TITANS Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Absorbent Parasite Magnetic, Rush Can Magnetize to Mechs and Beasts. |
Hunter | Epic | Minion | 2 | 3 | 1 | |
Aggramar, the Avenger Titan Battlecry: Equip a 3/3 Taeshalach. |
Hunter | Legendary | Minion | 6 | 3 | 7 | |
Algalon the Observer Battlecry: Replace your Hero Power with Algalon's Vision. |
Neutral | Legendary | Minion | 4 | 4 | 4 | |
Always a Bigger Jormungar Give a minion +2 Attack and "Excess damage dealt by attacks hits the enemy hero." |
Hunter | Rare | Spell | 2 | |||
Aman'Thul Titan After this uses an ability, Discover any Legendary minion. |
Priest | Legendary | Minion | 7 | 3 | 10 | |
Amitus, the Peacekeeper Titan Taunt. Your minions can't take more than 2 damage at a time. |
Paladin | Legendary | Minion | 7 | 1 | 8 | |
Ancient of Growth Choose One - Summon three 2/2 Treants; or Transform your Treants into 5/5 Ancients with Taunt. |
Druid | Epic | Minion | 7 | 5 | 5 | |
Ancient Totem |
Neutral | Common | Minion | 0 | 0 | 3 | |
Angry Helhound Rush Has +4 Attack on your turn. |
Neutral | Rare | Minion | 4 | 2 | 5 | |
Aqua Archivist Battlecry: The next Elemental you play costs (2) less. |
Mage | Common | Minion | 2 | 2 | 2 | |
Argunite Golem Has +1 Attack for each card you've drawn this turn. |
Demon Hunter | Common | Minion | 3 | 1 | 5 | |
Argus, the Emerald Star Titan Minions to the left of this have Rush, and ones to the right have Lifesteal. |
Demon Hunter | Legendary | Minion | 7 | 5 | 9 | |
Astral Automaton Has +1/+1 for each other Astral Automaton you've summoned this game. |
Priest | Rare | Minion | 1 | 1 | 2 | |
Astral Serpent At the end of your turn, if this didn't Attack, draw 2 cards. |
Paladin | Common | Minion | 4 | 3 | 3 | |
Awakening Tremors Get three 3/1 Worms. They cost (1). |
Hunter | Common | Spell | 1 | |||
Bait and Switch Secret: When a friendly minion is attacked, give it +3/+3. |
Hunter | Common | Spell | 2 | |||
Bellowing Flames Deal 5 damage to a minion. Forge: Then deal 5 damage split among all enemy minions. |
Warrior | Common | Spell | 3 | |||
Careless Mechanist After you draw a second card in a turn, destroy this. |
Neutral | Common | Minion | 3 | 4 | 5 | |
Celestial Projectionist Battlecry: Choose a friendly minion. Add a temporary copy of it to your hand. |
Neutral | Rare | Minion | 3 | 3 | 3 | |
Chained Guardian Rush, Reborn Costs (1) less for each Plague shuffled into the enemy deck this game. |
Death Knight | Epic | Minion | 11 | 8 | 5 | |
Champion of Storms After you cast a Nature spell, summon a 4/2 Elemental. Forge: With Rush. |
Shaman | Epic | Minion | 4 | 3 | 5 | |
Chaotic Consumption Destroy a friendly minion to destroy an enemy minion. |
Warlock | Epic | Spell | 1 | |||
Chill-o-matic Magnetic Freeze any character damaged by this minion. |
Mage | Common | Minion | 2 | 2 | 3 | |
Conservator Nymph Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt. |
Druid | Rare | Minion | 3 | 3 | 4 | |
Containment Unit Magnetic Deathrattle: Summon a random 8-Cost minion. |
Neutral | Common | Minion | 7 | 6 | 6 | |
Coppertail Snoop Magnetic Whenever this attacks, get a Coin. |
Rogue | Common | Minion | 3 | 3 | 2 | |
Craftsman's Hammer Whenever your hero attacks, gain 3 Armor. |
Warrior | Common | Weapon | 4 | 3 | 3 | |
Crash of Thunder Deal 3 damage to all enemies. Costs (1) less for each Nature spell you've cast this turn. |
Shaman | Common | Spell | 6 | |||
Creation Protocol Discover a copy of a minion in your deck. Forge: Get another copy. |
Priest | Rare | Spell | 2 | |||
Crystalline Statue Rush. Starts Dormant. After you draw 4 cards, this awakens. |
Demon Hunter | Rare | Minion | 2 | 5 | 4 | |
Cultivation Give your minions +2/+2. Costs (1) less for each Treant you've summoned this game. |
Druid | Common | Spell | 8 | |||
Cyclopian Crusher Rush Forge: Gain +3/+2. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Disciple of Amitus At the end of your turn, summon a 2/2 Earthen that gains +2/+2 for each other Earthen you've summoned this game. |
Paladin | Epic | Minion | 5 | 4 | 5 | |
Disciple of Argus Deathrattle: Summon two 2/2 Elementals with Taunt. |
Demon Hunter | Common | Minion | 3 | 2 | 2 | |
Disciple of Eonar Battlecry: Your next Choose One card has both effects combined. |
Druid | Epic | Minion | 4 | 4 | 4 | |
Disciple of Golganneth At the end of your turn, reduce the cost of an Overload card in your hand by (1). |
Shaman | Common | Minion | 2 | 2 | 3 | |
Disciple of Sargeras Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt. |
Warlock | Rare | Minion | 4 | 3 | 3 | |
Discovery of Magic Discover a spell from a spell school you haven't cast this game (from any class). |
Mage | Rare | Spell | 1 | |||
Disguised K'thir Each turn this is in your hand, transform into a random card in your opponent's deck. |
Neutral | Rare | Minion | 5 | 3 | 3 | |
Distressed Kvaldir Deathrattle: Shuffle two random Plagues into your opponent's deck. |
Death Knight | Epic | Minion | 2 | 3 | 2 | |
Down with the Ship Deal 3 damage. Shuffle two random Plagues into your opponent's deck. |
Death Knight | Rare | Spell | 2 | |||
Drone Deconstructor Battlecry: Get a 1/1 Magnetic Sparkbot with a random bonus effect. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Elemental Inspiration For each spell school you have cast this game, summon a 4/5 Vortex with a random bonus effect. |
Mage | Epic | Spell | 7 | |||
Embrace of Nature Draw a Choose One card. Forge: It has both effects combined. |
Druid | Rare | Spell | 2 | |||
Eonar, the Life-Binder Titan After this uses an ability, summon a 5/5 Ancient with Taunt. |
Druid | Legendary | Minion | 10 | 5 | 7 | |
Eredar Deceptor Whenever you draw a card, summon a 1/1 Demon with Rush. |
Demon Hunter | Common | Minion | 4 | 3 | 5 | |
Eulogizer Battlecry: Spend 3 Corpses to deal 3 damage. Forge: Gain them instead. |
Death Knight | Common | Minion | 3 | 3 | 3 | |
Fable Stablehand Rush Battlecry: If you control a minion with 4 or more Attack, gain +2/+2. |
Hunter | Common | Minion | 3 | 3 | 3 |