Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Craftsman's Hammer
Whenever your hero attacks, gain 3 Armor.
Warrior Common Weapon 4 3 3
Cram Session
Draw 1 card (improved by Spell Damage).
Mage Rare Spell 2
Crane Game
Summon copies of two Demons in your deck.
Warlock Rare Spell 8
Crash of Thunder
Deal 3 damage to all enemies. Costs (1) less for each Nature spell you've cast this turn.
Shaman Common Spell 6
Crazed Alchemist
Battlecry: Swap the Attack and Health of a minion.
Neutral Rare Minion 2 2 2
Crazed Chemist
Combo: Give a friendly minion +4 Attack.
Rogue Common Minion 5 4 4
Crazed Conductor
Battlecry: Take Fatigue damage. Summon that many 3/3 Imps.
Warlock Epic Minion 4 3 4
Crazed Netherwing
Battlecry: If you're holding a Dragon, deal 3 damage to all other characters.
Warlock Rare Minion 5 5 5
Crazed Worshipper
Taunt Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is).
Neutral Epic Minion 4 3 6
Crazed Wretch
Has +2 Attack and Charge while damaged.
Warrior Common Minion 2 1 4
Creation Protocol
Discover a copy of a minion in your deck. Forge: Get another copy.
Priest Rare Spell 2
Creepy Painting
After another minion dies, become a copy of it.
Neutral Common Minion 3 0 6
Crescendo
Take Fatigue damage. Deal that much damage to all enemies.
Warlock Rare Spell 3
Criminal Lineup
Choose a friendly minion. Summon 3 copies of it. Overload: (2)
Shaman Common Minion 8 0 0
Crimson Clergy
Overheal: Draw a card.
Priest Rare Minion 1 1 3
Crimson Commander
Battlecry and Deathrattle: Give all Draenei in your hand +1/+1.
Neutral Common Minion 3 4 3
Crimson Expanse
Choose a damaged minion. Summon a copy of it that goes Dormant for one turn.
Demon Hunter, Warrior Common Location 4
Crimson Hothead
Spellburst: Gain +1 Attack and Taunt.
Neutral Common Minion 4 3 6
Crimson Sigil Runner
Outcast: Draw a card.
Demon Hunter Common Minion 1 1 1
Crooked Cook
At the end of your turn, if you dealt 3 or more damage to the enemy hero, draw a card.
Neutral Rare Minion 2 1 4
Crop Rotation
Summon four 1/1 Undead with Rush that die at the end of turn.
Death Knight Rare Spell 3
Crossroads Gossiper
After a friendly Secret is revealed, gain +2/+2.
Neutral Common Minion 3 4 3
Crossroads Watch Post
Can't attack. Whenever your opponent casts a spell, give your minions +1/+1.
Neutral Epic Minion 4 4 6
Crowd Favorite
Whenever you play a card with Battlecry, gain +1/+1.
Neutral Epic Minion 4 4 4
Crowd Roaster
Battlecry: If you're holding a Dragon, deal 7 damage to an enemy minion.
Neutral Epic Minion 7 7 4
Crowd Surfer
Deathrattle: Give ANY other minion +1/+1 and this Deathrattle.
Neutral Epic Minion 1 1 1
Crow's Nest Lookout
Battlecry: Deal 2 damage to the left and right-most enemy minions.
Demon Hunter Common Minion 3 2 2
Crud Caretaker
Battlecry: Summon a 3/5 Elemental with Taunt.
Shaman Common Minion 4 1 1
Cruel Dinomancer
Deathrattle: Summon a random minion you discarded this game.
Warlock Rare Minion 5 5 5
Cruise Captain Lora
Battlecry: Summon 2 random locations.
Druid, Warrior Legendary Minion 6 4 5
Crusader Aura
Whenever a friendly minion attacks, give it +2/+1. Lasts 3 turns.
Paladin Epic Spell 4
Crush
Destroy a minion. If you have a damaged minion, this costs (4) less.
Warrior Epic Spell 7
Crushclaw Enforcer
Battlecry: If you've cast a spell while holding this, draw a Naga.
Neutral Rare Minion 3 3 4
Crushing Hand
Deal 8 damage to a minion. Overload: (3)
Shaman Common Spell 2
Crushing Walls
Destroy your opponent's left and right-most minions.
Hunter Epic Spell 7
Cryomancer
Battlecry: Gain +2/+2 if an enemy is Frozen.
Mage Common Minion 5 5 5
Cryopractor
Battlecry: Give a minion +3/+3 and Freeze it.
Neutral Common Minion 3 3 3
Cryopreservation
Freeze an enemy. Excavate a treasure.
Mage Common Spell 2
Cryostasis
Give a minion +3/+3 and Freeze it.
Shaman Epic Spell 2
Crypt Keeper
Taunt. Costs (1) less for each Armor you have.
Druid Common Minion 8 4 6
Crypt Lord
Taunt After you summon a minion, gain +1 Health.
Druid Common Minion 3 1 6
Crystal Broker
Manathirst (5): Summon a random 3-Cost minion. Manathirst (10): Summon a random 8-Cost minion instead.
Neutral Epic Minion 3 3 2
Crystal Cluster
Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt.
Druid Common Spell 6
Crystal Lion
Divine Shield Costs (1) less for each Silver Hand Recruit you control.
Paladin Rare Minion 6 5 5
Crystal Merchant
If you have any unspent Mana at the end of your turn, draw a card.
Druid Epic Minion 2 1 4
Crystal Power
Choose One - Deal 2 damage to a minion; or Restore 5 Health.
Druid Common Spell 1
Crystal Stag
Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this.
Druid Epic Minion 5 4 4
Crystal Welder
Taunt Battlecry: If you're building a Starship, gain +2/+2.
Neutral Common Minion 2 2 3