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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Infernal (Lord Jaraxxus)
Neutral Common Minion 6 6 6
Instrument Case
Deathrattle: Add a random weapon to your opponent's hand!
Neutral Free Minion 2 0 3
Invading Felbat
Demon Hunter Free Minion 1 1 1
Invasive Spiderling
Poisonous Rush
Hunter Free Minion 2 1 1
Invocation of Air
Deal 3 damage to all enemy minions.
Shaman Free Spell 0
Invocation of Earth
Fill your board with 1/1 Elementals.
Shaman Free Spell 0
Invocation of Fire
Deal 6 damage to the enemy hero.
Shaman Free Spell 0
Invocation of Water
Restore 12 Health to your hero.
Shaman Free Spell 0
Iron Golem
Warrior Free Minion 5 5 5
Ironbound Giant
Rush
Warlock Free Minion 1 1 1
Ironhorn Drummer
Your minions can't be reduced below 1 Health on your turn.
Warrior Free Minion 5 4 4
Island Crocolisk
Hunter Free Minion 2 2 3
Jade Golem
The first Jade Golem you summon will be a 1 mana 1/1, the next one will be a 2 mana 2/2, then a 3 mana 3/3, etc. The mana cost stops at 10, but the attack and health continue to increase.
Neutral Free Minion 1 1 1
Jan'alai's Flame
Shrine Your Hero Power costs (0). Whenever it kills a minion, refresh it.
Mage Free Minion 0 0 8
Jan'alai's Mantle
Shrine Has Spell Damage +1 for each spell in your hand.
Neutral Free Minion 0 0 5
Jan'alai's Progeny
Shrine Whenever you Freeze a character, put a Frostfire into your hand.
Mage Free Minion 0 0 7
Jasper Spellstone
Deal 4 damage to a minion. (Gain 3 Armor to upgrade.)
Druid Rare Spell 1
Jo-E Bot
Neutral Free Minion 1 1 1
Justicar's Ring
Passive Your Hero Power is upgraded and costs (1).
Neutral Free Spell 0
Juvenile Thorignir
Shaman Free Minion 2 3 1
Karaoke Totemcarver
Battlecry: Summon a 0/4 Jukebox Totem. (Changes each turn.)
Shaman Rare Minion 3 3 2
Kelp Creeper
Druid Free Minion 1 1 1
Keyboard Amplifier
Spell Damage +1
Mage Free Minion 1 1 2
Khadgar's Scrying Orb
Passive Your spells cost (1) less.
Neutral Free Spell 0
Kidnapper's Sack
Deathrattle: Return your opponent's kidnapped minion to their hand.
Rogue Free Minion 1 0 4
Kil'rek
Taunt
Warlock Free Minion 4 2 6
Kil'rek (Heroic)
Taunt
Warlock Free Minion 4 4 8
King's Ransom
Swap decks with your opponent.
Neutral Free Spell 5
Kingsblood Toxin
Draw a card.
Rogue Free Spell 1
Knife
Plates have Taunt.
Neutral Free Minion 3 5 1
Knife (Heroic)
Plates have Taunt.
Neutral Free Minion 3 5 5
Kobold Lackey
Battlecry: Deal 2 damage.
Neutral Free Minion 1 1 1
Kolek
Your other minions have +1 Attack.
Demon Hunter, Hunter Free Minion 1 1 2
Korth'azz, Deathrider
Rush Deathrattle: If you had all four Horsemen die this game, destroy the enemy hero.
Neutral Free Minion 6 6 6
Krag'wa's Grace
Shrine Your spells cost (2) less.
Shaman Free Minion 0 0 10
Krag'wa's Lure
Shrine After you Overload, give your minions that much Attack.
Shaman Free Minion 0 0 2
Lantern of Power
Give a minion +10/+10.
Neutral Free Spell 10
Laughing Sister
Can't be targeted by spells or Hero Powers.
Neutral Common Minion 2 3 5
Leader of the Pack
Give your minions +1/+1.
Druid Common Spell 0
Leap Frog
Battlecry: Deal 3 damage to a random enemy minion. If it dies, repeat this.
Shaman Free Minion 4 3 6
Leering Bat
Your hero is Immune on your turn. Start of Game: Draw this.
Warlock Free Minion 2 3 3
Leokk
Other friendly minions have +1 Attack.
Hunter Free Minion 3 2 4
Leyline Spider
Rogue Free Minion 4 4 4
Lightborn Cariel
Battlecry: For the rest of the game, your Silver Hand Recruits have +2/+2.
Paladin Free Minion 5 7 7
Lightbug
Lifesteal
Priest Free Minion 1 1 1
Lightchucker
After a character is healed, destroy a random enemy minion.
Paladin Free Minion 3 4 6
Lightforged Draenei
Divine Shield
Paladin Free Minion 3 3 3
Lightning Speed
Windfury
Neutral Free Spell 0