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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Baron Geddon
At the end of your turn, deal 2 damage to ALL other characters.
Neutral Legendary Minion 7 7 7
Baroness Vashj
If this would transform into a minion, summon that minion instead.
Shaman Legendary Minion 4 3 6
Barrel of Monkeys
Summon a 1/4 Monkey with Taunt. (3 Monkeys left!)
Hunter Rare Spell 2
Barrel Roll
Deal 5 damage to an undamaged character. Costs (1) if you're building a Starship.
Rogue Common 3
Barrens Blacksmith
Frenzy: Give your other minions +2/+2.
Neutral Epic Minion 5 3 5
Barrens Scavenger
Taunt Costs (1) while your deck has 10 or fewer cards.
Warlock Epic Minion 6 6 6
Barrens Trapper
Your Deathrattle cards cost (1) less.
Neutral Common Minion 3 2 4
Barricade
Summon a 2/4 Guard with Taunt. If it's your only minion, summon another.
Paladin, Warrior Common Spell 4
Bartend-O-Bot
Battlecry: Draw an Outcast card and slide it to the left side of your hand.
Demon Hunter Epic Minion 2 3 1
Bash
Deal 3 Damage. Gain 3 Armor.
Warrior Common Spell 2
Batterhead
Rush. After this minion attacks and kills a minion, it may attack again.
Neutral Epic Minion 8 3 12
Battle Vicar
Battlecry: Discover a Holy spell.
Paladin Rare Minion 2 1 3
Battlefield Necromancer
At the end of your turn, raise a Corpse as a 1/3 Risen Footman with Taunt.
Death Knight Common Minion 2 2 2
Battlefiend
After your hero attacks, gain +1 Attack.
Demon Hunter Common Minion 1 1 3
Battleground Battlemaster
Adjacent minions have Windfury.
Neutral Common Minion 6 5 5
Battlepickaxe
After you play a Taunt minion, gain +1 Durability.
Warrior Common Weapon 3 4 1
Battleworn Faceless
Battlecry: Transform into a copy of a damaged minion.
Warrior Rare Minion 3 2 2
Battleworn Vanguard
After your hero attacks, summon two 1/1 Felwings.
Demon Hunter Common Minion 2 2 2
Batty Guest
Deathrattle: Summon a 2/1 Bat.
Hunter Common Minion 1 1 1
Bayfin Bodybuilder
After a minion is summoned for your opponent during your turn, Silence and destroy it.
Neutral Common Minion 5 4 7
Bazaar Burglary
Quest: Add 4 cards from other classes to your hand. Reward: Ancient Blades.
Rogue Legendary Spell 1
Bazaar Mugger
Rush Battlecry: Add a random minion from another class to your hand.
Rogue Rare Minion 5 3 5
Beached Whale
Taunt Battlecry: Deal 10 damage to this minion.
Neutral Common Minion 7 4 20
Beakered Lightning
Deal 1 damage to all minions. Overload: (2).
Shaman Common Spell 0
Beaming Sidekick
Battlecry: Give a frinedly minion +2 Health.
Neutral Common Minion 1 1 2
Bear Trap
Secret: After your hero is attacked, summon a 3/3 Bear with Taunt.
Hunter Common Spell 2
Bearon Gla'shear
Battlecry: For each Frost spell you've cast this game, summon a 3/4 Elemental that Freezes.
Shaman Legendary Minion 7 6 6
Bearshark
Can't be targeted by spells or Hero Powers.
Hunter Common Minion 3 4 3
Beastmaster Leoroxx
Battlecry: Summon 3 Beasts from your hand.
Hunter Legendary Minion 8 5 5
Beaststalker Tavish
Battlecry: Discover and cast 2 Improved Secrets.
Hunter Legendary Hero 6
Beatboxer
Combo: Deal 4 damage randomly split among all enemies.
Rogue Rare Minion 3 4 3
Beckoner of Evil
Battlecry: Give your C'Thun +2/+2 (wherever it is).
Neutral Common Minion 2 2 3
BEEEES!!!
Choose a minion. Summon four 1/1 Bees that attack it.
Druid Common Spell 3
Beetlemancy
Choose One - Gain 12 Armor; or Summon two 3/3 Beetles with Taunt.
Druid Rare Spell 5
Belligerent Gnome
Taunt Battlecry: If your opponent has 2 or more minions, gain +1 Attack.
Neutral Rare Minion 2 1 4
Bellowing Flames
Deal 5 damage to a minion. Forge: Then deal 5 damage split among all enemy minions.
Warrior Common Spell 3
Bellringer Sentry
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield.
Paladin Rare Minion 4 3 4
Beneath the Grounds
Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian.
Rogue Epic Spell 3
Benevolent Banker
Battlecry: Discover a spell from your deck. Quickdraw: Enemy deck instead.
Priest Epic Minion 3 2 4
Benevolent Djinn
At the end of your turn, restore 3 Health to your hero.
Paladin Common Minion 3 2 4
Beryllium Nullifier
Magnetic Can't be targeted by spells or Hero Powers.
Warrior Epic Minion 7 4 8
Best in Shell
Tradeable Summon two 2/7 Turtles with Taunt.
Druid Common Spell 6
Bestial Madness
Give +1 Attack to all minions in your hand, deck, and battlefield.
Hunter Rare Spell 2
Bewitched Guardian
Taunt Battlecry: Gain +1 Health for each card in your hand.
Druid Rare Minion 5 4 1
Bibliomite
Battlecry: Choose a card in your hand to shuffle into your deck.
Demon Hunter Common Minion 2 5 4
Big Bad Archmage
At the end of your turn, summon a random 6-Cost minion.
Neutral Epic Minion 10 6 6
Big Bad Voodoo
Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more."
Shaman Epic Spell 2
Big Dreams
Summon the highest Cost Beast from your hand. It goes Dormant for 2 turns.
Hunter Rare Spell 5