Expansions Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Carrion Studies Discover a Deathrattle minion. Your next one costs (1) less. |
Hunter | Common | Spell | 1 | |||
Carry-On Grub Battlecry: Get a 1-Cost Suitcase. Pack the top 2 cards of your deck into it. |
Neutral | Epic | Minion | 4 | 5 | 4 | |
Carving Chisel After your hero attacks, summon a random basic Totem. |
Shaman | Common | Weapon | 2 | 1 | 3 | |
Cascading Disaster Destroy a random enemy minion. Corrupt: Destroy 2. Corrupt Again: Destroy 3. |
Warlock | Epic | Spell | 4 | |||
Cash Cow Taunt Whenever this takes damage, get a Coin. |
Hunter, Priest, Shaman | Common | Minion | 5 | 3 | 7 | |
Castle Kennels Give a friendly minion +2 Attack. If it's a Beast, give it Rush. |
Hunter | Rare | Location | 2 | |||
Cataclysm Destroy all minions. Discard 2 cards. |
Warlock | Epic | Spell | 5 | |||
Catacomb Guard Lifesteal Battlecry: Deal damage equal to this minion's Attack to an enemy minion. |
Paladin | Rare | Minion | 3 | 1 | 4 | |
Catch of the Day Rush Battlecry: Summon a 2/1 Worm for your opponent. |
Hunter, Priest, Shaman | Common | Minion | 1 | 3 | 3 | |
Cathedral Gargoyle Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield. |
Paladin | Epic | Minion | 2 | 2 | 2 | |
Cathedral of Atonement Give a minion +2/+1 and draw a card. |
Priest | Rare | Location | 3 | |||
Catrina Muerte At the end of your turn, resurrect another friendly Undead minion. |
Priest | Legendary | Minion | 7 | 6 | 8 | |
Cattle Rustler Battlecry: Draw a Beast. It costs (3) less. |
Neutral | Epic | Minion | 5 | 3 | 4 | |
Cauldron Elemental Your other Elementals have +2 Attack. |
Neutral | Common | Minion | 8 | 7 | 7 | |
Cavalry Horn Deathrattle: Summon the lowest Cost minions from your hand. |
Paladin | Common | Weapon | 5 | 3 | 2 | |
Cave Hydra Also damages the minions next to whomever this attacks. |
Hunter | Common | Minion | 3 | 2 | 4 | |
Cavern Shinyfinder Battlecry: Draw a weapon from your deck. |
Rogue | Common | Minion | 2 | 3 | 1 | |
Celestial Alignment Set your Mana Crystals to 0. Set the Cost of cards in your hand and deck to (1). |
Druid | Epic | Spell | 8 | |||
Celestial Dreamer Battlecry: If a friendly minion has 5 or more Attack, gain +2/+2. |
Druid | Rare | Minion | 3 | 3 | 3 | |
Celestial Emissary Battlecry: Your next spell this turn has Spell Damage +2. |
Mage | Rare | Minion | 2 | 2 | 1 | |
Celestial Ink Set After you spend 5 Mana on spells, reduce the cost of a spell in your hand by (5). Lose 1 Durability. |
Mage | Rare | Weapon | 2 | 0 | 2 | |
Celestial Projectionist Battlecry: Choose a friendly minion. Add a temporary copy of it to your hand. |
Neutral | Rare | Minion | 3 | 3 | 3 | |
Celestial Shot Deal 3 damage. Your next spell has Spell Damage +2. |
Hunter | Common | Spell | 3 | |||
Cenarion Hold Your next Choose One card this turn has both effects combined. |
Druid | Epic | Location | 1 | |||
Cenarion Ward Gain 8 Armor. Summon a random 8-Cost minion. |
Druid | Epic | Spell | 8 | |||
Cenarius Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt. |
Druid | Legendary | Minion | 8 | 5 | 8 | |
Cera'thine Fleetrunner |
Rogue | Legendary | Minion | 5 | 5 | 5 | |
Ceremonial Maul Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost. |
Paladin, Warrior | Epic | Weapon | 3 | 2 | 2 | |
Chain Lightning (Rank 1) Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 mana.) |
Shaman | Epic | Spell | 2 | |||
Chained Guardian Rush, Reborn Costs (1) less for each Plague shuffled into the enemy deck this game. |
Death Knight | Epic | Minion | 11 | 8 | 5 | |
Chalk Artist Battlecry: Draw a minion. Transform it into a random Legendary one (keeping its original stats and Cost). |
Priest | Epic | Minion | 4 | 4 | 3 | |
Chamber of Viscidus Look at 3 cards in your hand and choose one to discard. Draw two cards. |
Warlock | Rare | Location | 3 | |||
Chameleos Each turn this is in your hand, transform it into a card your opponent is holding. |
Priest | Legendary | Minion | 1 | 1 | 1 | |
Champion of Storms After you cast a Nature spell, summon a 4/2 Elemental. Forge: With Rush. |
Shaman | Epic | Minion | 4 | 3 | 5 | |
Chaos Creation Deal 5 damage. Summon a random 5-Cost minion. Destroy the bottom 5 cards of your deck. |
Mage, Warlock | Common | Spell | 6 | |||
Chaos Leech Lifesteal. Deal 3 damage to a minion. Outcast: Deal 5 instead. |
Demon Hunter | Rare | Spell | 3 | |||
Chaos Strike Give your hero +2 Attack this turn. Draw a card. |
Demon Hunter | Common | Spell | 2 | |||
Chaotic Consumption Destroy a friendly minion to destroy an enemy minion. |
Warlock | Epic | Spell | 1 | |||
Chaotic Tendril Battlecry: Cast a random 1-Cost spell. Improve your future Chaotic Tendrils. |
Neutral | Common | Minion | 1 | 1 | 1 | |
Char Deal 7 damage to a minion. Give a minion in your hand stats equal to the excess damage. |
Hunter, Warrior | Rare | Spell | 4 | |||
Charged Call Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!) |
Shaman | Rare | Spell | 3 | |||
Charged Devilsaur Charge Battlecry: Can't attack heroes this turn. |
Neutral | Epic | Minion | 7 | 7 | 7 | |
Charged Hammer Deathrattle: Your Hero Power becomes 'Deal 2 damage.' |
Shaman | Epic | Weapon | 3 | 2 | 3 | |
Chatty Bartender At the end of your turn, if you control a Secret, deal 2 damage to all enemies. |
Mage | Common | Minion | 4 | 4 | 4 | |
Chatty Macaw Battlecry: Repeat the last spell you cast at an enemy (at a random enemy). |
Hunter, Priest, Shaman | Epic | Minion | 3 | 3 | 3 | |
Cheap Shot Echo Deal 2 damage to a minion. |
Rogue | Common | Spell | 2 | |||
Cheat Death Secret: When a friendly minion dies, return it to your hand. It costs (2) less. |
Rogue | Common | Spell | 2 | |||
Cheaty Anklebiter Lifesteal Battlecry: Deal 2 damage. |
Neutral | Common | Minion | 2 | 2 | 1 |