Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Craftsman's Hammer Whenever your hero attacks, gain 3 Armor. |
Warrior | Common | Weapon | 4 | 3 | 3 | |
Cram Session Draw 1 card (improved by Spell Damage). |
Mage | Rare | Spell | 2 | |||
Crane Game Summon copies of two Demons in your deck. |
Warlock | Rare | Spell | 8 | |||
Crash of Thunder Deal 3 damage to all enemies. Costs (1) less for each Nature spell you've cast this turn. |
Shaman | Common | Spell | 6 | |||
Crazed Alchemist Battlecry: Swap the Attack and Health of a minion. |
Neutral | Rare | Minion | 2 | 2 | 2 | |
Crazed Chemist Combo: Give a friendly minion +4 Attack. |
Rogue | Common | Minion | 5 | 4 | 4 | |
Crazed Conductor Battlecry: Take Fatigue damage. Summon that many 3/3 Imps. |
Warlock | Epic | Minion | 4 | 3 | 4 | |
Crazed Netherwing Battlecry: If you're holding a Dragon, deal 3 damage to all other characters. |
Warlock | Rare | Minion | 5 | 5 | 5 | |
Crazed Worshipper Taunt Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is). |
Neutral | Epic | Minion | 4 | 3 | 6 | |
Crazed Wretch Has +2 Attack and Charge while damaged. |
Warrior | Common | Minion | 2 | 1 | 4 | |
Creation Protocol Discover a copy of a minion in your deck. Forge: Get another copy. |
Priest | Rare | Spell | 2 | |||
Creepy Painting After another minion dies, become a copy of it. |
Neutral | Common | Minion | 3 | 0 | 6 | |
Crescendo Take Fatigue damage. Deal that much damage to all enemies. |
Warlock | Rare | Spell | 3 | |||
Criminal Lineup Choose a friendly minion. Summon 3 copies of it. Overload: (2) |
Shaman | Common | Minion | 8 | 0 | 0 | |
Crimson Clergy Overheal: Draw a card. |
Priest | Rare | Minion | 1 | 1 | 3 | |
Crimson Commander Battlecry and Deathrattle: Give all Draenei in your hand +1/+1. |
Neutral | Common | Minion | 3 | 4 | 3 | |
Crimson Expanse Choose a damaged minion. Summon a copy of it that goes Dormant for one turn. |
Demon Hunter, Warrior | Common | Location | 4 | |||
Crimson Hothead Spellburst: Gain +1 Attack and Taunt. |
Neutral | Common | Minion | 4 | 3 | 6 | |
Crimson Sigil Runner Outcast: Draw a card. |
Demon Hunter | Common | Minion | 1 | 1 | 1 | |
Crooked Cook At the end of your turn, if you dealt 3 or more damage to the enemy hero, draw a card. |
Neutral | Rare | Minion | 2 | 1 | 4 | |
Crop Rotation Summon four 1/1 Undead with Rush that die at the end of turn. |
Death Knight | Rare | Spell | 3 | |||
Crossroads Gossiper After a friendly Secret is revealed, gain +2/+2. |
Neutral | Common | Minion | 3 | 4 | 3 | |
Crossroads Watch Post Can't attack. Whenever your opponent casts a spell, give your minions +1/+1. |
Neutral | Epic | Minion | 4 | 4 | 6 | |
Crowd Favorite Whenever you play a card with Battlecry, gain +1/+1. |
Neutral | Epic | Minion | 4 | 4 | 4 | |
Crowd Roaster Battlecry: If you're holding a Dragon, deal 7 damage to an enemy minion. |
Neutral | Epic | Minion | 7 | 7 | 4 | |
Crowd Surfer Deathrattle: Give ANY other minion +1/+1 and this Deathrattle. |
Neutral | Epic | Minion | 1 | 1 | 1 | |
Crow's Nest Lookout Battlecry: Deal 2 damage to the left and right-most enemy minions. |
Demon Hunter | Common | Minion | 3 | 2 | 2 | |
Crud Caretaker Battlecry: Summon a 3/5 Elemental with Taunt. |
Shaman | Common | Minion | 4 | 1 | 1 | |
Cruel Dinomancer Deathrattle: Summon a random minion you discarded this game. |
Warlock | Rare | Minion | 5 | 5 | 5 | |
Cruise Captain Lora Battlecry: Summon 2 random locations. |
Druid, Warrior | Legendary | Minion | 6 | 4 | 5 | |
Crusader Aura Whenever a friendly minion attacks, give it +2/+1. Lasts 3 turns. |
Paladin | Epic | Spell | 4 | |||
Crush Destroy a minion. If you have a damaged minion, this costs (4) less. |
Warrior | Epic | Spell | 7 | |||
Crushclaw Enforcer Battlecry: If you've cast a spell while holding this, draw a Naga. |
Neutral | Rare | Minion | 3 | 3 | 4 | |
Crushing Hand Deal 8 damage to a minion. Overload: (3) |
Shaman | Common | Spell | 2 | |||
Crushing Walls Destroy your opponent's left and right-most minions. |
Hunter | Epic | Spell | 7 | |||
Cryomancer Battlecry: Gain +2/+2 if an enemy is Frozen. |
Mage | Common | Minion | 5 | 5 | 5 | |
Cryopractor Battlecry: Give a minion +3/+3 and Freeze it. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Cryopreservation Freeze an enemy. Excavate a treasure. |
Mage | Common | Spell | 2 | |||
Cryostasis Give a minion +3/+3 and Freeze it. |
Shaman | Epic | Spell | 2 | |||
Crypt Keeper Taunt. Costs (1) less for each Armor you have. |
Druid | Common | Minion | 8 | 4 | 6 | |
Crypt Lord Taunt After you summon a minion, gain +1 Health. |
Druid | Common | Minion | 3 | 1 | 6 | |
Crystal Broker Manathirst (5): Summon a random 3-Cost minion. Manathirst (10): Summon a random 8-Cost minion instead. |
Neutral | Epic | Minion | 3 | 3 | 2 | |
Crystal Cluster Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt. |
Druid | Common | Spell | 6 | |||
Crystal Lion Divine Shield Costs (1) less for each Silver Hand Recruit you control. |
Paladin | Rare | Minion | 6 | 5 | 5 | |
Crystal Merchant If you have any unspent Mana at the end of your turn, draw a card. |
Druid | Epic | Minion | 2 | 1 | 4 | |
Crystal Power Choose One - Deal 2 damage to a minion; or Restore 5 Health. |
Druid | Common | Spell | 1 | |||
Crystal Stag Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this. |
Druid | Epic | Minion | 5 | 4 | 4 | |
Crystal Welder Taunt Battlecry: If you're building a Starship, gain +2/+2. |
Neutral | Common | Minion | 2 | 2 | 3 |