Return to Naxxramas Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Blazing Transmutation Choose a minion. Discover one that costs (1) more to transform it into. |
Shaman | Common | Spell | 1 | |||
Calamity's Grasp Deathrattle: Add a random Outcast card to your hand. |
Demon Hunter | Rare | Weapon | 1 | 1 | 2 | |
Cannibalize Destroy a minion. Restore its Health to all friendly characters. |
Priest | Rare | Spell | 4 | |||
Cold Storage Freeze a minion. Add a copy of it to your hand. |
Shaman | Rare | Spell | 1 | |||
Construct Quarter Destroy a friendly minion to summon a 4/5 Undead with Rush. |
Death Knight | Rare | Location | 3 | |||
Darkfallen Shadow Rush Manathirst (6): Gain Reborn. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Death Beetle Taunt Manathirst (11): Gain +4/+4 and Charge. |
Druid | Common | Minion | 6 | 6 | 6 | |
Faithful Companions Discover a Beast from your deck and summon it. Manathirst (10): Also summon a copy of it. |
Hunter | Rare | Spell | 7 | |||
Felscale Evoker Battlecry: If you've cast three spells while holding this, summon a different Demon from your deck. |
Demon Hunter | Rare | Minion | 6 | 5 | 7 | |
Fleshshaper Taunt. Battlecry: If you have 5 or more Armor, summon a copy of this. |
Warrior | Common | Minion | 6 | 3 | 8 | |
Frost Queen Sindragosa Colossal +2 After an enemy minion is Frozen, destroy it. |
Death Knight | Legendary | Minion | 7 | 6 | 6 | |
Frostfin Chomper Battlecry: If you played an Elemental last turn, summon three 1/1 Murlocs. |
Shaman | Rare | Minion | 3 | 2 | 3 | |
Goldwing Rush Battlecry: If you're holding a Mech, gain Windfury. |
Paladin | Rare | Minion | 4 | 3 | 5 | |
Hookfist-3000 After your hero attacks, gain 4 Armor and draw a card. |
Warrior | Common | Minion | 3 | 4 | 3 | |
Jolly Roger After your hero attacks, summon a 1/1 Undead Pirate. |
Rogue | Common | Minion | 1 | 1 | 3 | |
Knight of the Dead Battlecry: Deal 5 damage to your hero. Manathirst (7): Restore 5 Health to your hero instead. |
Paladin | Common | Minion | 3 | 5 | 5 | |
Life From Death Draw 3 cards. Infuse (6): This costs (1). |
Druid | Rare | Spell | 6 | |||
Lost Exarch Deathrattle: Spend all your Mana. Summon that many 2/2 Zombies with Rush. |
Neutral | Rare | Minion | 4 | 5 | 4 | |
Mind Sear Deal 2 damage to a minion. If it dies, deal 3 damage to the enemy hero. |
Priest | Common | Spell | 1 | |||
Mistake This has all minion types. |
Neutral | Epic | Minion | 1 | 1 | 3 | |
Nofin's Imp-ossible Give all friendly Demons and Murlocs "Deahtrattle: Summon a 2/2 Imploc." |
Warlock | Rare | Spell | 2 | |||
Plague Eruption Deal 2 damage to all minions. If you've discarded a card this game, deal 1 more. |
Warlock | Common | Spell | 3 | |||
Rake Give your hero +2 Attack this turn. Deal damage equal to your hero's Attack to a minion. |
Druid | Rare | Spell | 2 | |||
Ransack Deal 1 damage to a minion. If you've played a card from another class this turn, deal 4 instead. |
Rogue | Common | Spell | 0 | |||
Rimescale Siren Battlecry: If you've cast three spells while holding this, Freeze 3 random enemy minions. |
Death Knight | Common | Minion | 3 | 2 | 3 | |
Rivendare, Warrider Deathrattle: Shuffle the other 3 Horsemen into your deck. |
Neutral | Legendary | Minion | 6 | 6 | 6 | |
Rotting Necromancer Battlecry: Dredge. If it's an Undead, deal 5 damage to the enemy hero. |
Priest | Common | Minion | 4 | 5 | 4 | |
Shambling Chow Rush Deathrattle: Deal 4 damage to your hero. |
Demon Hunter | Common | Minion | 1 | 2 | 3 | |
Spectral Trainee After you cast a spell, deal 1 damage to all enemy minions. |
Mage | Rare | Minion | 3 | 1 | 4 | |
Stitched Creation Combo: Gain +2/+2. Infuse (2): Gain +3/+3. Manathirst (8): Gain +4/+4. |
Rogue | Rare | Minion | 3 | 1 | 1 | |
Suspicious Peddler Battlecry: Discover a 1-Cost card. If your opponent guesses your choice, they get a copy. |
Warlock | Rare | Minion | 2 | 2 | 3 | |
Tear Reality Add 2 random Mage spells from the past to your hand. They cost (2) less. |
Mage | Common | Spell | 4 | |||
Thaddius, Monstrosity Taunt Your odd-Cost cards cost (2) less. (Swaps polarity each turn!) |
Neutral | Legendary | Minion | 10 | 11 | 11 | |
The Purator Taunt Battlecry: If your deck has no Neutral cards, draw a minion of each minion type. |
Paladin | Legendary | Minion | 5 | 4 | 6 | |
Training Session Discover a Taunt minion. If you play it this turn, repeat this. |
Warrior | Rare | Spell | 1 | |||
Trinket Tracker Battlecry: Draw a 1-Cost spell. |
Hunter | Common | Minion | 1 | 1 | 1 | |
Whirlweaver Battlecry: If you've cast a spell last turn, Discover an Elemental. |
Mage | Rare | Minion | 3 | 4 | 3 | |
ZOMBEEEES!!! Secret: After your opponent plays a minion, summon four 1/1 Zombees to attack it. |
Hunter | Common | Spell | 2 |