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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Star Power
Deal 5 damage to a random enemy minion. Repeat this with 1 less damage.
Hunter, Mage Rare Spell 5
Star Student Stelina
Outcast: Look at 3 cards in your opponent's hand. Shuffle one of them into their deck.
Demon Hunter Legendary Minion 4 4 3
Star Vulpera
Tradeable Battlecry: Destroy an enemy Starship or Starship Piece.
Neutral Epic Minion 5 4 5
Stargazer Luna
After you play the right-most card in your hand, draw a card.
Mage Legendary Minion 3 2 4
Stargazing
Draw a different Arcane spell. If you play it this turn, it casts twice.
Mage Rare Spell 2
Starlight Groove
Give your hero Divine Shield. For the rest of the game, playing a Holy spell refreshes it.
Paladin Legendary Spell 3
Starlight Reactor
After you cast an Arcane spell, recast it (targets chosen randomly). Starship Piece
Druid Rare Minion 3 3 3
Starlight Wanderer
Battlecry: The next Draenei you play gains +2/+1.
Neutral Common Minion 1 2 1
Starlight Whelp
Battlecry: Get a random card from your starting hand.
Neutral Rare Minion 3 4 3
Starscale Constellar
Spellburst: Double this minion's Attack.
Neutral Common Minion 5 4 7
Starscryer
Deathrattle: Draw a spell.
Mage Common Minion 2 3 1
Starship Schematic
Discover Starship Piece from another class. It costs (1) less.
Rogue Rare Spell 1
Starshooter
After your hero attacks, get an Arcane Shot.
Hunter Epic Weapon 4 2 3
Starstrung Bow
Costs (1) less for each friendly Secret that has triggered this game.
Hunter Epic Weapon 6 5 2
Static Waveform
At the start of EACH turn, lose 1 Attack or Health (chosen randomly).
Neutral Rare Minion 3 5 6
Stealer of Souls
After you draw a card, change its Cost to Health instead of Mana.
Warlock Rare Minion 4 2 6
Steam Guardian
Battlecry: Draw a spell. Reduce the Cost of a Fire spell in your hand by (1).
Warrior Common Minion 3 3 3
Steam Surger
Battlecry: If you played an Elemental last turn, add a 'Flame Geyeser' to your hand.
Mage Rare Minion 4 5 4
Steamcleaner
Battlecry: Destroy ALL cards in both players' decks that didn't start there.
Neutral Rare Minion 5 5 5
Steamwheedle Sniper
Your Hero Power can target minions.
Hunter Epic Minion 2 2 3
Steel Rager
Rush
Neutral Common Minion 4 5 1
Steeldancer
Battlecry: Summon a random minion with Cost equal to your weapon's Attack.
Rogue, Warrior Epic Minion 4 4 4
Stegodon
Taunt
Neutral Common Minion 4 2 6
Stereo Totem
At the end of your turn, give a random minion in your hand +2/+2.
Neutral Common Minion 2 0 3
Steward of Darkshire
Whenever you summon a 1-Health minion, give it Divine Shield.
Paladin Rare Minion 3 4 3
Steward of Scrolls
Spell Damage +1 Batlecry: Discover a spell.
Neutral Common Minion 5 4 4
Stewart the Steward
Deathrattle: Give the next Silver Hand Recruit you summon +3/+3 and this Deathrattle.
Paladin Legendary Minion 3 3 3
Stick Up
DiscoverQuickdraw card from another class.
Rogue Common Spell 1
Sticky Situation
Secret: After your opponent casts a spell, summon a 3/4 Spider with Stealth.
Rogue Common Spell 2
Stiltstepper
Battlecry: Draw a card. If you play it this turn, give your hero +4 Attack this turn.
Demon Hunter Epic Minion 3 4 1
Stitched Creation
Combo: Gain +2/+2. Infuse (2): Gain +3/+3. Manathirst (8): Gain +4/+4.
Rogue Rare Minion 3 1 1
Stitched Giant
Costs (1) less for each Corpse you've spent this game.
Death Knight Epic Minion 9 8 8
Stitched Tracker
Battlecry: Discover a copy of a minion in your deck.
Hunter Common Minion 3 2 2
Stockades Guard
Battlecry: Give a friendly minion Taunt.
Neutral Common Minion 1 1 3
Stockades Prisoner
Starts Dormant. After you play 3 cards, this awakens.
Neutral Epic Minion 2 5 4
Stolen Goods
Draw a Taunt minion. Give it +2/+2.
Warrior Rare Spell 2
Stolen Steel
Discover a weapon (from another class).
Rogue Common Spell 2
Stone Drake
Divine Shield Taunt, Lifesteal Can't be targeted by spells or Hero Powers.
Neutral Common Minion 6 2 8
Stone Sentinel
Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt.
Shaman Epic Minion 5 4 4
Stoneborn Accuser
Infuse (5): Gain "Battlecry: Deal 5 damage."
Neutral Common Minion 5 5 5
Stoneborn General
Rush Deathrattle: Summon an 8/8 Gravewing with Rush.
Neutral Common Minion 10 8 8
Stonebound Gargon
Rush Infuse (3): Also damages the minions next to whomever this attacks.
Hunter Common Minion 4 3 5
Stoneheart King
Deathrattle: Summon a 2/2 Earthen that gains +2/+2 for each other Earthen you've summoned this game.
Paladin Rare Minion 4 3 2
Stonehearth Vindicator
Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn.
Paladin Epic Minion 3 3 1
Stonehill Defender
Taunt Battlecry: Discover a Taunt minion.
Neutral Rare Minion 3 1 5
Stonemaul Anchorman
Rush Frenzy: Draw a card.
Warrior Common Minion 5 4 6
Stoneskin Armorer
Battlecry: If your Armor changed this turn, draw 2 cards.
Warrior Rare Minion 2 2 2
Stoneskin Basilisk
Divine Shield Poisonous
Neutral Common Minion 3 1 1