Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Abomination
Taunt. Deathrattle: Deal 2 damage to ALL characters.
Neutral Rare Minion 5 4 4
Acidic Swamp Ooze
Battlecry: Destroy your opponent's weapon.
Neutral Rare Minion 2 3 2
Addled Grizzly
After you summon a Beast, give it +1/+1.
Druid Rare Minion 2 2 3
Aeroponics
Draw 2 cards. Costs (2) less for each Treant you control.
Druid Rare Spell 5
Afterlife Attendant
Your Infuse cards also Infuse while in your deck.
Neutral Rare Minion 3 3 4
Aftershocks
Deal 1 damage to all minions, three times. Costs (1) less if you cast a spell last turn.
Shaman, Warrior Rare Spell 4
Agency Espionage
Shuffle a card from each other class into your deck. They cost (1).
Mage, Paladin, Rogue Rare Spell 4
Air Raid
Twinspell Summon two 1/1 Silver Hand Recruits with Taunt.
Paladin Rare Spell 2
Airlock Breach
Summon a 5/5 Undead with Taunt and give your hero +5 Health. Spend 5 Corpses to do it again.
Death Knight Rare Spell 6
Alarm-o-Bot
At the start of your turn, swap this minion with a random one in your hand.
Neutral Rare Minion 3 0 3
Alarmed Securitybot
Deathrattle: Draw another minion. Set its Attack, Health and Cost to 5.
Paladin Rare Minion 4 4 3
Aldor Peacekeeper
Battlecry: Change an enemy minion's Attack to 1.
Paladin Rare Minion 3 3 3
Aldor Truthseeker
Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game.
Paladin Rare Minion 5 4 6
Alexstrasza's Champion
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge.
Warrior Rare Minion 2 2 3
Alien Encounters
Summon two 2/5 Beasts with Taunt. Costs (1) less for each card you Discovered this game.
Hunter Rare Spell 5
All You Can Eat
Draw three minions of different minion types.
Hunter, Warrior Rare Spell 3
Alley Armorsmith
Taunt Whenever this minions deals damage, gain that much Armor.
Warrior Rare Minion 5 3 7
Altered Chord
Lifesteal Deal 6 damage to a minion. Costs (3) less if you're Overloaded.
Shaman Rare Spell 5
Always a Bigger Jormungar
Give a minion +2 Attack and "Excess damage dealt by attacks hits the enemy hero."
Hunter Rare Spell 2
Amateur Puppeteer
Miniaturize, Taunt Deathrattle: Give Undead in your hand +2/+2.
Death Knight Rare Minion 5 2 6
Ambush
Secret: After your opponent plays a minion, summon a 2/3 Ambusher with Poisonous.
Rogue Rare Spell 2
Amphibious Elixir
Restore 5 Health. Discover a spell.
Shaman Rare Spell 2
Ancestral Spirit
Choose a minion. When that minion is destroyed, return it to the battlefield.
Shaman Rare Spell 2
Anchorite
Whenever another minion is Overhealed, give it that much extra Health.
Priest Rare Minion 3 2 4
Ancient Krakenbane
Battlecry: If you've cast three spells while holding this, deal 5 damage.
Hunter Rare Minion 3 3 3
Ancient Mage
Battlecry: Give adjacent minions Spell Damage +1.
Neutral Rare Minion 4 2 5
Ancient Shade
Battlecry: Shuffle an "Ancient Curse into your deck that deals 7 damage to you when drawn.
Neutral Rare Minion 4 7 4
Ancient Shieldbearer
Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor.
Warrior Rare Minion 6 6 6
Ancient Watcher
Can't Attack.
Neutral Rare Minion 2 4 5
Anduin's Gift
Discover a temporary Power Word: Shield, Shadow Word: Pain or Mind Control.
Priest Rare Spell 1
Angry Chicken
Enrage: +5 Attack.
Neutral Rare Minion 1 1 1
Angry Helhound
Rush Has +4 Attack on your turn.
Neutral Rare Minion 4 2 5
Animate Dead
Resurrect a friendly minion that costs (3) or less.
Priest Rare Spell 1
Animated Armor
Your hero can only take 1 damage at a time.
Mage Rare Minion 4 4 4
Annoy-o-Module
Magnetic Divine Shield Taunt
Paladin Rare Minion 4 2 4
Anti-Magic Shell
Give your minions +1/+1 and "Can't be targeted by spells or Hero Powers."
Death Knight Rare Spell 3
Antique Flinger
Battlecry: If you've Excavated twice, destroy an enemy minion.
Rogue Rare Minion 3 4 3
Anyfin Can Happen
Summon 7 Murlocs that died this game.
Paladin Rare Spell 10
Apothecary's Caravan
At the start of your turn, summon a 1-Cost minion from your deck.
Warlock Rare Minion 2 1 3
Aquatic Form
Dredge. If you have Mana to play the card this turn, draw it.
Druid Rare Spell 0
Arbor Up
Summon two 2/2 Treants. Give your minions +2/+1.
Druid Rare Spell 5
Arcane Breath
Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell.
Mage Rare Spell 1
Arcane Brilliance
Add a copy of a 7, 8, 9, and 10-Cost spell in your deck to your hand.
Mage Rare Spell 4
Arcane Defenders
Summon two 5/6 Golems with Taunt and "Can't be targeted by spells or Hero Powers."
Mage Rare Spell 8
Arcane Devourer
Whenever you cast a spell, gain +2/+2.
Neutral Rare Minion 8 4 8
Arcane Dynamo
Battlecry: Discover a spell that costs (5) or more.
Neutral Rare Minion 6 3 4
Arcane Flakmage
After you play a Secret, deal 2 damage to all enemy minions.
Mage Rare Minion 2 3 2
Arcane Golem
Charge. Battlecry: Give your opponent a Mana Crystal.
Neutral Rare Minion 3 4 2