The Grand Tournament Card List
Here’s a card list of all the currently released cards from the Grand Tournament!
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Alexstrasza's Champion Battlecry: If you're holding a Dragon, gain +1 Attack and Charge. |
Warrior | Rare | Minion | 2 | 2 | 3 | |
Arcane Blast Deal 2 damage to a minion. This spell gets double bonus from Spell Damage. |
Mage | Epic | Spell | 1 | |||
Argent Horserider Divine Shield Charge |
Neutral | Common | Minion | 3 | 2 | 1 | |
Argent Lance Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability. |
Paladin | Rare | Weapon | 2 | 2 | 2 | |
Argent Watchman Can't attack. Inspire: Can attack as normal this turn. |
Neutral | Rare | Minion | 2 | 2 | 4 | |
Armored Warhorse Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge. |
Neutral | Rare | Minion | 4 | 5 | 3 | |
Astral Communion Gain 10 Mana Crystals. Discard your hand. |
Druid | Epic | Spell | 4 | |||
Bear Trap Secret: After your hero is attacked, summon a 3/3 Bear with Taunt. |
Hunter | Common | Spell | 2 | |||
Beneath the Grounds Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian. |
Rogue | Epic | Spell | 3 | |||
Bolf Ramshield Whenever your hero takes damage, this minion takes it instead. |
Neutral | Legendary | Minion | 6 | 3 | 9 | |
Bolster Give your Taunt minions +2/+2. |
Warrior | Common | Spell | 2 | |||
Boneguard Lieutenant Inspire: Gain +1 Health. |
Neutral | Common | Minion | 2 | 3 | 2 | |
Brave Archer Inspire: If your hand is empty, deal 2 damage to the enemy hero. |
Hunter | Common | Minion | 1 | 2 | 1 | |
Buccaneer Whenever you equip a weapon, give it +1 Attack. |
Rogue | Common | Minion | 1 | 2 | 1 | |
Captured Jormungar |
Neutral | Common | Minion | 7 | 5 | 9 | |
Chillmaw Taunt, Deathrattle: If you're holding a Dragon, deal 3 damage to all minions. |
Neutral | Legendary | Minion | 7 | 6 | 6 | |
Clockwork Knight Battlecry: Give a friendly Mech +1/+1. |
Neutral | Common | Minion | 5 | 5 | 5 | |
Coldarra Drake You can use your Hero Power any number of times. |
Mage | Epic | Minion | 6 | 6 | 7 | |
Coliseum Manager Inspire: Return this minion to your hand. |
Neutral | Rare | Minion | 3 | 2 | 5 | |
Competitive Spirit Secret: When your turn starts, give your minions +1/+1. |
Paladin | Rare | Spell | 1 | |||
Confuse Swap the Attack and health of all minions. |
Priest | Epic | Spell | 2 | |||
Crowd Favorite Whenever you play a card with Battlecry, gain +1/+1. |
Neutral | Epic | Minion | 4 | 4 | 4 | |
Cutpurse When this minion attacks the enemy hero, put a Coin into your hand. |
Rogue | Rare | Minion | 2 | 2 | 2 | |
Darnassus Aspirant Battlecry: Gain an empty Mana Crystal. Deathrattle: Destroy one of your Mana Crystals. |
Druid | Rare | Minion | 2 | 2 | 3 | |
Draenei Totemcarver Battlecry: Gain +1/+1 for each friendly Totem. |
Shaman | Rare | Minion | 4 | 4 | 5 | |
Dragonhawk Rider Inspire: Gain Windfury this turn. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Dreadsteed Deathrattle: At the end of the turn, summon a Dreadsteed. |
Warlock | Epic | Minion | 4 | 1 | 1 | |
Druid of the Saber Choose One - Charge; or +1/+1 and Stealth. |
Druid | Common | Minion | 2 | 2 | 1 | |
Eadric the Pure Battlecry: Change all enemy minions' Attack to 1. |
Paladin | Legendary | Minion | 7 | 3 | 7 | |
Effigy Secret: When a friendly minion dies, summon a random minion with the same Cost. |
Mage | Rare | Spell | 3 | |||
Elemental Destruction Deal 4-5 damage to all minions. Overload: (2) |
Shaman | Epic | Spell | 3 | |||
Evil Heckler Taunt |
Neutral | Common | Minion | 4 | 5 | 4 | |
Eydis Darkbane Whenever you target this minion with a spell, deal 3 damage to a random enemy. |
Neutral | Legendary | Minion | 3 | 3 | 4 | |
Fallen Hero Your Hero Power deals 1 extra damage. |
Mage | Rare | Minion | 2 | 3 | 2 | |
Fearsome Doomguard |
Warlock | Common | Minion | 7 | 6 | 8 | |
Fencing Coach Battlecry: The next time you use your Hero Power, it costs (2) less. |
Neutral | Rare | Minion | 3 | 2 | 2 | |
Fist of Jaraxxus When you play or discard this, deal 4 damage to a random enemy. |
Warlock | Rare | Spell | 4 | |||
Fjola Lightbane Whenever you target this minion with a spell, gain Divine Shield. |
Neutral | Legendary | Minion | 3 | 3 | 4 | |
Flame Juggler Battlecry: Deal 1 damage to a random enemy. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Frigid Snobold Spell Damage +1 |
Neutral | Common | Minion | 4 | 2 | 6 | |
Frost Giant Costs (1) less for each time you used your Hero Power this game. |
Neutral | Epic | Minion | 10 | 8 | 8 | |
Gadgetzan Jouster Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Garrison Commander You can use your Hero Power twice on your turn. |
Neutral | Epic | Minion | 2 | 2 | 3 | |
Gormok the Impaler Battlecry: If you have at least 4 other minions, deal 4 damage. |
Neutral | Legendary | Minion | 4 | 4 | 4 | |
Grand Crusader Battlecry: Add a random Paladin card to your hand. |
Neutral | Epic | Minion | 6 | 5 | 5 | |
Holy Champion Overheal: Gain +2 Attack. |
Priest | Common | Minion | 2 | 1 | 4 | |
Ice Rager |
Neutral | Common | Minion | 3 | 5 | 2 | |
Icehowl Charge Can't attack heroes. |
Neutral | Legendary | Minion | 9 | 10 | 10 |