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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Redemption
Secret: When one of your minions dies, return it to life with 1 Health.
Paladin Common Spell 1
Regenerate
Restore 3 Health.
Priest Common Spell 0
Renew
Restore 3 Health. Discover a spell.
Priest Common Spell 1
Renounce Darkness
Replace your Hero Power and Warlock cards with another class's. The cards cost (1) less.
Warlock Epic Spell 2
Repentance
Secret: When your opponent plays a minion, reduce its Health to 1.
Paladin Common Spell 1
Resistance Aura
Your opponent's spells cost (1) more. Lasts 3 turns.
Paladin Common Spell 2
Resurrect
Summon a random friendly minion that died this game.
Priest Rare Spell 2
Righteous Defense
Set a minion's Attack and Health to 1. Give the stats it lost to a minion in your hand.
Paladin Rare Spell 3
Righteousness
Give your minions Divine Shield.
Paladin Rare Spell 5
Sacred Trial
Secret: When your opponent has at least 3 minions and plays another, destroy it.
Paladin Common Spell 1
Seal of Blood
Give a minion +3/+3 and Divine Shield. Deal 3 damage to your hero.
Paladin Common Spell 3
Seal of Champions
Give a minion +3 Attack and Divine Shield.
Paladin Common Spell 3
Seal of Light
Restore 4 Health to your hero and gain+2 Attack this turn.
Paladin Common Spell 2
Serenity
Give all enemy minions -2 Attack. Destroy any with 0 Attack.
Priest Common Spell 4
Shard of the Naaru
Tradeable Silence all enemy minions.
Priest Common Spell 1
Shield of Honor
Give a damaged minion +3 Attack and Divine Shield.
Paladin, Warrior Common Spell 1
Silvermoon Brochure
Give a minion Immune this turn and +2/+2. (Flips each turn.)
Demon Hunter, Priest Rare Spell 2
Silvermoon Portal
Give a minion +2/+2. Summon a random 2-Cost minion.
Paladin Common Spell 3
Spotlight
Tradeable Convert a friendly Divine Shield into a 5/5 Elemental.
Paladin Epic Spell 2
Starlight Groove
Give your hero Divine Shield. For the rest of the game, playing a Holy spell refreshes it.
Paladin Legendary Spell 3
The Garden's Grace
Give a minion +4/+4 and Divine Shield. Costs (1) less for each Mana you've spent on Holy spells this game.
Paladin Epic Spell 10
The Light! It Burns!
Deal damage to a minion equal to its Attack.
Priest Common Spell 1
The Sunwell
Fill your hand with random spells. Costs (1) less for each other card in your hand.
Neutral Legendary Spell 9
Timeless Blessing
Give four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1.
Paladin Rare Spell 4
Tyr's Tears
Resurrect 3 different minions from your class. Set their stats to 2/2. Forge: Resurrect another.
Paladin Rare Spell 5
Unidentified Elixir
Give a minion +2/+2. Gains a bonus effect in your hand.
Priest Common Spell 3
Velen's Chosen
Give a minion +2/+4 and Spell Damage +1.
Priest Common Spell 3
Vitality Surge
Draw a minion. Restore Health to your hero equal to its Cost.
Paladin Common Spell 2