Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Star Power Deal 5 damage to a random enemy minion. Repeat this with 1 less damage. |
Hunter, Mage | Rare | Spell | 5 | |||
Star Student Stelina Outcast: Look at 3 cards in your opponent's hand. Shuffle one of them into their deck. |
Demon Hunter | Legendary | Minion | 4 | 4 | 3 | |
Star Vulpera Tradeable Battlecry: Destroy an enemy Starship or Starship Piece. |
Neutral | Epic | Minion | 5 | 4 | 5 | |
Stargazer Luna After you play the right-most card in your hand, draw a card. |
Mage | Legendary | Minion | 3 | 2 | 4 | |
Stargazing Draw a different Arcane spell. If you play it this turn, it casts twice. |
Mage | Rare | Spell | 2 | |||
Starlight Groove Give your hero Divine Shield. For the rest of the game, playing a Holy spell refreshes it. |
Paladin | Legendary | Spell | 3 | |||
Starlight Reactor After you cast an Arcane spell, recast it (targets chosen randomly). Starship Piece |
Druid | Rare | Minion | 3 | 3 | 3 | |
Starlight Wanderer Battlecry: The next Draenei you play gains +2/+1. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Starlight Whelp Battlecry: Get a random card from your starting hand. |
Neutral | Rare | Minion | 3 | 4 | 3 | |
Starscale Constellar Spellburst: Double this minion's Attack. |
Neutral | Common | Minion | 5 | 4 | 7 | |
Starscryer Deathrattle: Draw a spell. |
Mage | Common | Minion | 2 | 3 | 1 | |
Starship Schematic Discover a Starship Piece from another class. It costs (1) less. |
Rogue | Rare | Spell | 1 | |||
Starshooter After your hero attacks, get an Arcane Shot. |
Hunter | Epic | Weapon | 4 | 2 | 3 | |
Starstrung Bow Costs (1) less for each friendly Secret that has triggered this game. |
Hunter | Epic | Weapon | 6 | 5 | 2 | |
Static Waveform At the start of EACH turn, lose 1 Attack or Health (chosen randomly). |
Neutral | Rare | Minion | 3 | 5 | 6 | |
Stealer of Souls After you draw a card, change its Cost to Health instead of Mana. |
Warlock | Rare | Minion | 4 | 2 | 6 | |
Steam Guardian Battlecry: Draw a spell. Reduce the Cost of a Fire spell in your hand by (1). |
Warrior | Common | Minion | 3 | 3 | 3 | |
Steam Surger Battlecry: If you played an Elemental last turn, add a 'Flame Geyeser' to your hand. |
Mage | Rare | Minion | 4 | 5 | 4 | |
Steamcleaner Battlecry: Destroy ALL cards in both players' decks that didn't start there. |
Neutral | Rare | Minion | 5 | 5 | 5 | |
Steamwheedle Sniper Your Hero Power can target minions. |
Hunter | Epic | Minion | 2 | 2 | 3 | |
Steel Rager Rush |
Neutral | Common | Minion | 4 | 5 | 1 | |
Steeldancer Battlecry: Summon a random minion with Cost equal to your weapon's Attack. |
Rogue, Warrior | Epic | Minion | 4 | 4 | 4 | |
Stegodon Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
Stereo Totem At the end of your turn, give a random minion in your hand +2/+2. |
Neutral | Common | Minion | 2 | 0 | 3 | |
Steward of Darkshire Whenever you summon a 1-Health minion, give it Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 3 | |
Steward of Scrolls Spell Damage +1 Batlecry: Discover a spell. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Stewart the Steward Deathrattle: Give the next Silver Hand Recruit you summon +3/+3 and this Deathrattle. |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
Stick Up Discover a Quickdraw card from another class. |
Rogue | Common | Spell | 1 | |||
Sticky Situation Secret: After your opponent casts a spell, summon a 3/4 Spider with Stealth. |
Rogue | Common | Spell | 2 | |||
Stiltstepper Battlecry: Draw a card. If you play it this turn, give your hero +4 Attack this turn. |
Demon Hunter | Epic | Minion | 3 | 4 | 1 | |
Stitched Creation Combo: Gain +2/+2. Infuse (2): Gain +3/+3. Manathirst (8): Gain +4/+4. |
Rogue | Rare | Minion | 3 | 1 | 1 | |
Stitched Giant Costs (1) less for each Corpse you've spent this game. |
Death Knight | Epic | Minion | 9 | 8 | 8 | |
Stitched Tracker Battlecry: Discover a copy of a minion in your deck. |
Hunter | Common | Minion | 3 | 2 | 2 | |
Stockades Guard Battlecry: Give a friendly minion Taunt. |
Neutral | Common | Minion | 1 | 1 | 3 | |
Stockades Prisoner Starts Dormant. After you play 3 cards, this awakens. |
Neutral | Epic | Minion | 2 | 5 | 4 | |
Stolen Goods Draw a Taunt minion. Give it +2/+2. |
Warrior | Rare | Spell | 2 | |||
Stolen Steel Discover a weapon (from another class). |
Rogue | Common | Spell | 2 | |||
Stone Drake Divine Shield Taunt, Lifesteal Can't be targeted by spells or Hero Powers. |
Neutral | Common | Minion | 6 | 2 | 8 | |
Stone Sentinel Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt. |
Shaman | Epic | Minion | 5 | 4 | 4 | |
Stoneborn Accuser Infuse (5): Gain "Battlecry: Deal 5 damage." |
Neutral | Common | Minion | 5 | 5 | 5 | |
Stoneborn General Rush Deathrattle: Summon an 8/8 Gravewing with Rush. |
Neutral | Common | Minion | 10 | 8 | 8 | |
Stonebound Gargon Rush Infuse (3): Also damages the minions next to whomever this attacks. |
Hunter | Common | Minion | 4 | 3 | 5 | |
Stoneheart King Deathrattle: Summon a 2/2 Earthen that gains +2/+2 for each other Earthen you've summoned this game. |
Paladin | Rare | Minion | 4 | 3 | 2 | |
Stonehearth Vindicator Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn. |
Paladin | Epic | Minion | 3 | 3 | 1 | |
Stonehill Defender Taunt Battlecry: Discover a Taunt minion. |
Neutral | Rare | Minion | 3 | 1 | 5 | |
Stonemaul Anchorman Rush Frenzy: Draw a card. |
Warrior | Common | Minion | 5 | 4 | 6 | |
Stoneskin Armorer Battlecry: If your Armor changed this turn, draw 2 cards. |
Warrior | Rare | Minion | 2 | 2 | 2 | |
Stoneskin Basilisk Divine Shield Poisonous |
Neutral | Common | Minion | 3 | 1 | 1 |