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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Mosh Pit
Spend 3 Corpses to give a friendly minion Reborn.
Death Knight Common Location 2
Obsessive Fan
Battlecry: Choose a minion. It has Stealth while this is alive.
Neutral Common Minion 4 2 6
Opera Soloist
Battlecry: If you control no other minions, deal 3 damage to all enemy minions.
Warlock Common Minion 5 4 6
Outfit Tailor
Battlecry: Give a friendly minion Attack and Health equal to this minion's.
Neutral Common Minion 3 2 2
Pack the House
Summon a random 6, 5, 4, and 3-Cost minion. Overload: (2)
Shaman Common Spell 7
Paparazzi
Battlecry: Discover Legendary minion.
Neutral Common Minion 3 3 4
Party Animal
Battlecry: Give +1/+1 to a minion of each type in your hand.
Neutral Common Minion 2 2 3
Peaceful Piper
Choose One - Draw a Beast; or Discover one.
Druid Common Minion 1 1 1
Photographer Fizzle
Battlecry: Take a Snapshot of your current hand and shuffle it into your deck.
Neutral Legendary Minion 3 3 3
Power Chord: Synchronize
Choose a minion. Add a copy of it to your hand. Finale: Give both +1/+2.
Priest Common Spell 2
Power Slider
Rush Battlecry: Gain +1/+1 for each minion type you've played this game.
Warrior Rare Minion 3 2 3
Pozzik, Audio Engineer
Battlecry: Add two 3/3 Bots to your opponent's hand. Deathrattle: Summon them for yourself.
Neutral Legendary Minion 4 4 4
Pyrotechnician
After you cast a spell, add a random Fire spell to your hand.
Neutral Common Minion 4 2 5
Razorfen Rockstar
After you gain Armor, gain 2 more.
Warrior Common Minion 1 1 3
Record Scratcher
Deathrattle: Refresh 1 Mana Crystal. (Play Combo cards while equipped to improve!)
Rogue Epic Weapon 3 3 2
Rewind
Discover a copy of another spell you've cast this game.
Mage Rare Spell 2
Rhyme Spinner
Rush Combo: Gain +1/+1 for each other Combo card you've played this game.
Rogue Rare Minion 3 1 3
Rhythm and Roots
Choose One (Secretly) - Summon three 5/5 Ancients in 2 turns; or 8/8 Giants in 4 turns.
Druid Legendary Spell 4
Rin, Orchestrator of Doom
Taunt, Deathrattle: Both players draw 2 cards, discard 2 cards, and destroy the top 2 cards of their deck.
Warlock Legendary Minion 5 3 6
Roaring Applause
Draw a card. Repeat for each minion type you control.
Warrior Epic Spell 2
Rock Master Voone
Battlecry: Copy a minion of each minion type in your hand.
Warrior Legendary Minion 3 4 3
Rolling Stone
Rush Battlecry: If the last card you played costs (1), gain +1/+1.
Neutral Common Minion 2 2 2
Rowdy Fan
Battlecry: Choose a minion. It has +3 Attack while this is alive.
Neutral Common Minion 3 1 5
Rush the Stage
Draw two Rush minions. They costs (1) less.
Demon Hunter Rare Spell 3
Saxophone Soloist
Battlecry: If you control no other minions, add a Saxophone Soloist to your hand.
Shaman Epic Minion 1 1 2
Screaming Banshee
Lifesteal After your hero gain Health, summon a Soul with that much Attack and Health.
Death Knight Epic Minion 5 3 6
SECURITY!!
Summon two 1/1 Illidari with Rush. Outcast: Summon one more.
Demon Hunter Common Spell 2
Shadow Chord: Distort
Give a minion -5/-5. If it has 0 Attack, destroy it.
Priest Rare Spell 3
Snakebite
Rush Battlecry: Gain +1/+1 for each minion that died this turn.
Demon Hunter Rare Minion 2 1 1
Spotlight
Tradeable Convert a friendly Divine Shield into a 5/5 Elemental.
Paladin Epic Spell 2
Spread the Word
Draw 2 cards. Costs (1) less for each Attack your hero has.
Druid Common Spell 4
Starlight Groove
Give your hero Divine Shield. For the rest of the game, playing a Holy spell refreshes it.
Paladin Legendary Spell 3
Static Waveform
At the start of EACH turn, lose 1 Attack or Health (chosen randomly).
Neutral Rare Minion 3 5 6
Stereo Totem
At the end of your turn, give a random minion in your hand +2/+2.
Neutral Common Minion 2 0 3
Stranglethorn Heart
Tradeable Resturrect all friendly Beasts that cost (5) or more.
Hunter Legendary Spell 8
Summer Flowerchild
Battlecry: Draw two cards that cost (6) or more. Finale: They cost (1) less.
Druid Rare Minion 5 4 5
Symphony of Sins
Discover and play a Movement. Shuffle the other 6 into your deck.
Warlock Legendary Spell 5
Synthesize
Add a random 1, 2, and 3-Cost Elemental to your hand.
Mage Common Spell 1
Taste of Chaos
Deal 2 damage to a minion. Finale: Discover a Fel spell.
Demon Hunter Common Spell 1
The One-Amalgam Band
Battlecry: Gain a random bonus effect for each minion type you've played this game.
Neutral Legendary Minion 7 6 6
Thornmantle Musician
Finale: The next Beast you summon gets +1/+1.
Hunter Common Minion 1 1 3
Timber Tambourine
Deathrattle: Summon 1 5/5 Ancient. (Play cards that cost (5) or more while equipped to improve!)
Druid Epic Weapon 4 2 3
Tony, King of Piracy
Battlecry: Replace your deck with a copy of your opponent's. Finale: Draw a card.
Neutral Legendary Minion 7 4 6
Unpopular Has-Been
Deathrattle: Summon a random 5-Cost minion from the past.
Neutral Epic Minion 6 5 5
Verse Riff
Give your hero +2 Attack this turn. Gain 2 Armor. Finale: Play your last Riff.
Warrior Common Spell 1
Void Virtuoso
During your turn, your hero is Immune.
Warlock Common Minion 1 1 3
Volume Up
Draw 3 spells. Finale: Discover a copy of one.
Mage Epic Spell 4
Worgen Roadie
Battlecry: Summon a 0/3 Instrument Case for your opponent. (Break it for a random weapon!)
Neutral Rare Minion 3 3 4