Here’s a card list of all the currently released cards from the Grand Tournament!

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Alexstrasza's Champion
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge.
Warrior Rare Minion 2 2 3
Arcane Blast
Deal 2 damage to a minion. This spell gets double bonus from Spell Damage.
Mage Epic Spell 1
Argent Horserider
Divine Shield Charge
Neutral Common Minion 3 2 1
Argent Lance
Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability.
Paladin Rare Weapon 2 2 2
Argent Watchman
Can't attack. Inspire: Can attack as normal this turn.
Neutral Rare Minion 2 2 4
Armored Warhorse
Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge.
Neutral Rare Minion 4 5 3
Astral Communion
Gain 10 Mana Crystals. Discard your hand.
Druid Epic Spell 4
Bear Trap
Secret: After your hero is attacked, summon a 3/3 Bear with Taunt.
Hunter Common Spell 2
Beneath the Grounds
Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian.
Rogue Epic Spell 3
Bolf Ramshield
Whenever your hero takes damage, this minion takes it instead.
Neutral Legendary Minion 6 3 9
Bolster
Give your Taunt minions +2/+2.
Warrior Common Spell 2
Boneguard Lieutenant
Inspire: Gain +1 Health.
Neutral Common Minion 2 3 2
Brave Archer
Inspire: If your hand is empty, deal 2 damage to the enemy hero.
Hunter Common Minion 1 2 1
Buccaneer
Whenever you equip a weapon, give it +1 Attack.
Rogue Common Minion 1 2 1
Captured Jormungar
Neutral Common Minion 7 5 9
Chillmaw
Taunt, Deathrattle: If you're holding a Dragon, deal 3 damage to all minions.
Neutral Legendary Minion 7 6 6
Clockwork Knight
Battlecry: Give a friendly Mech +1/+1.
Neutral Common Minion 5 5 5
Coldarra Drake
You can use your Hero Power any number of times.
Mage Epic Minion 6 6 7
Coliseum Manager
Inspire: Return this minion to your hand.
Neutral Rare Minion 3 2 5
Competitive Spirit
Secret: When your turn starts, give your minions +1/+1.
Paladin Rare Spell 1
Confuse
Swap the Attack and health of all minions.
Priest Epic Spell 2
Crowd Favorite
Whenever you play a card with Battlecry, gain +1/+1.
Neutral Epic Minion 4 4 4
Cutpurse
When this minion attacks the enemy hero, put a Coin into your hand.
Rogue Rare Minion 2 2 2
Darnassus Aspirant
Battlecry: Gain an empty Mana Crystal. Deathrattle: Destroy one of your Mana Crystals.
Druid Rare Minion 2 2 3
Draenei Totemcarver
Battlecry: Gain +1/+1 for each friendly Totem.
Shaman Rare Minion 4 4 5
Dragonhawk Rider
Inspire: Gain Windfury this turn.
Neutral Common Minion 3 3 3
Dreadsteed
Deathrattle: At the end of the turn, summon a Dreadsteed.
Warlock Epic Minion 4 1 1
Druid of the Saber
Choose One - Charge; or +1/+1 and Stealth.
Druid Common Minion 2 2 1
Eadric the Pure
Battlecry: Change all enemy minions' Attack to 1.
Paladin Legendary Minion 7 3 7
Effigy
Secret: When a friendly minion dies, summon a random minion with the same Cost.
Mage Rare Spell 3
Elemental Destruction
Deal 4-5 damage to all minions. Overload: (2)
Shaman Epic Spell 3
Evil Heckler
Taunt
Neutral Common Minion 4 5 4
Eydis Darkbane
Whenever you target this minion with a spell, deal 3 damage to a random enemy.
Neutral Legendary Minion 3 3 4
Fallen Hero
Your Hero Power deals 1 extra damage.
Mage Rare Minion 2 3 2
Fearsome Doomguard
Warlock Common Minion 7 6 8
Fencing Coach
Battlecry: The next time you use your Hero Power, it costs (2) less.
Neutral Rare Minion 3 2 2
Fist of Jaraxxus
When you play or discard this, deal 4 damage to a random enemy.
Warlock Rare Spell 4
Fjola Lightbane
Whenever you target this minion with a spell, gain Divine Shield.
Neutral Legendary Minion 3 3 4
Flame Juggler
Battlecry: Deal 1 damage to a random enemy.
Neutral Common Minion 2 2 3
Frigid Snobold
Spell Damage +1
Neutral Common Minion 4 2 6
Frost Giant
Costs (1) less for each time you used your Hero Power this game.
Neutral Epic Minion 10 8 8
Gadgetzan Jouster
Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1.
Neutral Common Minion 1 1 2
Garrison Commander
You can use your Hero Power twice on your turn.
Neutral Epic Minion 2 2 3
Gormok the Impaler
Battlecry: If you have at least 4 other minions, deal 4 damage.
Neutral Legendary Minion 4 4 4
Grand Crusader
Battlecry: Add a random Paladin card to your hand.
Neutral Epic Minion 6 5 5
Holy Champion
Overheal: Gain +2 Attack.
Priest Common Minion 2 1 4
Ice Rager
Neutral Common Minion 3 5 2
Icehowl
Charge Can't attack heroes.
Neutral Legendary Minion 9 10 10