Madness at the Darkmoon Faire Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Acrobatics Draw 2 cards. If you play both this turn, draw 2 more. |
Demon Hunter | Common | Spell | 3 | |||
Auspicious Spirits Summon a random 4-Cost minion. Corrupt: Summon a 7-Cost minion instead. |
Priest | Rare | Spell | 4 | |||
Balloon Merchant Battlecry: Give your Silver Hand Recruits +1 Attack and Divine Shield. |
Paladin | Rare | Minion | 4 | 3 | 5 | |
Banana Vendor Battlecry: Add 2 Bananas to each player's hand. |
Neutral | Common | Minion | 3 | 2 | 4 | |
Bladed Lady Rush Costs (1) if your hero has 6 or more attack. |
Demon Hunter | Rare | Minion | 6 | 6 | 6 | |
Blood of G'huun Taunt At the end of your turn, summon a 5/5 copy of a minion in your deck. |
Priest | Epic | Minion | 9 | 8 | 8 | |
Bumper Car Rush Deathrattle: Add two 1/1 Riders with Rush to your hand. |
Warrior | Rare | Minion | 2 | 1 | 3 | |
Cagematch Custodian Battlecry: Draw a weapon. |
Shaman | Common | Minion | 2 | 2 | 2 | |
Carnival Barker Whenever you summon a 1-Health minion, give it +1/+2. |
Paladin | Rare | Minion | 3 | 3 | 2 | |
Carnival Clown Taunt Battlecry: Summon 2 copies of this. Corrupt: Fill your board with copies. |
Neutral | Epic | Minion | 9 | 4 | 4 | |
Carousel Gryphon Divine Shield Corrupt: Gain +3/+3 and Taunt. |
Paladin | Common | Minion | 5 | 5 | 5 | |
Cascading Disaster Destroy a random enemy minion. Corrupt: Destroy 2. Corrupt Again: Destroy 3. |
Warlock | Epic | Spell | 4 | |||
Cenarion Ward Gain 8 Armor. Summon a random 8-Cost minion. |
Druid | Epic | Spell | 8 | |||
Circus Amalgam Taunt This has all minion types. |
Neutral | Common | Minion | 4 | 4 | 5 | |
Circus Medic Battlecry: Restore 4 Health. Corrupt: Deal 4 damage instead. |
Neutral | Common | Minion | 4 | 3 | 4 | |
Claw Machine Rush. Deathrattle: Draw a minion and give it +3/+3. |
Neutral | Common | Minion | 6 | 6 | 3 | |
Cloak of Shadows Give your hero Stealth for 1 turn. |
Rogue | Epic | Spell | 4 | |||
Confection Cyclone Battlecry: Add two 1/2 Sugar Elementals to your hand. |
Mage | Common | Minion | 2 | 3 | 2 | |
Costumed Entertainer Battlecry: Give a random minion in your hand +2/+2. |
Neutral | Common | Minion | 2 | 1 | 2 | |
C'thun, the Shattered Start of Game: Break into pieces. Battlecry: Deal 30 damage randomly split among all enemies. |
Neutral | Legendary | Minion | 10 | 6 | 6 | |
Dancing Cobra Corrupt: Gain Poisonous. |
Hunter | Common | Minion | 2 | 1 | 5 | |
Darkmoon Dirigible Divine Shield Corrupt: Gain Rush. |
Neutral | Common | Minion | 3 | 3 | 2 | |
Darkmoon Rabbit Rush, Poisonous Also damages the minions next to whomever this attacks. |
Neutral | Epic | Minion | 10 | 1 | 1 | |
Darkmoon Statue Your other minions have +1 Attack. Corrupt: This gains +4 Attack. |
Neutral | Common | Minion | 3 | 0 | 5 | |
Darkmoon Tonk Deathrattle: Fire four missiles at random enemies that deal 2 damage each. |
Hunter | Rare | Minion | 7 | 8 | 5 | |
Day at the Faire Summon 3 Silver Hand Recruits. Corrupt: Summon 5. |
Paladin | Common | Spell | 3 | |||
Deathmatch Pavilion Summon a 3/2 Duelist. If your hero attacked this turn, summon another. |
Shaman | Epic | Spell | 2 | |||
Deck of Chaos Swap the Cost and Attack of all minions in your deck. |
Warlock | Legendary | Spell | 5 | |||
Deck of Lunacy Transform spells in your deck into ones that cost (3) more. (They keep their original Cost.) |
Mage | Legendary | Spell | 2 | |||
Derailed Coaster Battlecry: Summon a 1/1 Rider with Rush for each minion in your hand. |
Neutral | Rare | Minion | 5 | 3 | 2 | |
Don't Feed the Animals Give all Beasts in your hand +1/+1. Corrupt: Give them +2/+2 instead. |
Hunter | Epic | Spell | 2 | |||
Dreadlord's Bite Outcast: Deal 1 damage to all enemies. |
Demon Hunter | Common | Weapon | 3 | 3 | 2 | |
Dunk Tank Deal 4 damage. Corrupt: Then deal 2 damage to all enemy minions. |
Shaman | Rare | Spell | 4 | |||
E.T.C., God of Metal After a friendly Rush minion attacks, deal 2 damage to the enemy hero. |
Warrior | Legendary | Minion | 2 | 1 | 4 | |
Faire Arborist Choose One - Draw a card; or Summon a 2/2 Treant. Corrupt: Do both. |
Druid | Common | Minion | 3 | 2 | 2 | |
Fairground Fool Taunt Corrupt: Gain +4 Health. |
Priest | Common | Minion | 3 | 4 | 3 | |
Fantastic Firebird Windfury |
Neutral | Common | Minion | 4 | 3 | 5 | |
Feat of Strength Give a random Taunt minion in your hand +5/+5. |
Warrior | Rare | Spell | 3 | |||
Felscream Blast Lifesteal. Deal 1 damage to a minion and its neighbors. |
Demon Hunter | Common | Spell | 1 | |||
Felsteel Executioner Corrupt: Become a weapon. |
Demon Hunter | Epic | Minion | 3 | 4 | 3 | |
Fire Breather Battlecry: Deal 2 damage to all minions except Demons. |
Warlock | Rare | Minion | 4 | 4 | 3 | |
Firework Elemental Battlecry: Deal 3 damage to a minion. Corrupt: Deal 12 instead. |
Mage | Common | Minion | 5 | 3 | 5 | |
Fizzy Elemental Rush Taunt |
Druid | Rare | Minion | 9 | 10 | 10 | |
Fleethoof Pearltusk Rush Corrupt: Gain +4/+4. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Fortune Teller Taunt Battlecry: Gain +1/+1 for each spell in your hand. |
Priest | Common | Minion | 5 | 3 | 3 | |
Foxy Fraud Battlecry: Your next Combo card this turn costs (2) less. |
Rogue | Common | Minion | 2 | 3 | 2 | |
Free Admission Draw 2 minions. If they're both Demons, reduce their Costs by (2). |
Warlock | Rare | Spell | 3 | |||
Game Master The first Secret you play each turn costs (1). |
Mage | Common | Minion | 2 | 2 | 3 |