Arcane Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Ancient Mysteries Draw a Secret from your deck. It costs (0). |
Mage | Common | Spell | 2 | |||
Arcane Blast Deal 2 damage to a minion. This spell gets double bonus from Spell Damage. |
Mage | Epic | Spell | 1 | |||
Arcane Bolt Deal 2 damage. Manathirst (8): Deal 3 damage instead. |
Mage | Common | Spell | 1 | |||
Arcane Breath Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell. |
Mage | Rare | Spell | 1 | |||
Arcane Brilliance Add a copy of a 7, 8, 9, and 10-Cost spell in your deck to your hand. |
Mage | Rare | Spell | 4 | |||
Arcane Defenders Summon two 5/6 Golems with Taunt and "Can't be targeted by spells or Hero Powers." |
Mage | Rare | Spell | 8 | |||
Arcane Explosion Deal 1 damage to all enemy minions. |
Mage | Free | Spell | 2 | |||
Arcane Intellect Draw 2 cards. |
Mage | Common | Spell | 3 | |||
Arcane Missiles Deal 3 damage randomly split among enemy characters. |
Mage | Free | Spell | 1 | |||
Arcane Overflow Deal 8 damage to an enemy minion. Summon a Remnant with stats equal to the excess damage. |
Mage | Rare | Spell | 5 | |||
Arcane Quiver Discover a spell from your deck. If it's Arcane, give it Spell Damage +1. |
Hunter | Epic | Spell | 2 | |||
Arcane Shot Deal 2 damage. |
Hunter | Rare | Spell | 1 | |||
Arkonite Revelation Draw a card. If it's a spell, it costs (1) less. |
Druid | Common | Spell | 1 | |||
Astral Communion Gain 10 Mana Crystals. Discard your hand. |
Druid | Epic | Spell | 4 | |||
Astral Phaser Choose One - Deal 2 damage to two random enemy minions; or Make one Dormant for 2 turns. |
Druid | Rare | Spell | 2 | |||
Astral Rift Add 2 random minions to your hand. |
Mage | Rare | Spell | 2 | |||
Bottomless Toy Chest Discover a card from your deck. If you have Spell Damage, copy it. |
Druid | Common | Minion | 2 | 0 | 0 | |
Cabalist's Tome Get 3 random Mage spells. |
Mage | Epic | Spell | 4 | |||
Celestial Alignment Set your Mana Crystals to 0. Set the Cost of cards in your hand and deck to (1). |
Druid | Epic | Spell | 8 | |||
Celestial Shot Deal 3 damage. Your next spell has Spell Damage +2. |
Hunter | Common | Spell | 3 | |||
Conjure Mana Biscuit Add a Biscuit to your hand that refreshes 2 Mana Crystals. |
Mage | Common | Spell | 2 | |||
Conjured Arrow Deal 2 damage to a minion. Manathirst (6): Draw that many cards. |
Hunter | Rare | Spell | 2 | |||
Conjurer's Calling Twinspell. Destroy a minion. Summon 2 minions of the same Cost to replace it. |
Mage | Rare | Spell | 3 | |||
Cosmic Phenomenon Summon three 2/3 Elementals with Taunt. If your board is full, give your minions +1/+1. |
Druid | Epic | Spell | 5 | |||
Counterspell Secret: When your opponent casts a spell, Counter it. |
Mage | Rare | Spell | 3 | |||
Cram Session Draw 1 card (improved by Spell Damage). |
Mage | Rare | Spell | 2 | |||
Deck of Wonders Shuffle 5 Scrolls into your deck. when drawn, cast a random spell. |
Mage | Epic | Spell | 5 | |||
Devolving Missiles Shoot three random missiles at random enemy minions that transform them into ones that cost (1) less. |
Mage, Shaman | Epic | Spell | 1 | |||
Distress Signal Summon two random 2-Cost minions. Refresh 2 Mana Crystals. |
Druid | Common | Spell | 4 | |||
Duplicate Secret: When a friendly minion dies, put 2 copies of it into your hand. |
Mage | Common | Spell | 3 | |||
Echo of Medivh Put a copy of each friendly minion into your hand. |
Mage | Epic | Spell | 4 | |||
Eversong Portal Summon 1 4/4 Lynx with Rush (improved by Spell Damage). |
Hunter | Rare | Spell | 4 | |||
Evocation Fill your hand with random Mage spells. They are Temporary. |
Mage | Legendary | Spell | 1 | |||
Final Frontier Discover a 10-Cost minion from the past. Set its Cost to (1). |
Druid | Epic | Spell | 7 | |||
Font of Power Discover a Mage minion. If your deck has no minions, keep all 3. |
Mage | Rare | Spell | 1 | |||
Gifts of Azshara Draw a card. If you played a Naga while holding this, do it again. |
Mage | Rare | Spell | 2 | |||
Greater Arcane Missiles Shoot three missiles at random enemies that deal 3 damage each. |
Mage | Epic | Spell | 7 | |||
Incanter's Flow Reduce the Cost of spells in your deck by (1). |
Mage | Common | Spell | 4 | |||
Lightshow Shoot two beams at enemies that deal 2 damage. Shoot one more for each Lightshow you've cast this game. |
Mage | Rare | Spell | 3 | |||
Lunar Eclipse Deal 3 damage to a minion. Your next spell this turn costs (2) less. |
Druid | Common | Spell | 2 | |||
Lunar Visions Draw 2 cards. Minions drawn cost (2) less. |
Druid | Epic | Spell | 5 | |||
Magic Trick Discover a spell that costs (3) or less. |
Mage | Rare | Spell | 1 | |||
Malfunction Deal 3 damage split among all enemy minions. If your deck has no minions, deal 3 more. |
Mage | Rare | Spell | 2 | |||
Mana Bind Secret: When your opponent casts a spell, add a copy to your hand that costs (0). |
Mage | Rare | Spell | 3 | |||
Mass Polymorph Transform all minions into 1/1 Sheep. |
Mage | Epic | Spell | 7 | |||
Mirror Entity Secret: After your opponent plays a minion, summon a copy of it. |
Mage | Common | Spell | 3 | |||
Moonbeam Deal 1 damage to an enemy, twice. |
Druid | Common | Spell | 1 | |||
Moonfire Deal 1 damage. |
Druid | Free | Spell | 0 |