a Coldarra Drake deck work in Wild again.
Imagine paying for a 1 mana 1/1 to get this effect once
This comment was made by the arcane amplifier gang
A boost to my Wild Odd Mage
not so good. hero power is not a thing anymore in hs
Yeah, but you also have to appreciate just how much this power creeps previous hero power-boosting cards, like Fallen Hero. It reminds me of Dwarven Sharpshooter.
Great card that’ll 100% see play. Finally time for Jan’alai to shine?
very similar body to skybarge. dealing 2 damage more.
auto included in mage deck. In fact, any mage deck will use this for it’s stats alone.
That’s scary!
I really like the elemental tag–Elemental Allies is borderline playable right now so useful elementals are huge for mage. Maybe its a good for cyclone mage: play him on curve, maybe advance/trigger your sidequest, and if it stays alive you can HP/stall another turn and if not you saved 5 health?
Its a 3 drop with a psychologic taunt…