Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Shirvallah, the Tiger |
Paladin | Legendary | Minion | 25 | 7 | 5 | |
Shiver Their Timbers! Deal 2 damage to a minion. If you control a Pirate, deal 5 damage instead. |
Warrior | Rare | Spell | 1 | |||
Shivering Sorceress Battlecry: Reduce the Cost of the highest Cost spell in your hand by (1). |
Mage | Common | Minion | 1 | 2 | 2 | |
Shock Hopper Battlecry: Get a random Overload card. |
Shaman | Common | Minion | 1 | 1 | 2 | |
Shockspitter Battlecry: Deal 1 damage. (Improved by your hero attacks this game!) |
Hunter | Common | Minion | 4 | 3 | 3 | |
Shooting Star Deal 1 damage to a minion and the minions next to it. |
Mage | Common | Spell | 1 | |||
Shoplifter Goldbeard After you summon a Pirate, summon a copy of it that attacks a random enemy, then dies. |
Rogue | Legendary | Minion | 5 | 5 | 5 | |
Shoulder Check Tradeable Give a minion +2/+1 and Rush. |
Warrior | Rare | Spell | 1 | |||
Showdown! Both players summon three 3/3 Outlaws. Give yours Rush. |
Paladin | Epic | Spell | 3 | |||
Showstopper Deathrattle: Silence all minions. |
Neutral | Common | Minion | 2 | 3 | 2 | |
Shriek Discard your lowest Cost card. Deal 2 damage to all minions. |
Warlock | Rare | Spell | 1 | |||
Shrieking Shroom At the end of your turn, summon a random 1-Cost minion. |
Neutral | Rare | Minion | 3 | 1 | 2 | |
Shrink Ray Set the Attack and Health of all minions to 1. |
Paladin | Rare | Spell | 5 | |||
Shrinkmeister Battlecry: Give a minion -3 Attack this turn. |
Priest | Common | Minion | 2 | 3 | 2 | |
Shroom Brewer Battlecry: Restore 4 Health. |
Neutral | Common | Minion | 4 | 4 | 4 | |
Shroomscavate Give a minion Divine Shield. Excavate a treasure. |
Paladin, Shaman | Common | Spell | 2 | |||
Shroud of Concealment Draw 2 minions. Any played this turn gain Stealth for 1 turn. |
Rogue | Rare | Spell | 3 | |||
Shrubadier Battlecry: Summon a 2/2 Treant. |
Druid | Common | Minion | 2 | 1 | 1 | |
Shudderblock Miniaturize Battlecry: Your next Battlecry triggers 3 times, but can't damage the enemy hero. |
Shaman | Legendary | Minion | 6 | 5 | 5 | |
Shudderwock Battlecry: Repeat all other Battlecries from cards you played this game (targets chosen randomly). |
Shaman | Legendary | Minion | 9 | 6 | 6 | |
Shu'ma At the end of your turn, fill your board with 1/1 Tentacles. |
Neutral | Legendary | Minion | 7 | 1 | 7 | |
SI:7 Agent Combo: Deal 2 damage. |
Rogue | Rare | Minion | 3 | 3 | 3 | |
SI:7 Assassin Costs (1) less for each SI:7 card you've played this game. Combo: Destroy an enemy minion. |
Rogue | Rare | Minion | 7 | 4 | 4 | |
SI:7 Extortion Tradeable Deal 3 damage to an undamaged character. |
Rogue | Rare | Spell | 1 | |||
SI:7 Informant Battlecry: Gain +1/+1 for each SI:7 card you've played this game. |
Rogue | Common | Minion | 4 | 3 | 3 | |
SI:7 Operative Rush After this attacks a minion, gain Stealth. |
Rogue | Common | Minion | 3 | 2 | 4 | |
SI:7 Skulker Stealth Battlecry: The next card you draw costs (1) less. |
Neutral | Common | Minion | 2 | 2 | 2 | |
SI:7 Smuggler Battlecry: Summon a random 1-Cost minion. (Upgraded for each other SI:7 card you have played this game.) |
Rogue | Common | Minion | 3 | 1 | 3 | |
Siamat Battlecry: Gain 2 of Rush, Taunt, Divine Shield or Windfury (your choice). |
Neutral | Legendary | Minion | 7 | 7 | 7 | |
Sickly Grimewalker After you summon an Undead, give it Poisonous. |
Death Knight | Common | Minion | 4 | 3 | 5 | |
Sideshow Spelleater Battlecry: Copy your opponent's Hero Power. |
Neutral | Epic | Minion | 6 | 6 | 5 | |
Siege Engine Whenever you gain Armor, give this minion +1 Attack. |
Warrior | Rare | Minion | 5 | 5 | 5 | |
Sif Spell Damage +1 (Improved by each spell school you've cast this game!) |
Mage | Legendary | Minion | 6 | 4 | 6 | |
Sightless Magistrate Battlecry: Both players draw until they have 5 cards. |
Demon Hunter | Common | Minion | 4 | 5 | 4 | |
Sightless Ranger Rush Overkill: Summon two 1/1 Bats. |
Neutral | Common | Minion | 5 | 3 | 4 | |
Sigil of Alacrity At the start of your next turn, draw a card and reduce its Cost by (1). |
Demon Hunter | Rare | Spell | 1 | |||
Sigil of Flame At the start of your next turn, deal 3 damage to all minions. |
Demon Hunter | Epic | Spell | 2 | |||
Sigil of Reckoning At the start of your turn, summon a random Demon from your hand. |
Demon Hunter | Epic | Spell | 5 | |||
Sigil of Silence At the start of your next turn, Silence all enemy minions. |
Demon Hunter | Rare | Spell | 0 | |||
Sigil of Skydiving At the start of your next turn, summon three 1/1 Pirates with Charge. |
Demon Hunter, Shaman | Common | Spell | 2 | |||
Sigil of Summoning At the start of your next turn, summon two 2/2 Demons with Taunt. |
Demon Hunter | Rare | Spell | 2 | |||
Sigil of Time At the start of your turn next turn, draw 3 additional cards. |
Demon Hunter | Common | Spell | 3 | |||
Silas Darkmoon Battlecry: Choose a direction to rotate all minions. |
Neutral | Legendary | Minion | 7 | 4 | 4 | |
Silent Knight Stealth Divine Shield |
Neutral | Common | Minion | 3 | 2 | 2 | |
Silithid Swarmer Can only attack if your hero attacked this turn. |
Neutral | Rare | Minion | 3 | 3 | 5 | |
Silk Stitching Choose a friendly minion. Discover a spell that costs (4) or less for it to cast when it dies. |
Death Knight | Epic | Spell | 2 | |||
Siltfin Spiritwalker Whenever another friendly Murloc dies, draw a card. Overload: (1) |
Shaman | Epic | Minion | 4 | 2 | 5 | |
Silver Hand Regent Inspire: Summon a 1/1 Silver Hand Recruit. |
Neutral | Common | Minion | 3 | 3 | 3 |