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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Carrion Studies
DiscoverDeathrattle minion. Your next one costs (1) less.
Hunter Common Spell 1
Carry-On Grub
Battlecry: Get a 1-Cost Suitcase. Pack the top 2 cards of your deck into it.
Neutral Epic Minion 4 5 4
Carving Chisel
After your hero attacks, summon a random basic Totem.
Shaman Common Weapon 2 1 3
Cascading Disaster
Destroy a random enemy minion. Corrupt: Destroy 2. Corrupt Again: Destroy 3.
Warlock Epic Spell 4
Cash Cow
Taunt Whenever this takes damage, get a Coin.
Hunter, Priest, Shaman Common Minion 5 3 7
Castle Kennels
Give a friendly minion +2 Attack. If it's a Beast, give it Rush.
Hunter Rare Location 2
Cataclysm
Destroy all minions. Discard 2 cards.
Warlock Epic Spell 5
Catacomb Guard
Lifesteal Battlecry: Deal damage equal to this minion's Attack to an enemy minion.
Paladin Rare Minion 3 1 4
Catch of the Day
Rush Battlecry: Summon a 2/1 Worm for your opponent.
Hunter, Priest, Shaman Common Minion 1 3 3
Cathedral Gargoyle
Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield.
Paladin Epic Minion 2 2 2
Cathedral of Atonement
Give a minion +2/+1 and draw a card.
Priest Rare Location 3
Catrina Muerte
At the end of your turn, resurrect another friendly Undead minion.
Priest Legendary Minion 7 6 8
Cattle Rustler
Battlecry: Draw a Beast. It costs (3) less.
Neutral Epic Minion 5 3 4
Cauldron Elemental
Your other Elementals have +2 Attack.
Neutral Common Minion 8 7 7
Cavalry Horn
Deathrattle: Summon the lowest Cost minions from your hand.
Paladin Common Weapon 5 3 2
Cave Hydra
Also damages the minions next to whomever this attacks.
Hunter Common Minion 3 2 4
Cavern Shinyfinder
Battlecry: Draw a weapon from your deck.
Rogue Common Minion 2 3 1
Celestial Alignment
Set your Mana Crystals to 0. Set the Cost of cards in your hand and deck to (1).
Druid Epic Spell 8
Celestial Dreamer
Battlecry: If a friendly minion has 5 or more Attack, gain +2/+2.
Druid Rare Minion 3 3 3
Celestial Emissary
Battlecry: Your next spell this turn has Spell Damage +2.
Mage Rare Minion 2 2 1
Celestial Ink Set
After you spend 5 Mana on spells, reduce the cost of a spell in your hand by (5). Lose 1 Durability.
Mage Rare Weapon 2 0 2
Celestial Projectionist
Battlecry: Choose a friendly minion. Add a temporary copy of it to your hand.
Neutral Rare Minion 3 3 3
Celestial Shot
Deal 3 damage. Your next spell has Spell Damage +2.
Hunter Common Spell 3
Cenarion Hold
Your next Choose One card this turn has both effects combined.
Druid Epic Location 1
Cenarion Ward
Gain 8 Armor. Summon a random 8-Cost minion.
Druid Epic Spell 8
Cenarius
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Druid Legendary Minion 8 5 8
Cera'thine Fleetrunner
Rogue Legendary Minion 5 5 5
Ceremonial Maul
Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost.
Paladin, Warrior Epic Weapon 3 2 2
Chain Lightning (Rank 1)
Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 mana.)
Shaman Epic Spell 2
Chained Guardian
Rush, Reborn Costs (1) less for each Plague shuffled into the enemy deck this game.
Death Knight Epic Minion 11 8 5
Chalk Artist
Battlecry: Draw a minion. Transform it into a random Legendary one (keeping its original stats and Cost).
Priest Epic Minion 4 4 3
Chamber of Viscidus
Look at 3 cards in your hand and choose one to discard. Draw two cards.
Warlock Rare Location 3
Chameleos
Each turn this is in your hand, transform it into a card your opponent is holding.
Priest Legendary Minion 1 1 1
Champion of Storms
After you cast a Nature spell, summon a 4/2 Elemental. Forge: With Rush.
Shaman Epic Minion 4 3 5
Chaos Creation
Deal 5 damage. Summon a random 5-Cost minion. Destroy the bottom 5 cards of your deck.
Mage, Warlock Common Spell 6
Chaos Leech
Lifesteal. Deal 3 damage to a minion. Outcast: Deal 5 instead.
Demon Hunter Rare Spell 3
Chaos Strike
Give your hero +2 Attack this turn. Draw a card.
Demon Hunter Common Spell 2
Chaotic Consumption
Destroy a friendly minion to destroy an enemy minion.
Warlock Epic Spell 1
Chaotic Tendril
Battlecry: Cast a random 1-Cost spell. Improve your future Chaotic Tendrils.
Neutral Common Minion 1 1 1
Char
Deal 7 damage to a minion. Give a minion in your hand stats equal to the excess damage.
Hunter, Warrior Rare Spell 4
Charged Call
Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!)
Shaman Rare Spell 3
Charged Devilsaur
Charge Battlecry: Can't attack heroes this turn.
Neutral Epic Minion 7 7 7
Charged Hammer
Deathrattle: Your Hero Power becomes 'Deal 2 damage.'
Shaman Epic Weapon 3 2 3
Chatty Bartender
At the end of your turn, if you control a Secret, deal 2 damage to all enemies.
Mage Common Minion 4 4 4
Chatty Macaw
Battlecry: Repeat the last spell you cast at an enemy (at a random enemy).
Hunter, Priest, Shaman Epic Minion 3 3 3
Cheap Shot
Echo Deal 2 damage to a minion.
Rogue Common Spell 2
Cheat Death
Secret: When a friendly minion dies, return it to your hand. It costs (2) less.
Rogue Common Spell 2
Cheaty Anklebiter
Lifesteal Battlecry: Deal 2 damage.
Neutral Common Minion 2 2 1