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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Aldor Attendant
Battlecry: Reduce the Cost of your Librams by (1) this game.
Paladin Common Minion 1 1 3
Aldor Truthseeker
Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game.
Paladin Rare Minion 5 4 6
Aldrachi Warblades
Lifesteal
Demon Hunter Common Weapon 3 2 2
Alexandros Mograine
Battlecry: For the rest of the game, deal 3 damage to your opponent at the end of your turn.
Death Knight Legendary Minion 7 7 7
Alexstrasza
Battlecry: Set a hero's remaining Health to 15.
Neutral Legendary Minion 9 8 8
Alexstrasza's Champion
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge.
Warrior Rare Minion 2 2 3
Algalon the Observer
Battlecry: Replace your Hero Power with Algalon's Vision.
Neutral Legendary Minion 4 4 4
Alien Encounters
Summon two 2/5 Beasts with Taunt. Costs (1) less for each card you Discovered this game.
Hunter Rare Spell 5
All Fel Breaks Loose
Summon a friendly Demon that died this game. Infuse (3 Demons): Summon three instead.
Demon Hunter Common Spell 5
All Terrain Voidhound
Whenever this attacks, give your hero +5 Attack this turn.
Demon Hunter, Shaman Common Minion 7 5 8
All You Can Eat
Draw three minions of different minion types.
Hunter, Warrior Rare Spell 3
Alley Armorsmith
Taunt Whenever this minions deals damage, gain that much Armor.
Warrior Rare Minion 5 3 7
Alleycat
Battlecry: Summon a 1/1 Cat.
Hunter Common Minion 1 1 1
Alliance Bannerman
Battlecry: Draw a minion. Give minions in your hand +1/+1.
Paladin Common Minion 3 2 2
Alloy Advisor
Taunt Whenever this takes damage, gain 3 Armor.
Hunter, Warrior Common Minion 4 2 6
Altar of Fire
Destroy top 3 cards of each deck.
Warlock Epic Spell 1
Altered Chord
Lifesteal Deal 6 damage to a minion. Costs (3) less if you're Overloaded.
Shaman Rare Spell 5
Aluneth
At the end of your turn, draw 3 cards.
Mage Legendary Weapon 6 0 3
Always a Bigger Jormungar
Give a minion +2 Attack and "Excess damage dealt by attacks hits the enemy hero."
Hunter Rare Spell 2
Amalgam of the Deep
Battlecry: Choose a friendly minion. Discover a minion of the same type.
Neutral Epic Minion 2 2 3
Amani War Bear
Rush Taunt
Neutral Common Minion 7 5 7
Aman'Thul
Titan After this uses an ability, Discover any Legendary minion.
Priest Legendary Minion 7 3 10
Amateur Puppeteer
Miniaturize, Taunt Deathrattle: Give Undead in your hand +2/+2.
Death Knight Rare Minion 5 2 6
Ambassador Faelin
Battlecry: Put 3 Colossal minions on the bottom of your deck.
Neutral Legendary Minion 4 4 5
Amber Watcher
Battlecry: Restore 8 Health.
Paladin Common Minion 5 4 6
Amber Whelp
Battlecry: If you're holding a Dragon, deal 3 damage.
Neutral Common Minion 3 3 3
Ambient Lightspawn
Finale and Overheal: Give another random friendly minion +2/+2.
Priest Common Minion 4 3 4
Ambush
Secret: After your opponent plays a minion, summon a 2/3 Ambusher with Poisonous.
Rogue Rare Spell 2
Am'gam Rager
Neutral Common Minion 3 1 5
Amitus, the Peacekeeper
Titan Taunt. Your minions can't take more than 2 damage at a time.
Paladin Legendary Minion 7 1 8
Amorphous Slime
Battlecry: Discard a random Undead. Deathrattle: Summon a copy of it.
Warlock Epic Minion 5 5 3
Amphibious Elixir
Restore 5 Health. Discover a spell.
Shaman Rare Spell 2
Amplified Elekk
Taunt Deathrattle: Deal 3 damage to all enemy minions.
Neutral Common Minion 10 6 12
Amplified Snowflurry
Battlecry: Your next Hero Power costs (0) and Freezes the target.
Mage Common Minion 2 2 3
Amulet of Undying
Tradeable Resurrect 1 friendly Deathrattle minion. (Upgrades when Traded!)
Priest Common Spell 3
Anachronos
Battlecry: Send all other minions 2 turns into the future.
Paladin Legendary Minion 7 8 8
Ancestor's Call
Put a random minion from each player's hand into the battlefield.
Shaman Epic Spell 4
Ancestral Guardian
Lifesteal Reborn
Paladin Common Minion 4 4 2
Ancestral Knowledge
Draw 2 cards. Overload: (1)
Shaman Common Spell 2
Ancharrr
After your hero attacks, draw a Pirate from your deck.
Warrior Legendary Weapon 3 2 2
Anchored Totem
After you summon a 1-Cost minion, give it +2/+1.
Shaman Common Minion 2 0 3
Anchorite
Whenever another minion is Overhealed, give it that much extra Health.
Priest Rare Minion 3 2 4
Ancient Harbinger
At the start of your turn, put a 10-Cost minion from your deck into your hand.
Neutral Epic Minion 6 4 6
Ancient Krakenbane
Battlecry: If you've cast three spells while holding this, deal 5 damage.
Hunter Rare Minion 3 3 3
Ancient Mysteries
Draw a Secret from your deck. It costs (0).
Mage Common Spell 2
Ancient of Blossoms
Taunt
Neutral Common Minion 6 3 8
Ancient of Growth
Choose One - Summon three 2/2 Treants; or Transform your Treants into 5/5 Ancients with Taunt.
Druid Epic Minion 7 5 5
Ancient of Lore
Choose One - Draw two cards; or Restore 7 Health.
Druid Epic Minion 7 7 7