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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Jazz Bass
Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!)
Shaman Rare Weapon 3 3 2
Jeeves
At the end of each player's turn, that player draws until they have 3 cards.
Neutral Rare Minion 4 1 4
Jepetto Joybuzz
Battlecry: Draw 2 minions from your deck. Set their Attack, Health, and Cost to 1.
Neutral Legendary Minion 8 6 6
Jerry Rig Carpenter
Battlecry: Draw a Choose One spell and split it.
Druid Rare Minion 2 2 1
Jettison
Discover a spell. Spend 2 Armor to Discover another.
Warrior Rare Spell 2
Jewel of N'Zoth
Summon three friendly Deathrattle minions that died this game.
Hunter Epic Spell 8
Jeweled Macaw
Battlecry: Add a random Beast to your hand.
Hunter Common Minion 1 1 2
Jinyu Waterspeaker
Battlecry: Restore 6 health. Overload: (1)
Shaman Rare Minion 4 4 6
Jitterbug
Divine Shield After a friendly character loses Divine Shield, draw a card.
Paladin Rare Minion 4 4 3
JIVE, INSECT!
Transform a minion into Ragnaros the Firelord. Overload: (2)
Shaman Legendary Spell 5
Job Shadower
Battlecry: If your hero took damage this turn, summon a copy of this.
Demon Hunter, Priest Common Minion 3 4 3
Jolly Roger
After your hero attacks, summon a 1/1 Undead Pirate.
Rogue Common Minion 1 1 3
Jotun, the Eternal
Battlecry: For the rest of the game, cast a copy of the first spell you draw each turn at enemies.
Demon Hunter Legendary Minion 5 4 5
Journey Below
Discover a Deathrattle card.
Rogue Rare Spell 1
Joymancer Jepetto
Battlecry: Get copies of every 1-Attack or 1-Health minion you've played this game.
Neutral Legendary Minion 8 6 6
Judge Unworthy
Set an enemy's minion Health to 1, then deal 1 damage to all enemies.
Paladin Epic Spell 4
Judgment of Justice
Secret: When enemy minion attacks, set its Attack and Health to 1.
Paladin Common Spell 1
Judicious Junior
Lifesteal
Paladin Common Minion 6 4 9
Juicy Psychmelon
Draw a 7, 8, 9, and 10-Cost minion from your deck.
Druid Epic Spell 4
Jukebox Totem
At the end of your turn, summon a 1/1 Silver Hand Recruit.
Paladin, Shaman Common Minion 2 0 4
Jumbo Imp
Costs (1) less whenever a friendly Demon dies while this is in your hand.
Warlock Epic Minion 10 8 8
Jungle Giants
Quest: Summon 4 minions with 5 or more Attack. Reward: Barnabus.
Druid Legendary Spell 1
Jungle Gym
Deal 1 damage to a random enemy. Repeat for each friendly Beast.
Hunter Rare Location 2
Jungle Jammer
Deathrattle: Summon a random 1-Cost Beast. (Cast spells while equipped to improve!)
Hunter Epic Weapon 4 4 2
Junkbot
Whenever a friendly Mech dies, gain +2/+2.
Neutral Epic Minion 5 1 5
Jury Duty
Summon two Silver Hand Recruits. Give your Silver Hand Recruits +1/+1.
Paladin Common Spell 3
Justicar Trueheart
Battlecry: Replace your starting Hero Power with a better one.
Neutral Legendary Minion 5 6 4
K9-0tron
Battlecry: Dredge. If it's a 1-C0st minion, summon it.
Hunter Common Minion 2 2 3
Kabal Chemist
Battlecry: Add a random Potion to your hand.
Mage, Priest, Warlock Common Minion 4 3 3
Kabal Courier
Battlecry: Discover a Mage, Priest, or Warlock card.
Mage, Priest, Warlock Rare Minion 2 2 2
Kabal Crystal Runner
Costs (2) less for each Secret you've played this game.
Mage Rare Minion 6 6 5
Kabal Lackey
Battlecry: The next Secret you play this turn costs (1).
Mage Common Minion 1 2 1
Kabal Outfitter
Battlecry and Deathrattle: Give another random friendly minion +1/+1.
Warlock Common Minion 3 3 3
Kabal Songstealer
Battlecry: Silence a minion.
Priest Common Minion 5 5 5
Kabal Talonpriest
Battlecry: Give a friendly minion +3 Health.
Priest Common Minion 3 3 4
Kabal Trafficker
At the end of your turn, add a random Demon to your hand.
Warlock Epic Minion 6 6 6
Kaboom Bot
Deathrattle: Deal 4 damage to random enemy minion.
Neutral Common Minion 3 2 2
Kael'thas Sinstrider
Every third minion you play each turn costs (0).
Neutral Legendary Minion 8 4 7
Kael'thas Sunstrider
Every third spell you cast each turn costs (1).
Neutral Legendary Minion 6 4 7
Kaja'mite Creation
Battlecry: Discover a spell from another class that costs (3) or less.
Rogue Rare Minion 2 3 2
Kalecgos
Your first spell each turn costs (0). Battlecry: Discover a spell.
Mage Legendary Minion 8 4 12
Kalimos, Primal Lord
Battlecry: If you played an Elemental last turn, cast an Elemental Invocation.
Shaman Legendary Minion 7 7 7
Kangor, Dancing King
Lifesteal Deathrattle: Swap this with a minion from your hand and give it Lifesteal.
Paladin Legendary Minion 5 3 3
Kangor's Endless Army
Resurrect 3 friendly Mechs. They keep any Magnetic upgrades.
Paladin Legendary Spell 7
Kanrethad Ebonlocke
Your Demons cost (1) less. Deathrattle: Shuffle 'Kanrethad Prime' into your deck.
Warlock Legendary Minion 2 3 2
K'ara, the Dark Star
Spellburst: Steal 2 Health from a random enemy. (Shadow spells don't remove this Spellburst.)
Warlock Legendary Minion 3 3 3
Kargal Battlescar
Battlecry: Summon a 5/5 Lookout for each Watch Post you've summoned this game.
Neutral Legendary Minion 7 5 5
Kargath Bladefist
Rush Deathrattle: Shuffle 'Kargath Prime' into your deck.
Warrior Legendary Minion 4 4 4