Animated Broomstick
Animated Broomstick is a 1 Mana Cost Common Neutral Minion card from the Scholomance Academy set!
Card Text
Rush Battlecry: Give your other minions Rush.
Animated Broomstick is a 1 Mana Cost Common Neutral Minion card from the Scholomance Academy set!
Rush Battlecry: Give your other minions Rush.
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so underrated.. card is great, 5 stars
Evolve shaman is gonna be happy with this card 😀
It’s kind a nice card for control if you can fil your board with tokens and then fire them into enemy hahaha
I think this card is going to have a similar usage as conceal. definitely not as good but a very cheap card that, when played with a wide board, can switch the game around. It just more control than aggressive
4/5
Spooky.
This card will be very disgusting
Let’s you counter downside of dormants long wait for attacking. Also let’s you trigger deathrattles in same turn you play them. Overall I’ll expect this to appear in a select few deck types.
A Riculous Galakrond Rouge Card but otherwise an overall a nice backup card for whenever you need to play a minion, and then playing Animated Broomsitck. The Spirit of Skaterbot has returned. 4 Stars.
Especially in wild and when you want a deathrattle to trigger immediately, it is extremely good.
Lets your dormant minions attack the turn they wake up for just 1 mana, that’s pretty good.
I think this is either 5 Stars or only 2 Stars. If there is a deck that fits it, it will be great, but if not, it wont see play. Control Decks usually dont play minions that need rush or those who have Rush anyway and Tempo doesnt play Rush at all. However, there might be decks with great Synergy: Hunter, with Diving Gryphon, and Priest with Apotheosis. Galakrond Priest with Discount could play this along Murozond and instantly heal for 10 while taking care of a huge minion. But Priest has many good cards and perhaps there is no niche for a gimmick like this.
I don’t think you need a deck to specifically fit this card. Any deck, even a mediocre deck, that has the ability to throw out a couple of minions on the same turn, and then this, could use it to react to something their opponent has done. Heck, even throwing down a single large minion combined with this card may be good if you need to deal with something quickly. There is very few reasons not to run this card in your deck. It’s very likely to enable you to remove one or more enemy minions from the table, and possibly without loosing any minions yourself.
I believe this card is so good it is guaranteed to be nerfed in some way, either by having its cost increased, or by having it effect altered.
This card isn’t gonna be nerfed, because it won’t see play. The effect isn’t even remotely strong enough to justify occupying a card slot in a deck.
I always ask myself the question: Do I want to run this over something else. And looking at current deck lists, the awnser is, at least for me, no. Something that held Serrated Tooth (Rogue Weapon from Rastakhan with same effect as Deathrattle) back to the point where it didnt see any play.
But as I said, can go both ways. Lets see what happens
Real good one mana card, great for one you need to remove something fast for classes with few aoe and rush.
Well, what classes would you want to play this in?
To be honest, I can only see this card getting played in some variation of Token Druid (definitely not spell druid though, because this would get discarded from Fungal Fortunes). Probably a fairly minion-heavy build.
One of Token Druid’s greatest weaknesses is its weakness after your enemy clears your board. You can rebuild your board quickly the next turn, but rebuilding your board effectively does nothing against your enemy’s board. So your enemy is able to hit face and finish you off with their minions no matter how strong your new board is.
This card single-handedly solves that problem. By giving your minions rush to trade into the enemy minions, you are able to deny your opponent the initiative next turn. By spending 9 total mana, you can transform your 8 mana Forest’s Aid (aka 8 mana do nothing on your turn) into deal 11 damage to enemy minions. I’d see that being pretty useful in a lot of situations.
Sure, it could be useful, but nine mana and one-and-a-half cards to do nothing but maybe deal a bit of damage to an opposing board is awful under any circumstance. At that point, you would probably be better off with a Starfall instead of Broomstick.
If Token Druid has it’s board cleared, and the opponent has a board, the game is OVER.