Voyage to the Sunken City Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Gaia, the Techtonic Colossal +2 After a friendly Mech attacks, deal 1 damage to all enemies. |
Mage | Legendary | Minion | 8 | 5 | 7 | |
Gangplank Diver Dormant for 1 turn. Rush. Immune while attacking. |
Neutral | Common | Minion | 5 | 6 | 4 | |
Gifts of Azshara Draw a card. If you played a Naga while holding this, do it again. |
Mage | Rare | Spell | 2 | |||
Gigafin Colossal +1. Battlecry: Devour all enemy minions. Deathrattle: Spit them back out. |
Warlock | Legendary | Minion | 8 | 7 | 4 | |
Glaiveshark Battlecry: If your hero attacked this turn, deal 2 damage to all enemies. |
Demon Hunter | Common | Minion | 4 | 4 | 3 | |
Glugg the Gulper Colossal +3 After a friendly minion dies, gain its original stats. |
Shaman | Legendary | Minion | 7 | 3 | 5 | |
Gone Fishin' Dredge. Combo: Draw a card. |
Rogue | Rare | Spell | 1 | |||
Gorloc Ravager Battlecry: Draw 3 Murlocs. |
Neutral | Common | Minion | 5 | 4 | 3 | |
Green-Thumb Gardener Battlecry: Refresh empty Mana Crystals equal to the Cost of the most expensive spell in your hand. |
Druid | Rare | Minion | 6 | 5 | 5 | |
Guard the City Gain 3 Armor. Summon a 2/3 Naga with Taunt. |
Warrior | Common | Spell | 2 | |||
Handmaiden Battlecry: If you've cast three spells while holding this, draw 3 cards. |
Priest | Rare | Minion | 3 | 3 | 2 | |
Harpoon Gun After your hero attacks, Dredge. If it's a Beast, reduce its Cost by (2). |
Hunter | Rare | Weapon | 3 | 3 | 2 | |
Hedra the Heretic Battlecry: For each spell you've cast while holding this, summon a minion of that spell's Cost. |
Druid | Legendary | Minion | 7 | 4 | 5 | |
Helmet Hermit Can't attack. |
Neutral | Rare | Minion | 1 | 4 | 3 | |
Holy Maki Roll Restore 2 Health. Repeatable this turn. |
Paladin | Rare | Spell | 1 | |||
Hydralodon Colossal +2 Battlecry: Give your Hydralodom Heads Rush. |
Hunter | Legendary | Minion | 7 | 5 | 5 | |
Illuminate Dredge. If it's a spell, reduce its cost by (3). |
Priest | Common | Spell | 0 | |||
Immortalized in Stone Summon a 1/2, 2/4 and 4/8 Elemental with Taunt. |
Paladin | Common | Spell | 7 | |||
Ini Stormcoil Battlecry: Choose a friendly Mech. Summon a copy of it with Rush, Windfury and Divine Shield. |
Neutral | Legendary | Minion | 5 | 4 | 4 | |
Kotori Lightblade After you cast a Holy spell on this, cast it again on another friendly minion. |
Paladin | Legendary | Minion | 2 | 2 | 3 | |
Lady Ashvane Battlecry: Give all weapons in your hand, deck, and battlefield +1/+1. |
Warrior | Legendary | Minion | 5 | 5 | 5 | |
Lady S'theno Immune while attacking. After you cast a spell, attack the lowest Health enemy. |
Demon Hunter | Legendary | Minion | 3 | 1 | 4 | |
Mecha-Shark After you summon a Mech, deal 3 damage randomly split between all enemies. |
Mage | Common | Minion | 3 | 4 | 3 | |
Miracle Growth Draw 3 cards. Summon a Plant with Taunt and stats equal to your hand size. |
Druid | Common | Spell | 7 | |||
Mothership Rush Deathrattle: Summon two random Mechs that cost (3) or less. |
Neutral | Rare | Minion | 6 | 5 | 4 | |
Multi-Strike Give your hero +2 Attack this turn. They may attack and additional enemy minion. |
Demon Hunter | Rare | Spell | 2 | |||
Murkwater Scribe Battlecry: The next spell you play costs (1) less. |
Neutral | Common | Minion | 2 | 3 | 2 | |
Naga Giant Costs (1) less for each Mana you've spent on spells this game. |
Neutral | Epic | Minion | 20 | 8 | 8 | |
Naga's Pride Summon two 2/2 Lionfish. If you played a Naga while holding this, give them +1/+1. |
Hunter | Rare | Spell | 3 | |||
Naval Mine Deathrattle: Deal 4 damage to the enemy hero. |
Neutral | Common | Minion | 2 | 0 | 2 | |
Nellie, the Great Thresher Colossal +1 Battlecry: Discover 3 Pirates to crew Nellie's Ship! |
Warrior | Legendary | Minion | 7 | 5 | 5 | |
Obsidiansmith Battlecry: Dredge. If it's a minion or a weapon, give it +1/+1. |
Warrior | Rare | Minion | 2 | 3 | 2 | |
Pelican Diver Dormant for 1 turn. Rush |
Neutral | Common | Minion | 1 | 4 | 1 | |
Piranha Poacher At the end of your turn, add a 1/1 Piranha Swarmer to your hand. |
Shaman | Rare | Minion | 3 | 2 | 5 | |
Piranha Swarmer Rush After you summon a Piranha Swarmer, gain +1 Attack. |
Neutral | Common | Minion | 1 | 1 | 1 | |
Pirate Admiral Hooktusk Battlecry: If you've summoned 7 other Pirates this game, plunder the enemy |
Rogue | Legendary | Minion | 7 | 7 | 7 | |
Predation Deal 2 damage. Costs (0) if you played Naga while holding this. |
Demon Hunter | Rare | Spell | 2 | |||
Priestess Valishj Battlecry: Refresh an empty Mana Crystal for each spell you've cast this turn. |
Priest | Legendary | Minion | 1 | 1 | 1 | |
Pufferfist After your hero attacks, deal 1 damage to all enemies. |
Neutral | Common | Minion | 3 | 3 | 4 | |
Queen Azshara Battlecry: If you've cast three spells while holding this, choose an Ancient Relic. |
Neutral | Legendary | Minion | 5 | 5 | 5 | |
Queensguard Battlecry: Gain +1/+1 for each spell you've cast this turn. |
Priest | Common | Minion | 2 | 2 | 3 | |
Radar Detector Scan the bottom 5 cards of your deck. Draw any Mechs found this way, then shuffle your deck. |
Paladin | Epic | Spell | 2 | |||
Radiance of Azshara Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor. |
Shaman | Legendary | Minion | 3 | 3 | 4 | |
Rainbow Glowscale Spell Damage +1 |
Neutral | Common | Minion | 2 | 2 | 3 | |
Raj Naz'jan After you cast a spell, deal damage equal to its Cost to the enemy Hero. |
Hunter | Legendary | Minion | 2 | 2 | 3 | |
Reefwalker Battlecry and Deathrattle: Summon a 1/1 Piranha Swarmer. |
Neutral | Common | Minion | 3 | 3 | 2 | |
Rock Bottom Summon a 1/1 Murloc, then Dredge. If it's also a Murloc, summon one more. |
Warlock | Rare | Spell | 1 | |||
Scalding Geyser Deal 2 damage. Dredge. |
Shaman | Common | Spell | 1 |