Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Cheaty Snobold After an enemy is Frozen, deal 3 damage to it. |
Shaman | Epic | Minion | 3 | 3 | 4 | |
Cheesemonger Whenever your opponent casts a spell, add a random spell with the same cost to your hand. |
Neutral | Epic | Minion | 4 | 3 | 6 | |
Chef Nomi Battlecry: If your deck is empty, summon six 6/6 Greasefire Elementals. |
Neutral | Legendary | Minion | 7 | 6 | 6 | |
Chemical Spill Summon the highest Cost minion from your hand, then deal 5 damage to it. |
Warrior | Epic | Spell | 5 | |||
Chenvaala After you cast three spells in a turn, summon a 5/5 Elemental. |
Mage | Legendary | Minion | 3 | 2 | 5 | |
Chia Drake Miniaturize Choose One - Gain Spell Damage +1; or Draw a spell. |
Druid | Rare | Minion | 4 | 2 | 4 | |
Chief Inspector Battlecry: Destroy all enemy Secrets. |
Neutral | Rare | Minion | 5 | 4 | 6 | |
Chill-o-matic Magnetic Freeze any character damaged by this minion. |
Mage | Common | Minion | 2 | 2 | 3 | |
Chill Vibes Restore 8 Health. Finale: Summon a 3/3 Elemental with Taunt. |
Shaman | Common | Spell | 3 | |||
Chillblade Champion Charge Lifesteal |
Paladin | Common | Minion | 4 | 3 | 2 | |
Chillfallen Baron Battlecry and Deathrattle: Draw a card. |
Death Knight | Common | Minion | 3 | 2 | 2 | |
Chillin' Vol'jin Hunter Tourist Battlecry: Choose 2 minions. Swap their stats. |
Priest | Legendary | Minion | 3 | 3 | 3 | |
Chillmaw Taunt, Deathrattle: If you're holding a Dragon, deal 3 damage to all minions. |
Neutral | Legendary | Minion | 7 | 6 | 6 | |
Chitinous Plating Gain 4 Armor. At the start of your next turn, gain 4 more. |
Druid | Rare | Spell | 2 | |||
Chittering Tunneler Battlecry: Discover a spell. Deal damage to your hero equal to its Cost. |
Warlock | Epic | Minion | 2 | 2 | 2 | |
Cho'Gall Battlecry: The next spell you cast this turn costs Health instead of Mana. |
Warlock | Legendary | Minion | 8 | 8 | 8 | |
Cho'gall, Twilight Chieftain Taunt, Lifesteal Start of Game: 25% chance to corrupt the game with a random anomaly. |
Neutral | Legendary | Minion | 6 | 6 | 7 | |
Chorus Riff Draw a minion. Give it +3/+3. Finale: Play your last Riff. |
Warrior | Rare | Spell | 3 | |||
Chromatic Egg Battlecry: Secretly Discover a Dragon to hatch into. Deathrattle: Hatch! |
Neutral | Epic | Minion | 5 | 0 | 3 | |
Chromie, Timehopper Battlecry: Visit a Historical Epoch. Shuffle the others into your deck. |
Mage | Legendary | Minion | 6 | 4 | 4 | |
Chronobreaker Deathrattle: If you're holding a Dragon, deal 3 damage to all enemy minions. |
Priest | Rare | Minion | 5 | 4 | 5 | |
Chum Bucket Give all Murlocs in your hand +1/+1. Repeat for each Murloc you control. |
Warlock | Epic | Spell | 2 | |||
Ci'Cigi Battlecry, Outcast, and Deathrattle: Get a random first-edition Demon Hunter card (in mint condition). |
Demon Hunter | Legendary | Minion | 4 | 4 | 4 | |
Cinderstorm Deal 5 damage randomly split among all enemies. |
Mage | Rare | Spell | 3 | |||
Circus Amalgam Taunt This has all minion types. |
Neutral | Common | Minion | 4 | 4 | 5 | |
Circus Medic Battlecry: Restore 4 Health. Corrupt: Deal 4 damage instead. |
Neutral | Common | Minion | 4 | 3 | 4 | |
City Architect Battlecry: Summon two 0/5 Castle walls with Taunt. |
Neutral | Common | Minion | 6 | 4 | 4 | |
City Tax Tradeable Lifesteal. Deal 1 damage to all enemy minions. |
Paladin | Common | Spell | 2 | |||
Clash of the Colossals Add a random Colossal minion to both players' hands. Yours costs (2) less. |
Warrior | Rare | Spell | 3 | |||
Class Action Lawyer Battlecry: If your deck has no Neutral cards, set a minion's stats to 1/1. |
Paladin | Rare | Minion | 2 | 2 | 3 | |
Claw Machine Rush. Deathrattle: Draw a minion and give it +3/+3. |
Neutral | Common | Minion | 6 | 6 | 3 | |
Clawfury Adept Battlecry: Give all other friendly characters +1 Attack this turn. |
Druid | Common | Minion | 2 | 2 | 3 | |
Clay Matriarch Miniaturize Taunt. Deathrattle: Summon a 4/4 Whelp with Elusive. |
Priest | Rare | Minion | 6 | 3 | 7 | |
Clean the Scene Destroy all minions with 3 or less Attack. Infuse (3): 6 or less. |
Priest | Rare | Spell | 5 | |||
Clear Conscience Give a friendly minion +2/+3 and "Only you can target this with spells and Hero Powers." |
Priest | Common | Spell | 3 | |||
Clear the Way Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush. |
Hunter | Rare | Spell | 1 | |||
Clearance Promoter Deathrattle: Reduce the Cost of two spells in your hand by (1). |
Neutral | Common | Minion | 3 | 3 | 2 | |
Cleric of An'she Battlecry: If you've restored Health this turn, Discover a spell from your deck. |
Priest | Common | Minion | 1 | 1 | 2 | |
Clever Disguise Add 2 random spells from another class to your hand. |
Rogue | Common | Spell | 2 | |||
Click-Clocker Divine Shield. Battlecry: Give a random Mech in your hand +1/+1. |
Neutral | Common | Minion | 1 | 1 | 1 | |
Cliff Dive Summon 2 minions from your deck and give them Rush. They go back at the end of your turn. |
Demon Hunter, Shaman | Epic | Spell | 6 | |||
Climactic Necrotic Explosion Lifesteal. Deal 6 damage. Summon 3 2/2 Souls. (Randomly improved by Corpses you've spent) |
Death Knight | Legendary | Spell | 10 | |||
Climbing Hook Doesn't lose Durability while you control a minion with 5 or more Attack. |
Demon Hunter, Shaman | Epic | Weapon | 6 | 5 | 2 | |
Cloak of Shadows Give your hero Stealth for 1 turn. |
Rogue | Epic | Spell | 4 | |||
Cloakscale Chemist Stealth Divine Shield |
Neutral | Common | Minion | 2 | 1 | 2 | |
Clockwork Automaton Double the damage and healing of your Hero Power. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Clockwork Giant Costs (1) less for each card in your opponent's hand. |
Neutral | Epic | Minion | 12 | 8 | 8 | |
Clockwork Gnome Deathrattle: Add a Spare Part card to your hand. |
Neutral | Common | Minion | 1 | 2 | 1 |