Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Colaque Colossal +1 Immune while you control Colaque's Shell. |
Druid | Legendary | Minion | 7 | 6 | 5 | |
Cold Case Summon two 2/2 Volatile Skeletons. Gain 4 Armor. |
Mage | Common | Spell | 4 | |||
Cold Feet Enemy minions cost (5) more next turn. |
Death Knight, Paladin | Rare | Spell | 2 | |||
Cold Storage Freeze a minion. Add a copy of it to your hand. |
Shaman | Rare | Spell | 1 | |||
Coldarra Drake You can use your Hero Power any number of times. |
Mage | Epic | Minion | 6 | 6 | 7 | |
Coldlight Seer Battlecry: Give your other Murlocs +2 Health. |
Neutral | Rare | Minion | 3 | 2 | 3 | |
Coldtooth Yeti Combo: Gain +3 Attack. |
Rogue | Common | Minion | 3 | 1 | 5 | |
Coldwraith Battlecry: If an enemy is Frozen, draw a card. |
Mage | Common | Minion | 3 | 3 | 4 | |
Colifero the Artist Battlecry: Draw a minion. Transform all other friendly minions into copies of it. |
Neutral | Legendary | Minion | 8 | 6 | 5 | |
Coliseum Manager Inspire: Return this minion to your hand. |
Neutral | Rare | Minion | 3 | 2 | 5 | |
Collateral Damage Deal 6 damage to three random enemy minions. Excess damage hits the enemy hero. |
Hunter | Rare | Spell | 8 | |||
Colossus of the Moon Divine Shield Reborn |
Neutral | Legendary | Minion | 10 | 10 | 10 | |
Combustion Deal 4 damage to a minion. Any excess damages both neighbors. |
Mage | Epic | Spell | 3 | |||
Command of Neptulon Summon two 5/4 Elementals with Rush. Overload: (1) |
Shaman | Rare | Spell | 5 | |||
Command the Elements Questline: Play 3 cards with Overload. Reward: Unlock your Overloaded Mana Crystals. |
Shaman | Legendary | Spell | 1 | |||
Commander Rhyssa Your Secrets trigger twice. |
Paladin | Legendary | Minion | 3 | 4 | 3 | |
Commander Sivara Battlecry: If you've cast three spells while holding this, add those spells back to your hand. |
Mage | Legendary | Minion | 4 | 3 | 5 | |
Commander Ulthok Battlecry: Your opponent's cards cost Health instead of Mana next turn. |
Warlock | Legendary | Minion | 5 | 7 | 7 | |
Commencement Summon a minion from your deck. Give it Taunt and Divine Shield. |
Paladin, Warrior | Rare | Spell | 7 | |||
Competitive Spirit Secret: When your turn starts, give your minions +1/+1. |
Paladin | Rare | Spell | 1 | |||
Composting Give your minions "Deathrattle: Draw a card." |
Druid | Epic | Spell | 2 | |||
Concert Promo-Drake Tradeable Finale: Destroy an enemy minion. |
Neutral | Common | Minion | 8 | 8 | 8 | |
Conch's Call Draw a Naga and a spell. |
Hunter | Common | Spell | 3 | |||
Concierge Your cards from another class cost (1) less. |
Neutral | Common | Minion | 4 | 3 | 4 | |
Concoctor Battlecry: Add a random Concoction to your hand. |
Rogue | Common | Minion | 1 | 1 | 2 | |
Condemn (Rank 1) Deal 1 damage to all enemy minions. (Upgrades when you have 5 mana.) |
Priest | Epic | Spell | 2 | |||
Conditioning (Rank 1) Give all minions in your hand +1/+1. (Upgrades at 5 mana.) |
Warrior | Rare | Spell | 2 | |||
Conductivity The next spell you cast this turn also targets adjacent minions. |
Shaman | Rare | Spell | 2 | |||
Confection Cyclone Battlecry: Add two 1/2 Sugar Elementals to your hand. |
Mage | Common | Minion | 2 | 3 | 2 | |
Confessor Paletress Battlecry and Inspire: Summon a random Legendary minion. |
Priest | Legendary | Minion | 7 | 5 | 4 | |
Confuse Swap the Attack and health of all minions. |
Priest | Epic | Spell | 2 | |||
Conjure Mana Biscuit Add a Biscuit to your hand that refreshes 2 Mana Crystals. |
Mage | Common | Spell | 2 | |||
Conjured Arrow Deal 2 damage to a minion. Manathirst (6): Draw that many cards. |
Hunter | Rare | Spell | 2 | |||
Conjured Mirage Taunt At the start of your turn, shuffle this minion into your deck. |
Neutral | Rare | Minion | 4 | 3 | 10 | |
Conjurer's Calling Twinspell. Destroy a minion. Summon 2 minions of the same Cost to replace it. |
Mage | Rare | Spell | 3 | |||
Conniving Conman Battlecry: Replay the last card you've played from a non-Rogue class. |
Mage, Paladin, Rogue | Rare | Minion | 4 | 4 | 4 | |
Conqueror's Banner Reveal a card from each player's deck three times. Draw any of yours that cost more. |
Warrior | Rare | Spell | 2 | |||
Consecration Deal 2 damage to all enemies. |
Paladin | Common | Spell | 3 | |||
Conservator Nymph Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt. |
Druid | Rare | Minion | 3 | 3 | 4 | |
Construct Quarter Destroy a friendly minion to summon a 4/5 Undead with Rush. |
Death Knight | Rare | Location | 3 | |||
Containment Unit Magnetic Deathrattle: Summon a random 8-Cost minion. |
Neutral | Common | Minion | 7 | 6 | 6 | |
Contaminated Lasher Battlecry: If you've cast 5 or more spells this game, refresh 4 Mana Crystals. |
Druid | Rare | Minion | 3 | 3 | 3 | |
Contraband Stash Replay 5 cards from other classes you've played this game. |
Rogue | Rare | Spell | 5 | |||
Contract Conjurer Costs (3) less for each Secret you control. |
Mage | Common | Minion | 6 | 6 | 6 | |
Convert Put a copy of an enemy minion into your hand. It costs (1). |
Priest | Rare | Spell | 3 | |||
Conviction (Rank 1) Give a random friendly minion +3 Attack. (Upgrades when you have 5 Mana.) |
Paladin | Epic | Spell | 1 | |||
Convincing Disguise Transform a friendly minion into one that costs (2) more. Infuse (4): Transform all friendly minions instead. |
Shaman | Rare | Spell | 1 | |||
Convincing Infiltrator Taunt Deathrattle: Destroy a random enemy minion. |
Priest | Rare | Minion | 5 | 2 | 6 |