Location Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Castle Kennels Give a friendly minion +2 Attack. If it's a Beast, give it Rush. |
Hunter | Rare | Location | 2 | |||
Cathedral of Atonement Give a minion +2/+1 and draw a card. |
Priest | Rare | Location | 3 | |||
Cenarion Hold Your next Choose One card this turn has both effects combined. |
Druid | Epic | Location | 1 | |||
Chamber of Viscidus Look at 3 cards in your hand and choose one to discard. Draw two cards. |
Warlock | Rare | Location | 3 | |||
Construct Quarter Destroy a friendly minion to summon a 4/5 Undead with Rush. |
Death Knight | Rare | Location | 3 | |||
Crimson Expanse Choose a damaged minion. Summon a copy of it that goes Dormant for one turn. |
Demon Hunter, Warrior | Common | Location | 4 | |||
Dance Floor Give your minions Rush. |
Paladin | Common | Location | 2 | |||
Dangerous Cliffside Summon two 1/1 Pirates with Charge. After your hero attacks, reopen this. |
Demon Hunter, Shaman | Rare | Location | 4 | |||
Fairy Tale Forest Draw a Battlecry minion. It costs (1) less. |
Shaman | Rare | Location | 3 | |||
Fan Club Restore 3 Health to all friendly characters. |
Priest | Common | Location | 1 | |||
Forge of Wills Choose a friendly minion. Summon a Giant with its stats and Rush. |
Warlock | Rare | Location | 4 | |||
Great Hall Set a minion's Attack and Health to 3. |
Paladin | Rare | Location | 2 | |||
Hedge Maze Trigger a friendly minion's Deathrattle. |
Druid | Rare | Location | 3 | |||
Hiking Trail Discover a Taunt minion. After you gain Armor, reopen this. |
Druid, Warrior | Rare | Location | 3 | |||
Horizon's Edge Deal 3 damage randomly split among all enemies. After a friendly minion dies, reopen this. |
Death Knight, Warlock | Rare | Location | 4 | |||
Jungle Gym Deal 1 damage to a random enemy. Repeat for each friendly Beast. |
Hunter | Rare | Location | 2 | |||
Knickknack Shack Draw a card. If you play it this turn, reopen this. |
Mage, Paladin, Rogue | Rare | Location | 3 | |||
Magical Dollhouse Gaing Spell Damage +1 this turn only. |
Druid | Common | Location | 1 | |||
Mosh Pit Spend 3 Corpses to give a friendly minion Reborn. |
Death Knight | Common | Location | 2 | |||
Muck Pools Transform a friendly minion into one that costs (1) more. |
Shaman | Rare | Location | 1 | |||
Nightcloak Sanctum Freeze a minion. Summon a 2/2 Volatile Skeleton. |
Mage | Rare | Location | 3 | |||
Parrot Sanctuary Your next Battlecry minion costs (1) less. After you play a Battlecry minion, reopen this. |
Hunter, Priest, Shaman | Rare | Location | 2 | |||
Prison of Yogg-Saron Choose a character. Cast 4 random spells (targeting it if possible). |
Neutral | Legendary | Location | 7 | |||
Puppet Theatre Choose an enemy minion. Get a 1/1 copy of it that costs (1). |
Priest | Common | Location | 4 | |||
Relic Vault The next Relic you play this turn casts twice. |
Demon Hunter | Rare | Location | 2 | |||
Sanguine Depths Deal 1 damage to a minion and give it +2 Attack. |
Warrior | Rare | Location | 1 | |||
Sinstone Graveyard Summon a 1/1 Ghost. (Has +1/+1 for each other card you played this turn!) |
Rogue | Rare | Location | 3 | |||
The Crystal Cove The next minion you summon this turn has its stats set to 5/5. |
Rogue | Rare | Location | 3 | |||
Tide Pools Discover a spell that costs (3) or less. After you cast a spell, reopen this. |
Druid, Mage | Common | Location | 3 | |||
Vile Library Give a friendly minion +1/+1. Repeat for each Imp you control. |
Warlock | Rare | Location | 2 |