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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Gloom Stag
Taunt Battlecry: If your deck has only odd-Cost cards, gain +2/+2.
Druid Epic Minion 5 2 6
Gloomstone Guardian
Taunt, Choose One - Discard 2 cards; or Destroy one of your Mana Crystals. Forge: Do NEITHER.
Druid, Warlock Rare Minion 4 6 8
Gloop Sprayer
Battlecry: Summon a copy of each adjacent minion.
Druid Common Minion 7 4 4
Glory Chaser
After you play a Taunt minion, draw a card.
Warrior Common Minion 3 4 3
Glow-Tron
Magnetic
Paladin Common Minion 1 1 3
Glowfly Swarm
Summon a 2/2 Glowfly for each spell in your hand.
Druid Epic Spell 5
Glowstone Gyreworm
Lifesteal Quickdraw: Deal 5 damage. Forge: Change Quickdraw to Battlecry.
Priest Rare Minion 4 4 4
Glowstone Technician
Battlecry: Give all minions in your hand +2/+2.
Paladin Epic Minion 5 3 4
Glugg the Gulper
Colossal +3 After a friendly minion dies, gain its original stats.
Shaman Legendary Minion 7 3 5
Gluttonous Ooze
Battlecry: Destroy your opponent's weapon and gain Armor equal to its Attack.
Neutral Epic Minion 3 3 3
Gnash
Give your hero +3 Attack this turn. Gain 3 Armor.
Druid Common Spell 3
Gnome Muncher
Taunt, Lifesteal At the end of your turn, attack the lowest Health enemy.
Death Knight Common Minion 6 5 6
Gnome Private
Honorable Kill: Gain +2 Attack.
Neutral Common Minion 1 1 3
Gnomeferatu
Battlecry: Remove the top card from your opponent's deck.
Warlock Epic Minion 2 2 3
Gnomelia, S.A.F.E. Pilot
Rush. Also damages minions next to whomever this attacks. Deathrattle: Deal 2 damage to all enemies.
Neutral Legendary Minion 6 4 2
Gnomeregan Infantry
Charge. Taunt.
Neutral Common Minion 3 1 4
Gnomish Experimenter
Battlecry: Draw a card. If it's a minion, transform it into a Chicken.
Neutral Rare Minion 3 3 2
Go with the Flow
Choose a minion. If it's an enemy, Freeze it. If it's friendly, give it Spell Damage +1.
Druid, Mage Epic Spell 1
Goblin Auto-Barber
Battlecry: Give your weapon +1 Attack.
Rogue Common Minion 2 3 2
Goblin Blastmage
Battlecry: If you control a Mech, deal 6 damage randomly split among all enemies.
Mage Rare Minion 4 5 4
Goblin Bomb
Deathrattle: Deal 2 damage to the enemy hero.
Neutral Common Minion 1 0 2
Goblin Prank
Give a friendly minion +3/+3 and Rush. It dies at end of turn.
Hunter Epic Spell 2
Goblin Sapper
Has +4 Attack while your opponent has 6 or more cards in hand.
Neutral Rare Minion 3 2 4
Goboglide Tech
Battlecry: If you control a Mech, gain +1/+1 and Rush.
Neutral Common Minion 3 3 3
Going Down Swinging
Give your hero +2 Attack and Immune this turn, then attack each enemy minion.
Demon Hunter Legendary Spell 4
Golakka Crawler
Battlecry: Destroy a Pirate and gain +1/+1.
Neutral Rare Minion 2 2 3
Golakka Glutton
Battlecry: Destroy a Beast and gain +1/+1.
Neutral Common Minion 3 2 3
Gold Panner
At the end of your turn, draw a card.
Neutral Common Minion 2 1 2
Gold Road Grunt
Taunt Frenzy: Gain Armor equal to the damage taken.
Neutral Common Minion 5 3 7
Golden Scarab
Battlecry: Discover a 4-Cost card.
Neutral Common Minion 3 2 2
Goldshire Gnoll
Rush Costs (1) less for each other card in your hand.
Neutral Rare Minion 10 5 4
Goldwing
Rush Battlecry: If you're holding a Mech, gain Windfury.
Paladin Rare Minion 4 3 5
Golganneth, the Thunderer
Titan Your first spell each turn costs (3) less.
Shaman Legendary Minion 6 5 7
Goliath, Sneed's Masterpiece
Battlecry: Fire five rockets at enemy minions that deal 2 damage each. (You pick the targets!)
Neutral Legendary Minion 8 8 8
Gone Fishin'
Dredge. Combo: Draw a card.
Rogue Rare Spell 1
Gonk, the Raptor
After your hero attacks and kills a minion, it may attack again.
Druid Legendary Minion 7 4 9
Goody Two-Shields
Divine Shield Spellburst: Gain Divine Shield.
Paladin Rare Minion 3 4 2
Gorgonzormu
Battlecry: Get a 2-Cost Cheese that summons three 1-Cost minions. It upgrades each turn.
Neutral Legendary Minion 3 3 3
Gorillabot A-3
Battlecry: If you control another Mech, Discover a Mech.
Neutral Common Minion 3 3 4
Gorloc Ravager
Battlecry: Draw 3 Murlocs.
Neutral Common Minion 5 4 3
Gorm the Worldeater
Dormant for 5 turns. At the end of your turn, destroy the minion to the right of this to awaken 1 turn sooner.
Hunter Legendary Minion 3 12 12
Gormok the Impaler
Battlecry: If you have at least 4 other minions, deal 4 damage.
Neutral Legendary Minion 4 4 4
Goru the Mightree
Taunt Battlecry: For the rest of the game, your Treants have +1/+1.
Druid Legendary Minion 7 5 10
Grace of the Highfather
Restore 8 Health. Discover a card that costs the amount Overhealed.
Priest Common Spell 3
Gral, the Shark
Battlecry: Eat a minion in your deck and gain its stats. Deathrattle: Add it to your hand.
Rogue Legendary Minion 5 2 2
Grand Archivist
At the end of your turn, cast a spell from your deck (targets chosen randomly).
Neutral Epic Minion 8 4 7
Grand Crusader
Battlecry: Add a random Paladin card to your hand.
Neutral Epic Minion 6 5 5
Grand Empress Shek'zara
Battlecry: Discover a card in your deck and draw all copies of it.
Rogue Legendary Minion 6 5 7