Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Raid Boss Onyxia Rush. Immune while you control a Whelp. Battlecry: Summon six 2/1 Whelps with Rush. |
Neutral | Legendary | Minion | 10 | 8 | 8 | |
Raid Leader Your other minions have +1 Attack. |
Neutral | Common | Minion | 3 | 2 | 3 | |
Raid Negotiator Battlecry: Discover a Choose One card. It has both effects combined. |
Druid | Rare | Minion | 4 | 3 | 4 | |
Raid the Docks Questline: Play 3 Pirates. Reward: Draw a weapon. |
Warrior | Legendary | Spell | 1 | |||
Raid the Sky Temple Quest: Cast 10 spells. Reward: Ascendant Scroll. |
Mage | Legendary | Spell | 1 | |||
Raiding Party Draw 2 Pirates from your deck. Combo: And a weapon. |
Rogue | Rare | Spell | 3 | |||
Rain of Fire Deal 1 damage to all characters. |
Warlock | Common | Spell | 1 | |||
Rain of Toads Summon three 2/4 Toads with Taunt. Overload: (3) |
Shaman | Common | Spell | 6 | |||
Rainbow Glowscale Spell Damage +1 |
Neutral | Common | Minion | 2 | 2 | 3 | |
Rainbow Seamstress Battlecry: If your deck started with a Blood, Frost, or Unholy card, gain Lifesteal, Reborn, or Rush respectively. |
Death Knight | Epic | Minion | 3 | 3 | 3 | |
Raise Dead Deal 3 damage to your hero. Return two friendly minions that died this game to your hand. |
Priest, Warlock | Common | Spell | 0 | |||
Raj Naz'jan After you cast a spell, deal damage equal to its Cost to the enemy Hero. |
Hunter | Legendary | Minion | 2 | 2 | 3 | |
Rake Give your hero +2 Attack this turn. Deal damage equal to your hero's Attack to a minion. |
Druid | Rare | Spell | 2 | |||
Rally! Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion. |
Paladin, Priest | Rare | Spell | 4 | |||
Rallying Blade Battlecry: Give +1/+1 to your minions with Divine Shield. |
Paladin | Rare | Weapon | 3 | 3 | 2 | |
Ram Commander Battlecry: Add two 1/1 Rams with Rush to your hand. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Ram Tamer Battlecry: If you control a Secret, gain +1/+1 and Stealth. |
Hunter | Common | Minion | 3 | 4 | 3 | |
Ram Wrangler Battlecry: If you have a Beast, summon a random Beast. |
Hunter | Rare | Minion | 5 | 3 | 3 | |
Rambunctious Stuffy Rush After you cast a Frost spell, gain Reborn. |
Death Knight | Common | Minion | 3 | 4 | 2 | |
Ramkahen Wildtamer Battlecry: Copy a random Beast in your hand. |
Hunter | Rare | Minion | 3 | 4 | 3 | |
Ramming Mount Give a minion +2/+2 and Immune while attacking. When it dies, summon a Ram. |
Hunter | Rare | Spell | 3 | |||
Ramming Speed Force a minion to attack one of its neighbors. |
Warrior | Epic | Spell | 3 | |||
Rancor Deal 2 damage to all minions. Gain 2 Armor for each destroyed. |
Warrior | Epic | Spell | 4 | |||
Rangari Scout After you Discover a card, get a copy of it. |
Hunter | Common | Minion | 1 | 1 | 2 | |
Ranger Gilly Warrior Tourist. At the end of your turn, get a 2/3 Crocolisk. Deathrattle: Give all minions in your hand +2/+3. |
Hunter | Legendary | Minion | 5 | 4 | 6 | |
Ransack Deal 1 damage to a minion. If you've played a card from another class this turn, deal 4 instead. |
Rogue | Common | Spell | 0 | |||
Rapid Fire Twinspell Deal 1 damage. |
Hunter | Common | Spell | 2 | |||
Raptor Hatchling Deathrattle: Shuffle a 4/5 Raptor into your deck. |
Hunter | Rare | Minion | 1 | 2 | 1 | |
Ras Frostwhisper At the end of your turn, deal 1 damage to all enemies (improved by Spell Damage). |
Mage, Shaman | Legendary | Minion | 5 | 3 | 6 | |
Rat Pack Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack. |
Hunter | Epic | Minion | 3 | 2 | 2 | |
Rat Sensei Battlecry and Deathrattle: Add two 1/1 Turtles with Taunt to your hand. |
Druid | Common | Minion | 2 | 2 | 2 | |
Rat Trap Secret: When your opponent plays three cards in one turn, summon a 6/6 rat. |
Hunter | Epic | Spell | 2 | |||
Ratcatcher Rush Battlecry: Destroy a friendly minion and gain its attack and Health. |
Warlock | Epic | Minion | 3 | 2 | 2 | |
Ratchet Privateer Battlecry: Give your weapon +1 Attack. |
Neutral | Common | Minion | 3 | 4 | 3 | |
Rats of Extraordinary Size Summon seven 1/1 Rats. Any that can't fit on the battlefield go to your hand with +4/+4. |
Hunter | Epic | Spell | 6 | |||
Rattlegore Deathrattle: Resummon this with -1/-1. |
Warrior | Legendary | Minion | 9 | 9 | 9 | |
Rattling Rascal Battlecry: Summon a 5/5 Skeleton. Deathrattle: Summon a 5/5 Skeleton for your opponent. |
Neutral | Epic | Minion | 4 | 2 | 2 | |
Ravaging Ghoul Battlecry: Deal 1 damage to all other minions. |
Warrior | Common | Minion | 3 | 3 | 3 | |
Ravasaur Runt Battlecry: If you control at least 2 minions, Adapt. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Raven Familiar Battlecry: Reveal a spell in each deck. If yours costs more, draw it. |
Mage | Common | Minion | 2 | 2 | 2 | |
Raven Idol Choose one - Discover a minion; or Discover a spell. |
Druid | Common | Spell | 1 | |||
Ravencaller Battlecry: Add two random 1-Cost minions to your hand. |
Neutral | Common | Minion | 3 | 2 | 1 | |
Ravenous Kraken Battlecry: Destroy a friendly minion. Deathrattle: Summon a copy of it. |
Neutral | Common | Minion | 3 | 2 | 5 | |
Ravenous Pterrordax Battlecry: Destroy a friendly minion to Adapt twice. |
Warlock | Common | Minion | 3 | 3 | 3 | |
Ray of Frost Twinspell Freeze a minion. If it's already Frozen, deal 2 damage to it. |
Mage | Common | Spell | 1 | |||
Raylla, Sand Sculptor Paladin Tourist After you cast a spell, summon a random 2-Cost minion and give it Divine Shield. |
Mage | Legendary | Minion | 4 | 2 | 6 | |
Raza the Chained Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game. |
Priest | Legendary | Minion | 5 | 5 | 5 | |
Raza the Resealed Battlecry: For the rest of the game, your Hero Power refreshes whenever you play a card. |
Priest | Legendary | Minion | 5 | 5 | 5 |