Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Frozen Mammoth This is Frozen until you cast a Fire spell. |
Neutral | Epic | Minion | 4 | 6 | 7 | |
Frozen Over Both players draw 2 cards. Your opponent can not play them next turn. |
Death Knight | Rare | Spell | 2 | |||
Frozen Shadoweaver Battlecry: Freeze an enemy. |
Neutral | Common | Minion | 3 | 4 | 3 | |
Frozen Touch Deal 3 damage. Infuse (3): Add a Frozen Touch to your hand. |
Mage | Common | Spell | 2 | |||
Full-Blown Evil Deal 5 damage randomly split among all enemy minions. Repeatable this turn. |
Warlock | Rare | Spell | 3 | |||
Fungal Enchanter Battlecry: Restore 2 Health to all friendly characters. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Fungal Fortunes Draw 3 cards. Discard any minions drawn. |
Druid | Rare | Spell | 3 | |||
Fungalmancer Battlecry: Give adjacent minions +2/+2. |
Neutral | Common | Minion | 5 | 2 | 2 | |
Funhouse Mirror Summon a copy of an enemy minion. It attacks the original. |
Priest | Common | Spell | 3 | |||
Funkfin Divine Shield Your minions with Divine Shield have +2 Attack. |
Paladin | Common | Minion | 3 | 2 | 2 | |
Funnel Cake Restore 3 Health to a minion and its neighbors. For each one Overhealed, refresh a Mana Crystal. |
Druid, Priest | Rare | Spell | 2 | |||
Furbolg Mossbinder Battlecry: Transform a friendly minion into a 6/6 Elemental. |
Neutral | Rare | Minion | 5 | 1 | 1 | |
Furious Ettin Taunt |
Neutral | Common | Minion | 7 | 5 | 9 | |
Furious Felfin Battlecry: If your hero attacked this turn, gain +1 Attack and Rush. |
Demon Hunter | Rare | Minion | 2 | 3 | 2 | |
Furious Fowls Choose an enemy. Summon two 3/3 Birds with Immune while attacking to attack it. |
Hunter, Priest, Shaman | Rare | Spell | 6 | |||
Furious Furnace Magnetic Also damages minions next to whomever this attacks. |
Warrior | Epic | Minion | 2 | 1 | 3 | |
Furious Howl Draw a card. Repeat until you have at least 3 cards. |
Hunter | Common | Spell | 2 | |||
Furnace Fuel When this is played, discarded, or destroyed, draw 2 cards. |
Warlock | Common | Spell | 3 | |||
Furnacefire Colossus Battlecry: Discard all weapons from your hand and gain their stats. |
Neutral | Epic | Minion | 6 | 6 | 6 | |
Fury (Rank 1) Give your hero +2 Attack this turn. (Upgrades when you have 5 Mana.) |
Demon Hunter | Common | Spell | 1 | |||
Future Emissary Battlecry: Reduce the Cost of all Dragons in your hand by (1). Give them +1/+1. |
Neutral | Common | Minion | 4 | 4 | 4 | |
Fye, the Setting Sun Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game. |
Druid | Legendary | Minion | 9 | 4 | 12 | |
Gadgetzan Ferryman Combo: Return a friendly minion to your hand. |
Rogue | Rare | Minion | 2 | 2 | 3 | |
Gadgetzan Jouster Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1. |
Neutral | Common | Minion | 1 | 1 | 2 | |
Gadgetzan Socialite Battlecry: Restore 2 Health. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Gahz'rilla Whenever this minion takes damage, double its Attack. |
Hunter | Legendary | Minion | 7 | 6 | 9 | |
Gaia, the Techtonic Colossal +2 After a friendly Mech attacks, deal 1 damage to all enemies. |
Mage | Legendary | Minion | 8 | 5 | 7 | |
Galactic Crusader Taunt Deathrattle: Get two random Holy spells. They cost (3) less. |
Neutral | Rare | Minion | 7 | 3 | 9 | |
Galakrond, the Nightmare Battlecry: Draw 1 card. It costs (0). (Invoke twice to upgrade.) |
Rogue | Legendary | Hero | 7 | |||
Galakrond, the Tempest Battlecry: Summon two 2/2 Storms with Rush. (Invoke twice to upgrade.) |
Shaman | Legendary | Hero | 7 | |||
Galakrond, the Unbreakable Battlecry: Draw 1 minion. Give it +4/+4. (Invoke twice to upgrade.) |
Warrior | Legendary | Hero | 7 | |||
Galakrond, the Unspeakable Battlecry: Destroy 1 random enemy minion. (Invoke twice to upgrade.) |
Priest | Legendary | Hero | 7 | |||
Galakrond, the Wretched Battlecry: Summon 1 random Demon. (Invoke twice to upgrade.) |
Warlock | Legendary | Hero | 7 | |||
Galloping Savior Secret: After your opponent plays three cards in a turn, summon a 3/4 Steed with Taunt. |
Paladin | Common | Spell | 1 | |||
Galvanizer Battlecry: Reduce the Cost of Mechs in your hand by (1). |
Neutral | Rare | Minion | 2 | 1 | 2 | |
Game Master The first Secret you play each turn costs (1). |
Mage | Common | Minion | 2 | 2 | 3 | |
Game Master Nemsy Battlecry: Draw a Demon. Deathrattle: Swap places with it. |
Warlock | Legendary | Minion | 5 | 3 | 6 | |
Gan'arg Glaivesmith Outcast: Give your hero +3 Attack this turn. |
Demon Hunter | Common | Minion | 3 | 3 | 3 | |
Gangplank Diver Dormant for 1 turn. Rush. Immune while attacking. |
Neutral | Common | Minion | 5 | 6 | 4 | |
Gankster Stealth After your opponent plays a minion, attack it. |
Neutral | Common | Minion | 2 | 4 | 2 | |
Garden Gnome Battlecry: If you're holding a spell that costs (5) or more, summon two 2/2 Treants. |
Druid | Rare | Minion | 4 | 2 | 3 | |
Garrison Commander You can use your Hero Power twice on your turn. |
Neutral | Epic | Minion | 2 | 2 | 3 | |
Garrosh's Gift Discover a temporary Execute, Shield Block, or Brawl. |
Warrior | Rare | Spell | 1 | |||
Garrote Deal 2 damage to the enemy hero. Shuffle 3 Bleeds into your deck that deal 2 more when drawn. |
Rogue | Epic | Spell | 2 | |||
Gaslight Gatekeeper Battlecry: Shuffle your hand into your deck, then draw that many cards. |
Neutral | Common | Minion | 4 | 3 | 4 | |
Gather Your Party Recruit a minion. |
Warrior | Rare | Spell | 6 | |||
Gattlesnake At the end of your turn, load two bullets that deal 1 damage each. Deathrattle: Fire at random enemies! |
Neutral | Epic | Minion | 3 | 1 | 5 | |
Gazlowe Whenever you cast a 1-mana spell, add a random Mech to your hand. |
Neutral | Legendary | Minion | 6 | 3 | 6 |