Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Protect the Innocent Summon a 5/5 Defender with Taunt. If your hero was healed this turn, summon another. |
Paladin | Rare | Spell | 5 | |||
Proud Defender Taunt Has +2 Attack while you have no other minions. |
Neutral | Common | Minion | 4 | 2 | 6 | |
Proving Grounds Summon two minions from your deck. They fight! |
Demon Hunter | Rare | Spell | 6 | |||
Provoke Tradeable Choose a friendly minion. Enemy minions attack it. |
Warrior | Epic | Spell | 0 | |||
Psionic Probe Copy a spell in your opponent's deck and add it to your hand. |
Priest | Common | Spell | 1 | |||
Psych-o-Tron Taunt Divine Shield |
Neutral | Common | Minion | 5 | 3 | 4 | |
Psyche Split Give a minion +1/+2. Summon a copy of it. |
Priest | Rare | Spell | 5 | |||
Psychic Conjurer Battlecry: Copy a card in your opponent's deck and add it to your hand. |
Priest | Common | Minion | 1 | 1 | 2 | |
Psychic Scream Shuffle all minions into your opponent's deck. |
Priest | Epic | Spell | 7 | |||
Psychopomp Battlecry: Summon a random friendly minion that died this game. Give it Reborn. |
Priest | Epic | Minion | 4 | 3 | 1 | |
Psyfiend After you cast a Shadow spell, deal 2 damage to each Hero. |
Priest | Rare | Minion | 3 | 3 | 4 | |
Pterrordax Hatchling Battlecry: Adapt. |
Neutral | Common | Minion | 3 | 2 | 2 | |
Public Defender Taunt |
Warrior | Common | Minion | 2 | 0 | 7 | |
Puddlestomper |
Neutral | Common | Minion | 2 | 3 | 2 | |
Pufferfist After your hero attacks, deal 1 damage to all enemies. |
Neutral | Common | Minion | 3 | 3 | 4 | |
Pumpkin Peasant Lifesteal Each turn this is in your hand, swap its Attack and Health. |
Neutral | Common | Minion | 3 | 2 | 4 | |
Punch Card Give your hero +3 Attack and "Also damages adjacent minions" this turn. |
Hunter, Warrior | Rare | Spell | 3 | |||
Puppet Theatre Choose an enemy minion. Get a 1/1 copy of it that costs (1). |
Priest | Common | Location | 4 | |||
Puppetmaster Dorian After you draw a minion, get a 1/1 copy of it that costs (1). |
Neutral | Legendary | Minion | 5 | 2 | 6 | |
Purifying Power Silence all friendly minions, then give them +1/+2. |
Priest | Common | Spell | 2 | |||
Puzzle Box of Yogg-Saron Cast 10 random spells (targets chosen randomly). |
Mage | Epic | Spell | 10 | |||
Puzzlemaster Khadgar Battlecry: Equip a 0/6 Wisdomball that casts helpful Mage spells! |
Mage | Legendary | Minion | 6 | 5 | 5 | |
Pyromaniac Whenever your Hero Power kills a minion, draw a card. |
Mage | Rare | Minion | 3 | 3 | 4 | |
Pyros Deathrattle: Return this to your hand as a 6/6 that costs (4). |
Mage | Legendary | Minion | 2 | 2 | 2 | |
Pyrotechnician After you cast a spell, add a random Fire spell to your hand. |
Neutral | Common | Minion | 4 | 2 | 5 | |
Quality Assurance Draw 2 Taunt minions. |
Warrior | Common | Spell | 2 | |||
Quartermaster Battlecry: Give your Silver Hand Recruits +2/+2. |
Paladin | Epic | Minion | 5 | 2 | 5 | |
Quartz Elemental Can't attack while damaged. |
Priest | Common | Minion | 5 | 5 | 8 | |
Quartzite Crusher Lifesteal. Freeze any character damaged by your hero. |
Death Knight | Common | Weapon | 4 | 3 | 3 | |
Quasar Shuffle your hand into your deck. Reduce the Cost of cards in your deck by (3). |
Rogue | Epic | Spell | 8 | |||
Queen Azshara Battlecry: If you've cast three spells while holding this, choose an Ancient Relic. |
Neutral | Legendary | Minion | 5 | 5 | 5 | |
Queen of Pain Lifesteal |
Warlock | Rare | Minion | 2 | 1 | 4 | |
Queensguard Battlecry: Gain +1/+1 for each spell you've cast this turn. |
Priest | Common | Minion | 2 | 2 | 3 | |
Questing Explorer Battlecry: If you control a Quest, draw a card. |
Neutral | Rare | Minion | 2 | 2 | 3 | |
Quick Pick After your hero attacks, draw a card. |
Demon Hunter, Rogue | Common | Weapon | 2 | 1 | 2 | |
Quick Shot Deal 3 damage. If your hand is empty, draw a card. |
Hunter | Common | Spell | 2 | |||
Quicksand Elemental Battlecry: Give all enemy minions -2 Attack this turn. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
R.C. Rampage Summon six 1/1 Hounds. Any that can't fit give the others +1/+1. |
Hunter | Epic | Spell | 4 | |||
Ra-den Taunt. Deathrattle: Summon each other minon you've played this game that didn't start in your deck. |
Priest | Legendary | Minion | 6 | 5 | 5 | |
Rabble Bouncer Taunt Costs (1) less for each enemy minion. |
Neutral | Common | Minion | 7 | 2 | 7 | |
Rabid Worgen Rush |
Warrior | Common | Minion | 3 | 3 | 3 | |
Radar Detector Scan the bottom 5 cards of your deck. Draw any Mechs found this way, then shuffle your deck. |
Paladin | Epic | Spell | 2 | |||
Radiance of Azshara Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor. |
Shaman | Legendary | Minion | 3 | 3 | 4 | |
Radiant Elemental Your spells cost (1) less (but not less than (1). |
Priest | Common | Minion | 2 | 2 | 3 | |
Rafaam's Scheme Summon 1 1/1 Imp. (Upgrades each turn!) |
Warlock | Common | Spell | 3 | |||
Raging Felscreamer Battlecry: The next Demon you play costs (2) less. |
Demon Hunter | Rare | Minion | 4 | 4 | 4 | |
Ragnaros, Lightlord At the end of your turn, restore 8 Health to a damaged friendly character. |
Paladin | Legendary | Minion | 8 | 8 | 8 | |
Ragnaros the Firelord Can't Attack. At the end of your turn, deal 8 damage to a random enemy. |
Neutral | Legendary | Minion | 8 | 8 | 8 |