Here are all 135 Journey to Un’Goro card spoilers! The upcoming expansion will feature two new Mechanics: Quest and Adapt. There will also be the addition of the Elemental Tribe/Race to new and old cards!

For more information on the Expansion check out our Journey to Un’Goro Hearthstone Expansion Guide & Information.

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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Sunkeeper Tarim
Taunt Battlecry: Set all other minions' Attack and Health to 3.
Paladin Legendary Minion 6 3 7
Swamp King Dred
After your opponent plays a minion, attack it.
Hunter Legendary Minion 6 9 9
Tar Lord
Taunt Has +4 Attack during your opponent's turn.
Warrior Common Minion 6 1 11
Tar Lurker
Taunt Has +3 Attack during your opponent's turn.
Warlock Common Minion 5 1 7
Terrorscale Stalker
Battlecry: Trigger a friendly minion's Deathrattle.
Hunter Rare Minion 2 2 3
The Caverns Below
Quest: Play four minions with the same name. Reward: Crystal Core.
Rogue Legendary Spell 1
The Last Kaleidosaur

Quest: Cast 5 spells on your minions.

Reward: Galvadon.
Paladin Legendary Spell 1
The Marsh Queen
Quest: Play seven 1-Cost minions. Reward: Queen Carnassa.
Hunter Legendary Spell 1
The Voraxx
After you cast a spell on this minion, summon a 1/1 Plant and cast another copy on it.
Neutral Legendary Minion 3 3 4
Thunder Lizard
Battlecry: If you played an Elemental Last turn, Adapt.
Neutral Common Minion 3 3 3
Tidal Surge
Lifesteal Deal 5 damage to a minion.
Shaman Common Spell 3
Tol'vir Stoneshaper
Battlecry: If you played an Elemental last turn, gain Taunt and Divine Shield.
Neutral Rare Minion 4 3 6
Tol'vir Warden
Battlecry: Draw two 1-Cost minions from your deck.
Hunter Rare Minion 4 3 4
Tortollan Forager
Battlecry: Add a random minion with 5 or more Attack to your hand.
Druid Common Minion 2 2 2
Tortollan Primalist
Battlecry: Discover a spell and cast it with random targets.
Neutral Epic Minion 8 5 5
Tortollan Shellraiser
Taunt Deathrattle: Give a random friendly minion +1/+1.
Priest Common Minion 3 2 5
Tyrantus
Taunt Can't be targeted by spells or Hero Powers.
Druid Legendary Minion 10 14 14
Ultrasaur
Neutral Common Minion 10 7 14
Unite the Murlocs
Quest: Summon 8 Murlocs. Reward: Megafin.
Shaman Legendary Spell 1
Verdant Longneck
Battlecry: Adapt.
Druid Common Minion 5 5 5
Vicious Fledgling
After this minion attacks a hero, Adapt.
Neutral Rare Minion 3 3 3
Vilespine Slayer
Combo: Destroy a minion.
Rogue Epic Minion 5 3 4
Vinecleaver
After your hero attacks, summon two 1/1 Silver Hand Recruits.
Paladin Rare Weapon 6 4 3
Volatile Elemental
Deathrattle: Deal 3 damage to a random enemy minion.
Neutral Common Minion 2 3 1
Volcano
Deal 15 damage randomly split among all minions. Overload: (1)
Shaman Rare Spell 5
Volcanosaur
Battlecry: Adapt, then Adapt.
Neutral Rare Minion 6 5 6