Rare Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Dirge of Despair Deal 3 damage to a character. If that kills it, summon a Demon from your deck. |
Warlock | Rare | Spell | 6 | |||
Disarming Elemental Battlecry: Dredge for your opponent. Set its Cost to (6). |
Priest | Rare | Minion | 4 | 4 | 4 | |
Disciple of C'Thun Battlecry: Deal 2 damage. Give your C'Thun +2/+2 (wherever it is). |
Neutral | Rare | Minion | 3 | 2 | 2 | |
Disciple of Sargeras Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt. |
Warlock | Rare | Minion | 4 | 3 | 3 | |
Discovery of Magic Discover a spell from a spell school you haven't cast this game (from any class). |
Mage | Rare | Spell | 1 | |||
Disguised K'thir Each turn this is in your hand, transform into a random card in your opponent's deck. |
Neutral | Rare | Minion | 5 | 3 | 3 | |
Dispatch Kodo Battlecry: Deal damage equal to this minion's Attack. |
Hunter | Rare | Minion | 4 | 2 | 4 | |
Dispose of Evidence Give your hero +3 Attack this turn. Choose a card in your hand to shuffle into your deck. |
Demon Hunter | Rare | Spell | 0 | |||
Dispossessed Soul Battlecry: If you control a location, Discover a copy of a card in your deck. |
Neutral | Rare | Minion | 4 | 4 | 5 | |
Divine Brew Give a character Divine Shield. If it already had one, give it +1 Attack this turn. (3 Drinks left!) |
Mage, Paladin | Rare | Spell | 1 | |||
Divine Favor Draw cards until you have as many in hand as your opponent. |
Paladin | Rare | Spell | 3 | |||
Divine Toll Shoot 5 rays at random minions. They give friendly minions +2/+2 and deal 2 damage to enemy minions. |
Paladin | Rare | Spell | 7 | |||
Diving Gryphon Rush, Battlecry: Draw a Rush minion from your deck. |
Hunter | Rare | Minion | 3 | 4 | 1 | |
Doggie Biscuit Tradeable Give a minion +2/+3. After you Trade this, give a friendly minion Rush. |
Hunter | Rare | Spell | 2 | |||
Domino Effect Deal 2 damage to a minion. Repeat to the left or right, dealing 1 more damage each time. |
Warlock | Rare | Spell | 3 | |||
Don't Stand in the Fire! Deal 10 damage randomly split among all enemy minions. Overload: (1) |
Shaman | Rare | Spell | 5 | |||
Doomcaller Battlecry: Give your C'Thun +2/+2 (wherever it is). If it's dead, shuffle it into your deck. |
Neutral | Rare | Minion | 8 | 7 | 9 | |
Doomed Apprentice Your opponent's spells cost (1) more. |
Mage | Rare | Minion | 3 | 3 | 2 | |
Doomguard Charge. Battlecry: Discard two random cards. |
Warlock | Rare | Minion | 5 | 5 | 7 | |
Doomkin Battlecry: Take one of your opponent's empty Mana Crystals. |
Druid, Warlock | Rare | Minion | 7 | 4 | 5 | |
Doppelgangster Battlecry: Summon 2 copies of this minion. |
Neutral | Rare | Minion | 5 | 2 | 2 | |
Down with the Ship Deal 3 damage. Shuffle two random Plagues into your opponent's deck. |
Death Knight | Rare | Spell | 2 | |||
Dozing Dragon Dormant for 2 turns. While Dormant, summon a 3/5 Dragon with Taunt at the end of your turn. |
Druid, Warrior | Rare | Minion | 5 | 3 | 5 | |
Dozing Kelpkeeper Rush. Starts Dormant. After you cast 5 Mana worth of spells, awaken. |
Druid | Rare | Minion | 1 | 4 | 4 | |
Draenei Totemcarver Battlecry: Gain +1/+1 for each friendly Totem. |
Shaman | Rare | Minion | 4 | 4 | 5 | |
Dragon Breeder Battlecry: Choose a friendly Dragon. Add a copy of it to your hand. |
Neutral | Rare | Minion | 2 | 2 | 3 | |
Dragon Consort Battlecry: The next Dragon you play costs (2) less. |
Paladin | Rare | Minion | 5 | 5 | 5 | |
Dragon Egg Whenever this minion takes damage, summon a 2/1 Whelp. |
Neutral | Rare | Minion | 1 | 0 | 2 | |
Dragonbane Shot Deal 2 damage. Honorable Kill: Add a Dragonbane Shot to your hand. |
Hunter | Rare | Spell | 2 | |||
Dragonblight Cultist Battlecry: Invoke Galakrond. Gain +1 Attack for each other friendly minion. |
Warlock | Rare | Minion | 3 | 1 | 1 | |
Dragoncaster Battlecry: If you're holding a Dragon, your next spell this turn costs (0). |
Mage | Rare | Minion | 6 | 4 | 4 | |
Dragonmaw Overseer At the end of your turn, give another friendly minion +2/+2. |
Priest | Rare | Minion | 3 | 2 | 2 | |
Dragonmaw Poacher Battlecry: If your opponent controls a Dragon, gain +4/+4 and Rush. |
Neutral | Rare | Minion | 4 | 4 | 4 | |
Dragonmaw Sentinel Battlecry: If you're holding a Dragon, gain +1 Attack and Lifesteal. |
Priest | Rare | Minion | 2 | 1 | 4 | |
Dragon's Hoard Discover a Legendary minion from another class. |
Rogue | Rare | Spell | 1 | |||
Drakonid Operative Battlecry: If you're holding a Dragon, Discover a copy of a card in your opponent's deck. |
Priest | Rare | Minion | 4 | 4 | 5 | |
Dreamboat Battlecry: Restore 3 Health to all other friendly minions. Gain +1/+1 for each one Overhealed. |
Priest | Rare | Minion | 2 | 1 | 2 | |
Dreamway Guardians Summon two 1/2 Dryads with Lifesteal. |
Druid | Rare | Spell | 2 | |||
Drown Put an enemy minion on the bottom of your deck. |
Priest | Rare | Spell | 4 | |||
Druid of the Swarm Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt. |
Druid | Rare | Minion | 2 | 1 | 2 | |
Drum Circle Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt. |
Druid | Rare | Spell | 7 | |||
Dun Baldar Bridge After you summon a minion, give it +2/+2. Lasts 3 turns. |
Paladin | Rare | Spell | 4 | |||
Dun Baldar Bunker At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns. |
Hunter | Rare | Spell | 2 | |||
Dune Sculptor After you cast a spell, add a random Mage minion to your hand. |
Mage | Rare | Minion | 3 | 3 | 3 | |
Dunemaul Shaman Windfury, Overload: (1) 50% chance to attack the wrong enemy. |
Shaman | Rare | Minion | 4 | 5 | 4 | |
Dunk Tank Deal 4 damage. Corrupt: Then deal 2 damage to all enemy minions. |
Shaman | Rare | Spell | 4 | |||
Duskbreaker Battlecry: If you're holding a Dragon, deal 3 damage to all other minions. |
Priest | Rare | Minion | 4 | 3 | 3 | |
Duskhaven Hunter Stealth Each turn this is in your hand, swap its Attack and Health. |
Hunter | Rare | Minion | 3 | 2 | 5 |