United in Stormwind Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Granite Forgeborn Battlecry: Reduce the cost of Elementals in your hand and deck by (1). |
Shaman | Rare | Minion | 4 | 4 | 5 | |
Guild Trader Tradeable Spell Damage +2 |
Neutral | Common | Minion | 4 | 3 | 4 | |
Harbor Scamp Battlecry: Draw a Pirate. |
Warrior | Common | Minion | 2 | 2 | 2 | |
Highlord Fordragon Divine Shield After a friendly minion loses Divine Shield, give a minion in your hand +5/+5. |
Paladin | Legendary | Minion | 6 | 5 | 5 | |
Hot Streak Your next Fire spell this turn costs (2) less. |
Mage | Common | Spell | 0 | |||
Ignite Deal 2 damage. Shuffle an Ignite into your deck that deals one more damage. |
Mage | Epic | Spell | 2 | |||
Impatient Shopkeep Tradeable Rush |
Neutral | Common | Minion | 3 | 3 | 3 | |
Imported Tarantula Tradeable Deathrattle: Summon two 1/1 Spiders with Poisonous and Rush. |
Hunter | Epic | Minion | 5 | 4 | 5 | |
Investment Opportunity Draw an Overload card. |
Shaman | Common | Spell | 1 | |||
Irebound Brute Taunt Costs (1) less for each card drawn this turn. |
Demon Hunter | Common | Minion | 7 | 6 | 7 | |
Jace Darkweaver Battlecry: Cast all Fel spells you've played this game (targets enemies if possible). |
Demon Hunter | Legendary | Minion | 8 | 7 | 5 | |
Kodo Mount Give a minion +4/+2 and Rush. When it dies, summon a Kodo. |
Druid | Rare | Spell | 4 | |||
Lady Prestor Battlecry: Transform minions in your deck into random Dragons. (They keep their original stats and Cost.) |
Neutral | Legendary | Minion | 6 | 6 | 7 | |
Leatherworking Kit After three friendly Beasts die, draw a Beast and give it +1/+1. Lose 1 Durability. |
Hunter | Rare | Weapon | 1 | 0 | 3 | |
Lightbringer's Hammer Lifesteal Can't attack heroes. |
Paladin | Epic | Weapon | 3 | 3 | 2 | |
Lion's Frenzy Has Attack equal to the number of cards you've drawn this turn. |
Demon Hunter | Epic | Weapon | 3 | 0 | 2 | |
Lion's Guard Battlecry: If you have 15 or less Health, gain +2/+4 and Taunt. |
Neutral | Common | Minion | 5 | 4 | 6 | |
Loan Shark Battlecry: Give your opponent a Coin. Deathrattle: You get two. |
Rogue | Common | Minion | 3 | 3 | 4 | |
Lost in the Park Questline: Gain 4 Attack with your hero. Reward: Gain 5 Armor. |
Druid | Legendary | Spell | 1 | |||
Lothar At the end of your turn, attack a random enemy minion. If it dies, gain +3/+3. |
Warrior | Legendary | Minion | 7 | 7 | 7 | |
Maestra of the Masquerade You start the game as a different class until you play a Rogue card. |
Rogue | Legendary | Minion | 2 | 3 | 2 | |
Mailbox Dancer Battlecry: Add a Coin to your hand. Deathrattle: Give your opponent one. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
Metamorfin Taunt Battlecry: If you've cast a Fel spell this turn, gain +2/+2. |
Demon Hunter | Common | Minion | 1 | 1 | 2 | |
Mo'arg Forgefiend Taunt Deathrattle: Gain 8 Armor. |
Neutral | Common | Minion | 8 | 8 | 8 | |
Noble Mount Give a minion +1/+1 and Divine Shield. When it dies, summon a Warhorse. |
Paladin | Rare | Spell | 2 | |||
Nobleman Battlecry: Create a Golden copy of a random card in your hand. |
Neutral | Epic | Minion | 3 | 2 | 3 | |
Northshire Farmer Battlecry: Choose a friendly Beast. Shuffle three 3/3 copies into your deck. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Oracle of Elune After you play a minion that costs (2) or less, summon a copy of it. |
Druid | Epic | Minion | 3 | 2 | 4 | |
Package Runner Can only attack if you have at least 8 cards in hand. |
Neutral | Common | Minion | 3 | 5 | 6 | |
Pandaren Importer Battlecry: Discover a spell that didn't start in your deck. |
Neutral | Common | Minion | 2 | 1 | 3 | |
Peasant At the start of your turn, draw a card. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Persistent Peddler Tradeable Deathrattle: Summon a Persistent Peddler from your deck. |
Demon Hunter | Rare | Minion | 4 | 4 | 3 | |
Prestor's Pyromancer Battlecry: Your next Fire spell has Spell Damage +2. |
Mage | Common | Minion | 2 | 2 | 3 | |
Prismatic Jewel Kit After a friendly minion loses Divine Shield, give minions in your hand +1/+1. Lose 1 Durability. |
Paladin | Rare | Weapon | 1 | 0 | 3 | |
Provoke Tradeable Choose a friendly minion. Enemy minions attack it. |
Warrior | Epic | Spell | 0 | |||
Psyfiend After you cast a Shadow spell, deal 2 damage to each Hero. |
Priest | Rare | Minion | 3 | 3 | 4 | |
Raid the Docks Questline: Play 3 Pirates. Reward: Draw a weapon. |
Warrior | Legendary | Spell | 1 | |||
Ramming Mount Give a minion +2/+2 and Immune while attacking. When it dies, summon a Ram. |
Hunter | Rare | Spell | 3 | |||
Rats of Extraordinary Size Summon seven 1/1 Rats. Any that can't fit on the battlefield go to your hand with +4/+4. |
Hunter | Epic | Spell | 6 | |||
Remote-Controlled Golem After this takes damage, shuffle two Golem Parts into your deck. When drawn, summon a 2/1 Mech. |
Warrior | Epic | Minion | 4 | 3 | 6 | |
Rise to the Occasion Questline: Play 3 different 1-Cost cards. Reward: Equip a 1/4 Light's Justice. |
Paladin | Legendary | Spell | 1 | |||
Rodent Nest Deathrattle: Summon five 1/1 Rats. |
Hunter | Common | Minion | 4 | 2 | 2 | |
Runed Mithril Rod After you draw 4 cards, reduce the Cost of cards in your hand by (1). Lose 1 Durability. |
Warlock | Rare | Weapon | 5 | 0 | 2 | |
Sanctum Chandler After you cast a Fire spell, draw a spell. |
Mage | Rare | Minion | 5 | 4 | 5 | |
Seek Guidance Questline: Play a 2, 3, and 4-Cost card. Reward: Discover a card from your deck. |
Priest | Legendary | Spell | 1 | |||
Shadowcloth Needle After you cast a Shadow spell, deal 1 damage to all enemies. Lose 1 Durability. |
Priest | Rare | Weapon | 1 | 0 | 3 | |
Shady Bartender Tradeable Battlecry: Give your Demons +2/+2. |
Warlock | Common | Minion | 5 | 4 | 4 | |
Shard of the Naaru Tradeable Silence all enemy minions. |
Priest | Common | Spell | 1 |