Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Scuttlebutt Ghoul Taunt Battlecry: If you control a Secret, summon a copy of this. |
Neutral | Common | Minion | 4 | 2 | 5 | |
Sea Giant Costs (1) less for each other minion on the battlefield. |
Neutral | Epic | Minion | 10 | 8 | 8 | |
Sea Reaver When you draw this, deal 1 damage to all YOUR minions. |
Warrior | Epic | Minion | 6 | 6 | 7 | |
Sea Shanty Summon three 5/5 Pirates. Costs (1) less for each spell you've cast on characters this game. |
Mage, Paladin | Epic | Spell | 10 | |||
Sea Shill Battlecry: The next card you play from another class costs (2) less. |
Mage, Paladin, Rogue | Common | Minion | 3 | 3 | 2 | |
Seabreeze Chalice Deal 2 damage randomly split among all enemy minions. (3 Drinks left!) |
Druid, Mage | Common | Spell | 1 | |||
Seadevil Stinger Battlecry: The next Murloc you play this turn costs Health instead of Mana. |
Warlock | Rare | Minion | 4 | 4 | 2 | |
Seafloor Gateway Draw a Mech. Reduce the Cost of Mechs in your hand by (1). |
Mage | Rare | Spell | 3 | |||
Seafloor Savior Battlecry: Dredge. If it's a minion, give it this minion's Attack and Health. |
Paladin | Common | Minion | 2 | 2 | 2 | |
Seaforium Bomber Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage. |
Neutral | Epic | Minion | 5 | 5 | 5 | |
Seal Fate Deal 3 damage to an undamaged character. Invoke Galakrond. |
Rogue | Rare | Spell | 3 | |||
Seal of Blood Give a minion +3/+3 and Divine Shield. Deal 3 damage to your hero. |
Paladin | Common | Spell | 3 | |||
Seal of Champions Give a minion +3 Attack and Divine Shield. |
Paladin | Common | Spell | 3 | |||
Seal of Light Restore 4 Health to your hero and gain+2 Attack this turn. |
Paladin | Common | Spell | 2 | |||
Seance Choose a minion. Add a copy of it to your hand. |
Priest | Common | Spell | 2 | |||
Seascout Operator Battlecry: If you control a Mech, summon two 2/1 Mechafish. |
Neutral | Common | Minion | 3 | 2 | 4 | |
Seaside Giant Costs (2) less for each time you've used a location this game. |
Neutral | Epic | Minion | 10 | 8 | 8 | |
Seaweed Strike Deal 4 damage to a minion. If you played a Naga while holding this, also give your hero +4 Attack this turn. |
Druid | Epic | Spell | 3 | |||
Second-Rate Bruiser Taunt. Costs (2) less if your opponent has at least three minions. |
Neutral | Rare | Minion | 5 | 4 | 5 | |
Secret Passage Replace your hand with 4 cards from your deck. Swap back next turn. |
Rogue | Epic | Spell | 2 | |||
Secret Plan Discover a Secret. |
Hunter | Common | Spell | 1 | |||
Secure the Deck Sidequest: Attack twice with your hero. Reward: Add 3 'Claw' spells to your hand. |
Druid | Epic | Spell | 1 | |||
SECURITY!! Summon two 1/1 Illidari with Rush. Outcast: Summon one more. |
Demon Hunter | Common | Spell | 2 | |||
Security Automaton After you summon a Mech, gain +1/+1. |
Neutral | Common | Minion | 2 | 1 | 3 | |
Security Rover Whenever this minion takes damage, summon a 2/3 Mech with Taunt. |
Warrior | Rare | Minion | 6 | 2 | 6 | |
Seedcloud Buckler Deathrattle: Give your minions Divine Shield. |
Paladin | Common | Weapon | 3 | 2 | 3 | |
Seeds of Destruction Shuffle four Rifts into your deck. They summon a 3/3 Dread Imp when drawn. |
Warlock | Rare | Spell | 2 | |||
Seek Guidance Questline: Play a 2, 3, and 4-Cost card. Reward: Discover a card from your deck. |
Priest | Legendary | Spell | 1 | |||
Seeping Oozeling Battlecry: Gain the Deathrattle of a random minion in your deck. |
Hunter | Rare | Minion | 6 | 5 | 4 | |
Self-Sharpening Sword After your hero attacks, gain +1 Attack. |
Rogue | Rare | Weapon | 3 | 1 | 4 | |
Selfish Shellfish Deathrattle: Your opponent draws 2 cards. |
Neutral | Common | Minion | 4 | 7 | 7 | |
Selfless Hero Deathrattle: Give a random friendly minion Divine Shield. |
Paladin | Rare | Minion | 1 | 2 | 1 | |
Selfless Sidekick Battlecry: Equip a random weapon from your deck. |
Neutral | Common | Minion | 7 | 6 | 6 | |
Sen'jin Shieldmasta Taunt |
Neutral | Common | Minion | 4 | 3 | 5 | |
Sensory Deprivation Summon a copy of an enemy minion. If you have 20 or less Health, destroy the original. |
Demon Hunter, Priest | Epic | Spell | 6 | |||
Serena Bloodfeather Battlecry: Choose an enemy minion. Steal Attack and Health from it until this has more. |
Priest | Legendary | Minion | 2 | 1 | 1 | |
Serenity Give all enemy minions -2 Attack. Destroy any with 0 Attack. |
Priest | Common | Spell | 4 | |||
Sergeant Sally Deathrattle: Deal damage equal to this minion's Attack to all enemy minions. |
Neutral | Legendary | Minion | 3 | 1 | 1 | |
Serpent Egg Deathrattle: Summon a 3/4 Sea Serpent. |
Neutral | Common | Minion | 2 | 0 | 3 | |
Serpent Ward At the end of your turn, deal 2 damage to the enemy hero. |
Neutral | Rare | Minion | 2 | 0 | 2 | |
Serpent Wig Give a minion +1/+2. If you played a Naga while holding this, add a Serpent Wig to your hand. |
Priest | Epic | Spell | 1 | |||
Serpentbloom Give a friendly Beast Poisonous. |
Hunter | Common | Spell | 0 | |||
Serpentshrine Portal Deal 3 damage. Summon a random 3-Cost minion. Overload: (1) |
Shaman | Common | Spell | 3 | |||
Serrated Bone Spike Deal 3 damage to a minion. If it dies, your next card this turn costs (2) less. |
Rogue | Rare | Spell | 2 | |||
Serrated Tooth Deathrattle: Give your minions Rush. |
Rogue | Common | Weapon | 1 | 1 | 3 | |
Servant of Kalimos Battlecry: If you played an Elemental last turn, Discover an Elemental. |
Neutral | Rare | Minion | 5 | 5 | 5 | |
Servant of Yogg-Saron Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly). |
Mage | Rare | Minion | 5 | 5 | 4 | |
Service Ace After this minion gains Attack, reduce the Cost of the highest Cost card in your hand by (1). |
Mage, Paladin | Epic | Minion | 2 | 2 | 3 |