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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Stonesplinter Trogg
Whenever your opponent casts a spell, gain +1 Attack.
Neutral Common Minion 2 2 3
Storm Chaser
Battlecry: Draw a spell from your deck that costs (5) or more.
Shaman Rare Minion 4 3 4
Storm Giant
Taunt Forge: Costs (2) less. Can be Forged endlessly.
Neutral Epic Minion 8 8 8
Stormcrack
Deal 4 damage to a minion. Overload: (1)
Shaman Common Spell 2
Stormhammer
Doesn't lose Durability while you control a Dragon.
Hunter Epic Weapon 3 3 2
Stormpike Aid Station
At the end of your turn, give your minions +2 Health. Lasts 3 turns.
Priest Rare Spell 3
Stormpike Battle Ram
Rush Deathrattle: Your next Beasts costs (2) less.
Hunter Rare Minion 4 4 3
Stormpike Marshal
Taunt If you took 5 or more damage on your opponent's turn, this costs (1).
Neutral Rare Minion 4 2 6
Stormpike Quartermaster
After you cast a spell, give a random minion in your hand +1/+1.
Neutral Common Minion 2 2 2
Storm's Wrath
Give your minions +1/+1. Overload: (1)
Shaman Rare Spell 1
Stormstrike
Deal 3 damage to a minion. Give your hero +3 Attack this turn.
Shaman Common Spell 3
Stormwatcher
Windfury
Neutral Common Minion 7 4 8
Stormwind Avenger
After you cast a spell on this minion, it gains +2 Attack.
Paladin Common Minion 3 1 5
Stormwind Champion
Your other minions have +1/+1.
Neutral Common Minion 7 7 7
Stormwind Freebooter
Battlecry: Give your hero +2 Attack this turn.
Warrior Common Minion 3 3 4
Stormwind Guard
Taunt Battlecry: Give adjacent minions +1/+1.
Neutral Common Minion 5 4 5
Stormwind Piper
After this minion attacks, give your Beasts +1/+1.
Hunter Common Minion 3 1 6
Stowaway
Battlecry: If there are cards in your deck that didn’t start there, draw 2 of them.
Rogue Rare Minion 5 4 4
Stranded Spaceman
Battlecry: The next Draenei you play gains +2 Health and Rush.
Neutral Common Minion 2 2 3
Stranglethorn Heart
Tradeable Resturrect all friendly Beasts that cost (5) or more.
Hunter Legendary Spell 8
Stranglethorn Tiger
Stealth
Neutral Common Minion 5 5 5
Street Sweeper
Battlecry: Deal 2 damage to all other minions.
Neutral Common Minion 4 2 2
Street Trickster
Spell Damage +2
Neutral Common Minion 3 0 7
Streetwise Investigator
Battlecry: Enemy minions lose Stealth.
Neutral Common Minion 5 4 6
Strength in Numbers
Sidequest: Spend 10 Mana on minions. Reward: Summon a minion from your deck.
Druid Common Spell 1
Strongman
Taunt Corrupt: This costs (0).
Neutral Common Minion 7 6 6
Strongshell Scavenger
Battlecry: Give your Taunt minions +2/+2.
Druid Rare Minion 4 2 3
Stubborn Gastropod
Taunt Poisonous
Neutral Common Minion 2 1 3
Stubborn Suspect
Deathrattle: Summon a random 3-Cost minion.
Neutral Common Minion 4 3 3
Student of the Stars
Deathrattle: Shuffle a copy of this into your deck with permanent +3/+3.
Priest Common Minion 3 4 3
Subdue
Set a minion's Attack and Health to 1.
Paladin Common Spell 2
Subject 9
Battlecry: Draw 5 different Secrets from your deck.
Neutral Legendary 5
Submerged Spacerock
Deathrattle: Add two Arcane Mage spells to your hand. At the end of your turn, discard them.
Mage Rare Minion 2 2 2
Suckerhook
At the end of your turn, transform your weapon into one that costs (1) more.
Shaman Rare Minion 4 3 6
Sudden Betrayal
Secret: When a minion attacks your hero, instead it attacks one of its neighbors.
Rogue Common Spell 2
Sudden Genesis
Summon copies of your damaged minions.
Warrior Epic Spell 4
Suffocate
Destroy a minion. If you're building a Starship, also destroy a random neighbor.
Death Knight Common Spell 4
Suffocating Shadows
When you play or discard this, destroy a random enemy minion.
Warlock Rare Spell 3
Sul'thraze
Overkill: You may attack again.
Warrior Epic Weapon 6 4 4
Summer Flowerchild
Battlecry: Draw two cards that cost (6) or more. Finale: They cost (1) less.
Druid Rare Minion 5 4 5
Summoner Darkmarrow
Death Knight Tourist Your Deathrattles trigger twice. After you play a Deathrattle minion, destroy it.
Warlock Legendary Minion 4 4 4
Summoning Ward
Secret: When your turn starts, summon a copy of your highest Cost minion.
Mage Rare Spell 3
Sunborne Val'kyr
Battlecry: Give adjacent minions +2 Health.
Neutral Common Minion 5 5 4
Sunfire Smithing
Equip a 4/2 Sword. Give a random minion in your hand +4/+2.
Warrior Rare Spell 4
Sunfury Champion
After you cast a Fire spell, deal 1 damage to all minions.
Warrior Epic Minion 1 1 3
Sunfury Clergy
Battlecry: Restore 3 Health to all friendly characters. Manathirst (6): Restore 6 Health instead.
Neutral Common Minion 3 2 4
Sunkeeper Tarim
Taunt Battlecry: Set all other minions' Attack and Health to 3.
Paladin Legendary Minion 6 3 7
Sunreaver Spy
Battlecry: If you control a Secret, gain +1/+1.F
Neutral Common Minion 2 2 3