Ancient of Lore
Ancient of Lore is a 7 Mana Cost Epic Druid Minion card from the Core Set 2024 set!
Card Text
Choose One - Draw two cards; or Restore 7 Health.
Flavor Text
Go ahead, carve your initials in him.- Mana Cost: 7
- Attack: 7
- Health: 7
- Crafting Cost: 400 / 1600 (Golden)
- Arcane Dust Gained: 100 / 400 (Golden)
- Artist: Patrik Hjelm
- Rarity: Epic
- Class: Druid
- Card Type: Minion
- Set: Core Set 2024
- Mechanics: Choose One, Draw Cards, Restore Health
this card was a joke. RIP
Now the heal is much-much better. But does heal win you the game? …sadly not! 🙁
The nerf of the combo is correct, but this card makes no sense. It is hard to make good decks without the combo cause no AOE. Druid is not broken if the combo don’t exist. Nerf this and Keeper is nerfing the class. Druid has no finishers, no AOE, and no Drawing power.
This auto include will now be replaced with another auto include. Who would run this card when azure drake exist at 5 mana. Since when are class cards supposed to be inefficient to neutral comparison. Utter garbage now.
Why is this card still an epic? It’s more like a rare card now.
so we can dust it for 100 instead of 20 (and just after the update hits we can dust it for 400 since its nerfed)
i Agree they have to reduce the cost , or raise the stats, this way is umplayable. I dont know why this card was nerfed, was solid but not umbalanced, and was not so relevant for annoing combo. I suppose tha “big plan” is to make druid the old goods keeper, it will be the only way to have him playable in standard, and probably also a way to have old goods to impact the savage istantly.
This card is now just a massive smear on the painting of hearthstone. Wow, how hard did this card get nerfed? Like can we talk about the difference in what it was to what it is now? Keeper of the Grove now smells exactly the same. It smells like Laziness. Make it a 3/2. Make this a 4/6 for 6. Any decent designer, who knows card games, knows that you don’t nerf a card harder than it needs to be. If you take away the Force of Nature combo, and THEN do this, you’ve slashed one class to pieces, and left many other decks untouched! Control Mage wasn’t an easy matchup before, now it’s probably unwinnable. BGH is nonexistant, so there’s a chance the Druid 7/7 for 5 could do something, but the class has no hard removal or sweepers.
The one thing that’s obvious, is they wanted to correct a few mistakes. They just have no idea how hard that hurts the one class I loved to play. The only class I played. Take the combo, but not like this…
BGH definitely isn’t non-existent..
This should have been moved to cost 6 as well. Probably won’t see play as is.
Well it shouldn’t cost 6. Because then it wouldn’t be a nerf … 10 states 5 5 for 6 mana with a positive effect? It would be like lotheb, only you have the option to play 2 of those…
Ancient of Lore – RIP, Keeper – RIP, Force – MIGHT survive. No changes to Pally, Warrior, Mage. This is all the band-wagon, anti-druid reddit whingers influencing Blizzard and impacting on design. Power to the people …
Druid got a lot of nerfs…but nothing to Pally secrets. Is this becuase standard will eliminate some of Pally’s Secret combos?
Yes
This is rediculous should cost 6 now Rip Druid