Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Granite Forgeborn
Battlecry: Reduce the cost of Elementals in your hand and deck by (1).
Shaman Rare Minion 4 4 5
Guild Trader
Tradeable Spell Damage +2
Neutral Common Minion 4 3 4
Harbor Scamp
Battlecry: Draw a Pirate.
Warrior Common Minion 2 2 2
Highlord Fordragon
Divine Shield After a friendly minion loses Divine Shield, give a minion in your hand +5/+5.
Paladin Legendary Minion 6 5 5
Hot Streak
Your next Fire spell this turn costs (2) less.
Mage Common Spell 0
Ignite
Deal 2 damage. Shuffle an Ignite into your deck that deals one more damage.
Mage Epic Spell 2
Impatient Shopkeep
Tradeable Rush
Neutral Common Minion 3 3 3
Imported Tarantula
Tradeable Deathrattle: Summon two 1/1 Spiders with Poisonous and Rush.
Hunter Epic Minion 5 4 5
Investment Opportunity
Draw an Overload card.
Shaman Common Spell 1
Irebound Brute
Taunt Costs (1) less for each card drawn this turn.
Demon Hunter Common Minion 7 6 7
Jace Darkweaver
Battlecry: Cast all Fel spells you've played this game (targets enemies if possible).
Demon Hunter Legendary Minion 8 7 5
Kodo Mount
Give a minion +4/+2 and Rush. When it dies, summon a Kodo.
Druid Rare Spell 4
Lady Prestor
Battlecry: Transform minions in your deck into random Dragons. (They keep their original stats and Cost.)
Neutral Legendary Minion 6 6 7
Leatherworking Kit
After three friendly Beasts die, draw a Beast and give it +1/+1. Lose 1 Durability.
Hunter Rare Weapon 1 0 3
Lightbringer's Hammer
Lifesteal Can't attack heroes.
Paladin Epic Weapon 3 3 2
Lion's Frenzy
Has Attack equal to the number of cards you've drawn this turn.
Demon Hunter Epic Weapon 3 0 2
Lion's Guard
Battlecry: If you have 15 or less Health, gain +2/+4 and Taunt.
Neutral Common Minion 5 4 6
Loan Shark
Battlecry: Give your opponent a Coin. Deathrattle: You get two.
Rogue Common Minion 3 3 4
Lost in the Park
Questline: Gain 4 Attack with your hero. Reward: Gain 5 Armor.
Druid Legendary Spell 1
Lothar
At the end of your turn, attack a random enemy minion. If it dies, gain +3/+3.
Warrior Legendary Minion 7 7 7
Maestra of the Masquerade
You start the game as a different class until you play a Rogue card.
Rogue Legendary Minion 2 3 2
Mailbox Dancer
Battlecry: Add a Coin to your hand. Deathrattle: Give your opponent one.
Neutral Rare Minion 2 3 2
Metamorfin
Taunt Battlecry: If you've cast a Fel spell this turn, gain +2/+2.
Demon Hunter Common Minion 1 1 2
Mo'arg Forgefiend
Taunt Deathrattle: Gain 8 Armor.
Neutral Common Minion 8 8 8
Noble Mount
Give a minion +1/+1 and Divine Shield. When it dies, summon a Warhorse.
Paladin Rare Spell 2
Nobleman
Battlecry: Create a Golden copy of a random card in your hand.
Neutral Epic Minion 3 2 3
Northshire Farmer
Battlecry: Choose a friendly Beast. Shuffle three 3/3 copies into your deck.
Neutral Common Minion 3 3 3
Oracle of Elune
After you play a minion that costs (2) or less, summon a copy of it.
Druid Epic Minion 3 2 4
Package Runner
Can only attack if you have at least 8 cards in hand.
Neutral Common Minion 3 5 6
Pandaren Importer
Battlecry: Discover a spell that didn't start in your deck.
Neutral Common Minion 2 1 3
Peasant
At the start of your turn, draw a card.
Neutral Common Minion 1 2 1
Persistent Peddler
Tradeable Deathrattle: Summon a Persistent Peddler from your deck.
Demon Hunter Rare Minion 4 4 3
Prestor's Pyromancer
Battlecry: Your next Fire spell has Spell Damage +2.
Mage Common Minion 2 2 3
Prismatic Jewel Kit
After a friendly minion loses Divine Shield, give minions in your hand +1/+1. Lose 1 Durability.
Paladin Rare Weapon 1 0 3
Provoke
Tradeable Choose a friendly minion. Enemy minions attack it.
Warrior Epic Spell 0
Psyfiend
After you cast a Shadow spell, deal 2 damage to each Hero.
Priest Rare Minion 3 3 4
Raid the Docks
Questline: Play 3 Pirates. Reward: Draw a weapon.
Warrior Legendary Spell 1
Ramming Mount
Give a minion +2/+2 and Immune while attacking. When it dies, summon a Ram.
Hunter Rare Spell 3
Rats of Extraordinary Size
Summon seven 1/1 Rats. Any that can't fit on the battlefield go to your hand with +4/+4.
Hunter Epic Spell 6
Remote-Controlled Golem
After this takes damage, shuffle two Golem Parts into your deck. When drawn, summon a 2/1 Mech.
Warrior Epic Minion 4 3 6
Rise to the Occasion
Questline: Play 3 different 1-Cost cards. Reward: Equip a 1/4 Light's Justice.
Paladin Legendary Spell 1
Rodent Nest
Deathrattle: Summon five 1/1 Rats.
Hunter Common Minion 4 2 2
Runed Mithril Rod
After you draw 4 cards, reduce the Cost of cards in your hand by (1). Lose 1 Durability.
Warlock Rare Weapon 5 0 2
Sanctum Chandler
After you cast a Fire spell, draw a spell.
Mage Rare Minion 5 4 5
Seek Guidance
Questline: Play a 2, 3, and 4-Cost card. Reward: Discover a card from your deck.
Priest Legendary Spell 1
Shadowcloth Needle
After you cast a Shadow spell, deal 1 damage to all enemies. Lose 1 Durability.
Priest Rare Weapon 1 0 3
Shady Bartender
Tradeable Battlecry: Give your Demons +2/+2.
Warlock Common Minion 5 4 4
Shard of the Naaru
Tradeable Silence all enemy minions.
Priest Common Spell 1