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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Colaque
Colossal +1 Immune while you control Colaque's Shell.
Druid Legendary Minion 7 6 5
Cold Case
Summon two 2/2 Volatile Skeletons. Gain 4 Armor.
Mage Common Spell 4
Cold Feet
Enemy minions cost (5) more next turn.
Death Knight, Paladin Rare Spell 2
Cold Storage
Freeze a minion. Add a copy of it to your hand.
Shaman Rare Spell 1
Coldarra Drake
You can use your Hero Power any number of times.
Mage Epic Minion 6 6 7
Coldlight Seer
Battlecry: Give your other Murlocs +2 Health.
Neutral Rare Minion 3 2 3
Coldtooth Yeti
Combo: Gain +3 Attack.
Rogue Common Minion 3 1 5
Coldwraith
Battlecry: If an enemy is Frozen, draw a card.
Mage Common Minion 3 3 4
Colifero the Artist
Battlecry: Draw a minion. Transform all other friendly minions into copies of it.
Neutral Legendary Minion 8 6 5
Coliseum Manager
Inspire: Return this minion to your hand.
Neutral Rare Minion 3 2 5
Collateral Damage
Deal 6 damage to three random enemy minions. Excess damage hits the enemy hero.
Hunter Rare Spell 8
Colossus of the Moon
Divine Shield Reborn
Neutral Legendary Minion 10 10 10
Combustion
Deal 4 damage to a minion. Any excess damages both neighbors.
Mage Epic Spell 3
Command of Neptulon
Summon two 5/4 Elementals with Rush. Overload: (1)
Shaman Rare Spell 5
Command the Elements
Questline: Play 3 cards with Overload. Reward: Unlock your Overloaded Mana Crystals.
Shaman Legendary Spell 1
Commander Rhyssa
Your Secrets trigger twice.
Paladin Legendary Minion 3 4 3
Commander Sivara
Battlecry: If you've cast three spells while holding this, add those spells back to your hand.
Mage Legendary Minion 4 3 5
Commander Ulthok
Battlecry: Your opponent's cards cost Health instead of Mana next turn.
Warlock Legendary Minion 5 7 7
Commencement
Summon a minion from your deck. Give it Taunt and Divine Shield.
Paladin, Warrior Rare Spell 7
Competitive Spirit
Secret: When your turn starts, give your minions +1/+1.
Paladin Rare Spell 1
Composting
Give your minions "Deathrattle: Draw a card."
Druid Epic Spell 2
Concert Promo-Drake
Tradeable Finale: Destroy an enemy minion.
Neutral Common Minion 8 8 8
Conch's Call
Draw a Naga and a spell.
Hunter Common Spell 3
Concierge
Your cards from another class cost (1) less.
Neutral Common Minion 4 3 4
Concoctor
Battlecry: Add a random Concoction to your hand.
Rogue Common Minion 1 1 2
Condemn (Rank 1)
Deal 1 damage to all enemy minions. (Upgrades when you have 5 mana.)
Priest Epic Spell 2
Conditioning (Rank 1)
Give all minions in your hand +1/+1. (Upgrades at 5 mana.)
Warrior Rare Spell 2
Conductivity
The next spell you cast this turn also targets adjacent minions.
Shaman Rare Spell 2
Confection Cyclone
Battlecry: Add two 1/2 Sugar Elementals to your hand.
Mage Common Minion 2 3 2
Confessor Paletress
Battlecry and Inspire: Summon a random Legendary minion.
Priest Legendary Minion 7 5 4
Confuse
Swap the Attack and health of all minions.
Priest Epic Spell 2
Conjure Mana Biscuit
Add a Biscuit to your hand that refreshes 2 Mana Crystals.
Mage Common Spell 2
Conjured Arrow
Deal 2 damage to a minion. Manathirst (6): Draw that many cards.
Hunter Rare Spell 2
Conjured Mirage
Taunt At the start of your turn, shuffle this minion into your deck.
Neutral Rare Minion 4 3 10
Conjurer's Calling
Twinspell. Destroy a minion. Summon 2 minions of the same Cost to replace it.
Mage Rare Spell 3
Conniving Conman
Battlecry: Replay the last card you've played from a non-Rogue class.
Mage, Paladin, Rogue Rare Minion 4 4 4
Conqueror's Banner
Reveal a card from each player's deck three times. Draw any of yours that cost more.
Warrior Rare Spell 2
Consecration
Deal 2 damage to all enemies.
Paladin Common Spell 3
Conservator Nymph
Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt.
Druid Rare Minion 3 3 4
Construct Quarter
Destroy a friendly minion to summon a 4/5 Undead with Rush.
Death Knight Rare Location 3
Containment Unit
Magnetic Deathrattle: Summon a random 8-Cost minion.
Neutral Common Minion 7 6 6
Contaminated Lasher
Battlecry: If you've cast 5 or more spells this game, refresh 4 Mana Crystals.
Druid Rare Minion 3 3 3
Contraband Stash
Replay 5 cards from other classes you've played this game.
Rogue Rare Spell 5
Contract Conjurer
Costs (3) less for each Secret you control.
Mage Common Minion 6 6 6
Convert
Put a copy of an enemy minion into your hand. It costs (1).
Priest Rare Spell 3
Conviction (Rank 1)
Give a random friendly minion +3 Attack. (Upgrades when you have 5 Mana.)
Paladin Epic Spell 1
Convincing Disguise
Transform a friendly minion into one that costs (2) more. Infuse (4): Transform all friendly minions instead.
Shaman Rare Spell 1
Convincing Infiltrator
Taunt Deathrattle: Destroy a random enemy minion.
Priest Rare Minion 5 2 6