The Maw and Disorder Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Afterlife Attendant Your Infuse cards also Infuse while in your deck. |
Neutral | Rare | Minion | 3 | 3 | 4 | |
All Fel Breaks Loose Summon a friendly Demon that died this game. Infuse (3 Demons): Summon three instead. |
Demon Hunter | Common | Spell | 5 | |||
Arson Accusation Choose a minion. Destroy it after your hero takes damage. |
Warlock | Common | Spell | 2 | |||
Attorney-at-Maw Choose One - Silence a minion; or Give a minion Immune this turn. |
Druid | Common | Minion | 2 | 1 | 3 | |
Call to the Stand Your opponent summons a random minion from their hand. |
Warrior | Common | Spell | 1 | |||
Class Action Lawyer Battlecry: If your deck has no Neutral cards, set a minion's stats to 1/1. |
Paladin | Rare | Minion | 2 | 2 | 3 | |
Clear Conscience Give a friendly minion +2/+3 and "Only you can target this with spells and Hero Powers." |
Priest | Common | Spell | 3 | |||
Contract Conjurer Costs (3) less for each Secret you control. |
Mage | Common | Minion | 6 | 6 | 6 | |
Defense Attorney Nathanos Battlecry: Discover a friendly Deathrattle minion that died this game. Ggain its Deathrattle and then trigger it. |
Hunter | Legendary | Minion | 6 | 4 | 4 | |
Dew Process For the rest of the game, players draw an extra card at the start of their turn. |
Druid | Rare | Spell | 4 | |||
Framester Battlecry: Shuffle 3 'Framed' cards into the opponent's deck. When drawn, they Overload for (2). |
Shaman | Rare | Minion | 3 | 3 | 3 | |
Habeas Corpses Discover a friendly minion to resurrect and give it Rush. It dies at the end of turn. |
Warlock | Rare | Spell | 3 | |||
Imp-oster Battlecry: Choose a friendly Imp. Transform into a copy of it. |
Warlock | Common | Minion | 2 | 1 | 1 | |
Incarceration Choose a minion. It goes Dormant for 3 turns. |
Druid | Rare | Spell | 3 | |||
Incriminating Psychic Taunt Deathrattle: Copy two random cards from your opponent's hand. |
Priest | Common | Minion | 4 | 2 | 6 | |
Jury Duty Summon two Silver Hand Recruits. Give your Silver Hand Recruits +1/+1. |
Paladin | Common | Spell | 3 | |||
Life Sentence Remove a minion from the game. |
Mage | Rare | Spell | 4 | |||
Mawsworn Bailiff Taunt. Battlecry: If you have 4 or more Armor, gain +4/+4. |
Warrior | Common | Minion | 5 | 4 | 4 | |
Motion Denied Secret: After your opponent plays three cards in a turn, deal 6 damage to the enemy hero. |
Hunter | Common | Spell | 2 | |||
Murder Accusation Choose a minion. Destroy it after another enemy minion dies. |
Rogue | Common | Spell | 2 | |||
Objection! Secret: When your opponent plays a minion, Counter it. |
Mage | Rare | Spell | 3 | |||
Order in the Court Reorder your deck from highest Cost to lowest Cost. |
Paladin | Rare | Spell | 2 | |||
Perjury Secret: When your turn starts, Discover and cast a Secret from another class. |
Rogue | Common | Spell | 2 | |||
Prosecutor Mel'tranix Battlecry: Your opponent can only play their left- and right-most cards on their next turn. |
Demon Hunter | Legendary | Minion | 4 | 2 | 6 | |
Scribbling Stenographer Rush. Costs (1) less for each card you've played this turn. |
Rogue | Rare | Minion | 6 | 4 | 4 | |
Shadehound Whenever this attacks, give your other Beasts +2/+2. Infuse (3 Beasts): Gain Rush. |
Hunter | Rare | Minion | 5 | 6 | 5 | |
Sightless Magistrate Battlecry: Both players draw until they have 5 cards. |
Demon Hunter | Common | Minion | 4 | 5 | 4 | |
Soul Seeker Battlecry: Swap this with a random minion from your opponent's deck. |
Neutral | Common | Minion | 5 | 3 | 3 | |
Sylvanas, the Accused Battlecry: Destroy an enemy minion. Infuse (7): Take control of it instead. |
Neutral | Legendary | Minion | 6 | 5 | 5 | |
The Jailer Battlecry: Destroy your deck. This minion gains Immune. |
Neutral | Legendary | Minion | 10 | 10 | 10 | |
Theft Accusation Choose a minion. Destroy it after you play a card copied from the opponent. |
Priest | Rare | Spell | 1 | |||
Tight-Lipped Witness Secrets can't be revealed. |
Neutral | Epic | Minion | 3 | 2 | 5 | |
Torghast Custodian Battlecry: For each enemy minion, randomly gain Rush, Divine Shield, or Windfury. |
Shaman | Rare | Minion | 8 | 6 | 10 | |
Totemic Evidence Choose a basic Totem and summon it. Infuse (3 Totems): Summon all 4 instead. |
Shaman | Common | Spell | 1 | |||
Weapons Expert Battlecry: If you have a weapon equipped, give it +1/+1. Otherwise, draw a weapon. |
Warrior | Rare | Minion | 3 | 3 | 2 |