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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Guardian Animals
Summon two Beasts that cost (5) or less from your deck. Give them Rush.
Druid, Hunter Epic Spell 7
Headmaster Kel'Thuzad
Spellburst: If the spell destroys any minions, summon them.
Neutral Legendary Minion 5 4 6
High Abbess Alura
Spellburst: Cast a spell from your deck (targets this if possible).
Paladin, Priest Legendary Minion 4 3 6
In Formation!
Add 2 random Taunt minions to your hand.
Warrior Common Spell 2
Infiltrator Lilian
Stealth Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy.
Rogue Legendary Minion 4 4 2
Initiation
Deal 4 damage to a minion. If that kills it, summon a new copy.
Priest Rare Spell 6
Instructor Fireheart
Battlecry: Discover a spell that costs (1) or more. If you play it this turn, repeat this effect.
Shaman Legendary Minion 3 3 3
Intrepid Initiate
Spellburst: Gain +2 Attack.
Neutral Common Minion 1 1 2
Jandice Barov
Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage.
Mage, Rogue Legendary Minion 5 2 1
Judicious Junior
Lifesteal
Paladin Common Minion 6 4 9
Keymaster Alabaster
Whenever your opponent draws a card, add a copy to your hand that costs (1).
Neutral Legendary Minion 7 6 8
Krolusk Barkstripper
Spellburst: Destroy a random enemy minion.
Hunter Epic Minion 4 3 5
Lab Partner
Spell Damage +1
Mage Common Minion 1 1 3
Lake Thresher
Also damages the minions next to whomever this attacks.
Neutral Common Minion 5 4 6
Lightning Bloom
Refresh 2 Mana Crystals. Overload: (2)
Druid, Shaman Common Spell 0
Lord Barov
Battlecry: Set the Health of all other minions to 1. Deathrattle: Deal 1 damage to all minions.
Paladin, Warrior Legendary Minion 3 3 2
Lorekeeper Polkelt
Battlecry: Reorder your deck from highest Cost card to lowest Cost card.
Neutral Legendary Minion 4 4 5
Magehunter
Rush Whenever this attacks a minion, Silence it.
Demon Hunter Rare Minion 3 2 3
Manafeeder Panthara
Battlecry: If you've used your Hero Power this turn, draw a card.
Neutral Common Minion 2 2 3
Marrowslicer
Battlecry: Shuffle 2 Soul Fragments into your deck.
Demon Hunter Common Weapon 4 4 2
Mindrender Illucia
Battlecry: Swap hands and decks with your opponent until your next turn.
Priest Legendary Minion 3 1 3
Molten Blast
Deal 2 damage. Summon that many 1/1 Elementals.
Shaman Rare Spell 3
Mozaki, Master Duelist
After you cast a spell, gain Spell Damage +1.
Mage Legendary Minion 5 3 8
Nature Studies
Discover a spell. Your next one costs (1) less.
Druid Common Spell 1
Ogremancer
Whenever your opponent casts a spell, summon a 2/2 Skeleton with Taunt.
Neutral Common Minion 5 3 7
Onyx Magescribe
Spellburst: Add 2 random spells from your class to your hand.
Neutral Common Minion 6 4 9
Overwhelm
Deal 2 damage to a minion. Deal one more damage for each Beast you control.
Hunter Rare Spell 1
Partner Assignment
Add a random 2-Cost and 3-Cost Beast to your hand.
Druid Rare Spell 1
Pen Flinger
Battlecry: Deal 1 damage to a minion. Spellburst: Return this minion to your hand.
Neutral Common Minion 1 1 1
Plagiarize
Secret: At the end of your opponent's turn, add copies of the cards they played to your hand.
Rogue Common Spell 2
Plagued Protodrake
Deathrattle: Summon a random 7-Cost minion.
Neutral Common Minion 8 8 8
Playmaker
After you play a Rush minion, summon a copy of it with 1 Health remaining.
Warrior Epic Minion 3 4 3
Potion of Illusion
Add 1/1 copies of your minions to your hand. They cost (1).
Mage, Rogue Epic Spell 4
Power Word: Feast
Give a minion +2/+2. Restore it to full Health at the end of this turn.
Priest Rare Spell 2
Primordial Studies
Discover Spell Damage minion. Your next one costs (1) less.
Mage, Shaman Common Spell 1
Professor Slate
Your spells are Poisonous.
Hunter Legendary Minion 3 3 4
Raise Dead
Deal 3 damage to your hero. Return two friendly minions that died this game to your hand.
Priest, Warlock Common Spell 0
Ras Frostwhisper
At the end of your turn, deal 1 damage to all enemies (improved by Spell Damage).
Mage, Shaman Legendary Minion 5 3 6
Rattlegore
Deathrattle: Resummon this with -1/-1.
Warrior Legendary Minion 9 9 9
Reaper's Scythe
Spellburst: Also damaged adjacent minions this turn.
Warrior Rare Weapon 4 4 2
Robes of Protection
Your minions have "Can't be targeted by spells or Hero Powers."
Neutral Rare Minion 3 2 4
Rune Dagger
After your hero attacks, gain Spell Damage +1 this turn.
Shaman Common Weapon 2 1 3
Runic Carvings
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Druid, Shaman Epic Spell 6
School Spirits
Deal 2 damage to all minions. Shuffle 2 Soul Fragments into your deck.
Warlock Common Spell 3
Secret Passage
Replace your hand with 4 cards from your deck. Swap back next turn.
Rogue Epic Spell 2
Self-Sharpening Sword
After your hero attacks, gain +1 Attack.
Rogue Rare Weapon 3 1 4
Shadowlight Scholar
Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage.
Warlock Rare Minion 3 3 4
Shan'do Wildclaw
Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast.
Druid, Hunter Legendary Minion 3 3 3