Showdown in the Badlands Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Reliquary Researcher Battlecry: If you've Excavated twice, cast two random Mage Secrets. |
Mage | Epic | Minion | 4 | 3 | 5 | |
Reno, Lone Ranger Battlecry: If your deck started with no duplicates, empty the enemy board and limit it to 1 minion for a turn. It's high noon! |
Neutral | Legendary | Hero | 10 | |||
Reska, the Pit Boss Rush. Costs (1) less for each minion that died this game. Deathrattle: Take control of a random enemy minion. |
Death Knight | Legendary | Minion | 20 | 6 | 3 | |
Rheastrasza Battlecry: If your deck started with no duplicates, summon the Purified Dragon Nest. |
Druid | Legendary | Minion | 8 | 8 | 8 | |
Rowdy Partner Battlecry: If you're holding another 4-Cost card, deal 4 damage. |
Neutral | Common | Minion | 4 | 4 | 3 | |
Saddle Up! Give your minions "Deathrattle: Summon a random Beast that costs (3) or less." |
Hunter | Epic | Spell | 4 | |||
Saloon Brewmaster Battlecry: Return a friendly minion to your hand. Give it +2/+2. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Shell Game Get a random Epic, Rare, and Common card from another class. |
Rogue | Rare | Spell | 2 | |||
Sheriff Barrelbrim Battlecry: If you have 20 or less Health, open the Badlands Jail. |
Neutral | Legendary | Minion | 4 | 4 | 4 | |
Showdown! Both players summon three 3/3 Outlaws. Give yours Rush. |
Paladin | Epic | Spell | 3 | |||
Silver Serpent Rush, Poisonous Quickdraw: Gain Immune this turn. |
Hunter | Common | Minion | 3 | 2 | 3 | |
Skarr, the Catastrophe Battlecry: Deal 1 damage to all enemies (improved by each turn in a row you've played an Elemental). |
Shaman | Legendary | Minion | 7 | 7 | 7 | |
Skeleton Crew Battlecry: Excavate a treasure. It costs (0). |
Death Knight | Rare | Minion | 4 | 3 | 3 | |
Slagmaw the Slumbering Rush, Taunt Dormant for 6 turns. (Excavate to awaken 2 turns sooner!) |
Warrior | Legendary | Minion | 4 | 16 | 16 | |
Sludge on Wheels Rush. Whenever this takes damage, get a Barrel of Sluge and add one to the bottom of your deck. |
Warlock | Rare | Minion | 3 | 2 | 4 | |
Smokestack Deal 1 damage to a minion. If it dies, Excavate a treasure. |
Warlock | Epic | Spell | 1 | |||
Snake Eyes Battlecry: Roll two dice, then Discover two cards of t hose Costs. (Doubles get an extra Discover!) |
Demon Hunter | Legendary | Minion | 3 | 2 | 4 | |
Snake Oil Seller Deathrattle: Shuffle 2 Tradeable Snake Oils into your opponent's deck. |
Neutral | Rare | Minion | 4 | 4 | 5 | |
Sneaky Snakes Summon two 1/1 Snakes with Stealth. |
Hunter | Common | Spell | 1 | |||
Spinetail Drake Battlecry: If you're holding a Dragon, deal 5 damage to an enemy minion. |
Druid | Common | Minion | 4 | 5 | 4 | |
Spirit of the Badlands Battlecry: If your deck started with no duplicates, get a permanent Mirage. |
Paladin | Legendary | Minion | 3 | 3 | 4 | |
Splish-Splash Whelp Battlecry: If you're holding a Dragon, gain an empty Mana Crystal. |
Druid | Rare | Minion | 3 | 3 | 2 | |
Spurfang Battlecry and Deathrattle: Summon a random Beast with Cost equal to this minion's Attack. |
Hunter | Legendary | Minion | 5 | 2 | 5 | |
Stargazing Draw a different Arcane spell. If you play it this turn, it casts twice. |
Mage | Rare | Spell | 2 | |||
Starshooter After your hero attacks, get an Arcane Shot. |
Hunter | Epic | Weapon | 4 | 2 | 3 | |
Stick Up Discover a Quickdraw card from another class. |
Rogue | Common | Spell | 1 | |||
Sunset Volley Deal 10 damage randomly split among all enemies. Summon a random 10-Cost minion. |
Mage | Common | Spell | 9 | |||
Sunspot Dragon Tradeable, Lifesteal Quickdraw: Deal 6 damage. |
Neutral | Common | Minion | 6 | 6 | 6 | |
Swarm of Lightbugs Summon 10 1/1 Lightbugs with Lifesteal. Save any excess in a 1-Cost Bottle. |
Priest | Rare | Spell | 5 | |||
Tae'thelan Bloodwatcher Cards that didn't start in your deck cost (4) less (but not less than 1). |
Mage | Legendary | Minion | 4 | 2 | 5 | |
Take to the Skies Draw two Dragons. Give them +1/+1. |
Druid | Common | Spell | 3 | |||
Ten Gallon Hat Draw a minion. Give it +1/+1 and "Deathrattle: Get a Ten Gallon Hat." |
Hunter | Rare | Spell | 2 | |||
The Badlands Bandits Get eight 3/2 Bandits with bonus effects. Any that can't fit in your hand are summoned instead. |
Paladin | Legendary | Minion | 6 | 0 | 0 | |
Theldurin the Lost Battlecry: If your deck started with no duplicates, gain Immune this turn and attack all enemies. |
Hunter | Legendary | Minion | 4 | 3 | 4 | |
Thirsty Drifter Taunt Costs (1) less for each 1-Cost card you've played this game. |
Priest | Rare | Minion | 7 | 4 | 6 | |
Thunderbringer Taunt Deathrattle: Summon an Elemental and Beast from your deck. |
Neutral | Legendary | Minion | 8 | 6 | 6 | |
Tram Conductor Gerry Battlecry: If you've Excavated twice, summon six 3/3 Tram Cards with Rush. |
Warlock | Legendary | Minion | 7 | 4 | 4 | |
Tram Heist Get a copy of each card your opponent played last turn. |
Priest | Common | Spell | 4 | |||
Tram Mechanic Deathrattle: Get a Barrel of Sludge. TOXIC WASTE: Handle with care. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Trapdoor Spider Stealth, Poisonous After your opponent plays a minion, attack it. |
Neutral | Common | Minion | 2 | 1 | 2 | |
Triple Sevens Deal 7 damage to a minion. Draw 7 cards. |
Rogue | Common | Spell | 7 | |||
Trolley Problem Discard your lowest Cost spell. Summon two 3/3 Tram Cars with Rush. Quickdraw: Don't discard. |
Warlock | Epic | Spell | 3 | |||
Trusty Companion Give a minion +2/+3. If it has a minion type, draw one of that type. |
Shaman | Epic | Spell | 2 | |||
Unlucky Powderman Taunt Deathrattle: Give Taunt minions in your hand and deck +1/+1. |
Warrior | Rare | Minion | 2 | 2 | 2 | |
Velarok Windblade While this is in your hand, playa card from other classes to reveal Velarok's true form. |
Rogue | Legendary | Minion | 3 | 3 | 3 | |
Walking Mountain Rush, Lifesteal, Mega-Windfury Overload: (2) |
Shaman | Epic | Minion | 9 | 4 | 16 | |
Waste Remover At the end of your turn, destroy the bottom 3 cards of your deck. |
Warlock | Common | Minion | 4 | 5 | 7 | |
Whelp Wrangler At the end of your turn, get a 1/2 Whelp with Taunt. |
Neutral | Common | Minion | 2 | 2 | 3 |