Saviors of Uldum Card List
There will be 135 new cards coming in Saviors of Uldum expansion. Below you will find a full list of the currently revealed cards, along with many sorting options. If you are curious which cards have released most recently, you can sort by Date in the field right next to the Filter button!
Like most expansions, Saviors of Uldum will have a fairly standard rarity breakdown. Two Legendaries for each class (one of which is a Quest card), with the likelihood of five neutral ones making that 23 in total. Each class will also get two epics, three rares, and three common cards!
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Activate the Obelisk Quest: Restore 15 Health. Reward: Obelisk's Eye. |
Priest | Legendary | Spell | 1 | |||
Ancestral Guardian Lifesteal Reborn |
Paladin | Common | Minion | 4 | 4 | 2 | |
Ancient Mysteries Draw a Secret from your deck. It costs (0). |
Mage | Common | Spell | 2 | |||
Anka, the Buried Battlecry: Change each Deathrattle minion in your hand into 1/1 that costs (1). |
Rogue | Legendary | Minion | 5 | 5 | 5 | |
Anubisath Defender Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn. |
Druid | Epic | Minion | 5 | 3 | 5 | |
Anubisath Warbringer Deathrattle: Give all minions in your hand +3/+3. |
Neutral | Common | Minion | 9 | 9 | 6 | |
Arcane Flakmage After you play a Secret, deal 2 damage to all enemy minions. |
Mage | Rare | Minion | 2 | 3 | 2 | |
Armagedillo Taunt At the end of your turn, give all Taunt minions in your hand +2/+2. |
Warrior | Legendary | Minion | 6 | 4 | 8 | |
Armored Goon Whenever your hero attacks, gain 5 Armor. |
Warrior | Common | Minion | 6 | 6 | 7 | |
Bazaar Burglary Quest: Add 4 cards from other classes to your hand. Reward: Ancient Blades. |
Rogue | Legendary | Spell | 1 | |||
Bazaar Mugger Rush Battlecry: Add a random minion from another class to your hand. |
Rogue | Rare | Minion | 5 | 3 | 5 | |
BEEEES!!! Choose a minion. Summon four 1/1 Bees that attack it. |
Druid | Common | Spell | 3 | |||
Blatant Decoy Deathrattle: Each player summons the lowest Cost minion from their hand. |
Neutral | Epic | Minion | 6 | 5 | 5 | |
Bloodsworn Mercenary Battlecry: Choose a damaged friendly minion. Summon a copy of it. |
Warrior | Epic | Minion | 3 | 3 | 3 | |
Body Wrapper Battlecry: Discover a friendly minion that died this game. Shuffle it into your deck. |
Neutral | Epic | Minion | 4 | 4 | 4 | |
Bone Wraith Taunt Reborn |
Neutral | Common | Minion | 4 | 2 | 5 | |
Brazen Zealot Whenever you summon a minion, gain +1 Attack. |
Paladin | Rare | Minion | 1 | 2 | 1 | |
Bug Collector Battlecry: Summon a 1/1 Locust with Rush. |
Neutral | Common | Minion | 2 | 2 | 1 | |
Candletaker Reborn |
Neutral | Common | Minion | 3 | 3 | 2 | |
Clever Disguise Add 2 random spells from another class to your hand. |
Rogue | Common | Spell | 2 | |||
Cloud Prince Battlecry: If you control a Secret, deal 6 damage. |
Mage | Common | Minion | 5 | 4 | 4 | |
Colossus of the Moon Divine Shield Reborn |
Neutral | Legendary | Minion | 10 | 10 | 10 | |
Conjured Mirage Taunt At the start of your turn, shuffle this minion into your deck. |
Neutral | Rare | Minion | 4 | 3 | 10 | |
Corrupt the Waters Quest: Play 6 Battlecry cards. Reward: Heart of Vir'naal. |
Shaman | Legendary | Spell | 1 | |||
Crystal Merchant If you have any unspent Mana at the end of your turn, draw a card. |
Druid | Epic | Minion | 2 | 1 | 4 | |
Dark Pharaoh Tekahn Battlecry: For the rest of the game, your Lackeys are 4/4. |
Warlock | Legendary | Minion | 5 | 4 | 4 | |
Desert Hare Battlecry: Summon two 1/1 Desert Hares. |
Neutral | Common | Minion | 3 | 1 | 1 | |
Desert Obelisk If you control 3 of these, at the end of your turn, deal 5 damage to a random enemy. |
Neutral | Epic | Minion | 5 | 0 | 5 | |
Desert Spear After your hero attacks, summon a 1/1 Locust with Rush. |
Hunter | Common | Weapon | 3 | 1 | 3 | |
Dinotamer Brann Battlecry: If your deck has no duplicates, summon King Krush. |
Hunter | Legendary | Minion | 7 | 2 | 4 | |
Diseased Vulture After your hero takes damage on your turn, summon a random 3-Cost minion. |
Warlock | Epic | Minion | 4 | 3 | 5 | |
Dune Sculptor After you cast a spell, add a random Mage minion to your hand. |
Mage | Rare | Minion | 3 | 3 | 3 | |
Dwarven Archaeologist After you Discover a card, reduce it cost by (1). |
Neutral | Epic | Minion | 3 | 3 | 3 | |
Earthquake Deal 5 damage to all minions, then deal 2 damage to all minions. |
Shaman | Rare | Spell | 7 | |||
Elise the Enlightened Battlecry: If your deck has no duplicates, duplicate your hand. |
Druid | Legendary | Minion | 5 | 5 | 5 | |
Embalming Ritual Give a minion Reborn. |
Priest | Common | Spell | 1 | |||
EVIL Recruiter Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon. |
Warlock | Common | Minion | 3 | 3 | 3 | |
EVIL Totem At the end of your turn, add a Lackey to your hand. |
Shaman | Common | Minion | 2 | 0 | 2 | |
Expired Merchant Battlecry: Discard your highest Cost card. Deathrattle: Add 2 copies of it to your hand. |
Warlock | Rare | Minion | 2 | 2 | 1 | |
Faceless Lurker Taunt Battlecry: Double this minion's health. |
Neutral | Common | Minion | 5 | 3 | 3 | |
Fishflinger Battlecry: Add a random Murloc to each player's hand. |
Neutral | Common | Minion | 2 | 3 | 2 | |
Flame Ward Secret: After a minion attacks your hero, deal 3 damage to all enemy minions. |
Mage | Common | Spell | 3 | |||
Garden Gnome Battlecry: If you're holding a spell that costs (5) or more, summon two 2/2 Treants. |
Druid | Rare | Minion | 4 | 2 | 3 | |
Generous Mummy Reborn Your opponent's cards cost (1) less. |
Neutral | Rare | Minion | 3 | 5 | 4 | |
Golden Scarab Battlecry: Discover a 4-Cost card. |
Neutral | Common | Minion | 3 | 2 | 2 | |
Grandmummy Reborn Deathrattle: Give a random friendly minion +1/+1. |
Priest | Rare | Minion | 2 | 1 | 2 | |
Hack the System Quest: Attack 5 times with your hero. Reward: Anraphet's Core. |
Warrior | Legendary | Spell | 1 | |||
Hidden Oasis Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health. |
Druid | Rare | Spell | 6 |