Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Dirge of Despair
Deal 3 damage to a character. If that kills it, summon a Demon from your deck.
Warlock Rare Spell 6
Disarming Elemental
Battlecry: Dredge for your opponent. Set its Cost to (6).
Priest Rare Minion 4 4 4
Disciple of C'Thun
Battlecry: Deal 2 damage. Give your C'Thun +2/+2 (wherever it is).
Neutral Rare Minion 3 2 2
Disciple of Sargeras
Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt.
Warlock Rare Minion 4 3 3
Discovery of Magic
Discover a spell from a spell school you haven't cast this game (from any class).
Mage Rare Spell 1
Disguised K'thir
Each turn this is in your hand, transform into a random card in your opponent's deck.
Neutral Rare Minion 5 3 3
Dispatch Kodo
Battlecry: Deal damage equal to this minion's Attack.
Hunter Rare Minion 4 2 4
Dispose of Evidence
Give your hero +3 Attack this turn. Choose a card in your hand to shuffle into your deck.
Demon Hunter Rare Spell 0
Dispossessed Soul
Battlecry: If you control a location, Discover a copy of a card in your deck.
Neutral Rare Minion 4 4 5
Divine Brew
Give a character Divine Shield. If it already had one, give it +1 Attack this turn. (3 Drinks left!)
Mage, Paladin Rare Spell 1
Divine Favor
Draw cards until you have as many in hand as your opponent.
Paladin Rare Spell 3
Divine Toll
Shoot 5 rays at random minions. They give friendly minions +2/+2 and deal 2 damage to enemy minions.
Paladin Rare Spell 7
Diving Gryphon
Rush, Battlecry: Draw a Rush minion from your deck.
Hunter Rare Minion 3 4 1
Doggie Biscuit
Tradeable Give a minion +2/+3. After you Trade this, give a friendly minion Rush.
Hunter Rare Spell 2
Domino Effect
Deal 2 damage to a minion. Repeat to the left or right, dealing 1 more damage each time.
Warlock Rare Spell 3
Don't Stand in the Fire!
Deal 10 damage randomly split among all enemy minions. Overload: (1)
Shaman Rare Spell 5
Doomcaller
Battlecry: Give your C'Thun +2/+2 (wherever it is). If it's dead, shuffle it into your deck.
Neutral Rare Minion 8 7 9
Doomed Apprentice
Your opponent's spells cost (1) more.
Mage Rare Minion 3 3 2
Doomguard
Charge. Battlecry: Discard two random cards.
Warlock Rare Minion 5 5 7
Doomkin
Battlecry: Take one of your opponent's empty Mana Crystals.
Druid, Warlock Rare Minion 7 4 5
Doppelgangster
Battlecry: Summon 2 copies of this minion.
Neutral Rare Minion 5 2 2
Down with the Ship
Deal 3 damage. Shuffle two random Plagues into your opponent's deck.
Death Knight Rare Spell 2
Dozing Dragon
Dormant for 2 turns. While Dormant, summon a 3/5 Dragon with Taunt at the end of your turn.
Druid, Warrior Rare Minion 5 3 5
Dozing Kelpkeeper
Rush. Starts Dormant. After you cast 5 Mana worth of spells, awaken.
Druid Rare Minion 1 4 4
Draenei Totemcarver
Battlecry: Gain +1/+1 for each friendly Totem.
Shaman Rare Minion 4 4 5
Dragon Breeder
Battlecry: Choose a friendly Dragon. Add a copy of it to your hand.
Neutral Rare Minion 2 2 3
Dragon Consort
Battlecry: The next Dragon you play costs (2) less.
Paladin Rare Minion 5 5 5
Dragon Egg
Whenever this minion takes damage, summon a 2/1 Whelp.
Neutral Rare Minion 1 0 2
Dragonbane Shot
Deal 2 damage. Honorable Kill: Add a Dragonbane Shot to your hand.
Hunter Rare Spell 2
Dragonblight Cultist
Battlecry: Invoke Galakrond. Gain +1 Attack for each other friendly minion.
Warlock Rare Minion 3 1 1
Dragoncaster
Battlecry: If you're holding a Dragon, your next spell this turn costs (0).
Mage Rare Minion 6 4 4
Dragonmaw Overseer
At the end of your turn, give another friendly minion +2/+2.
Priest Rare Minion 3 2 2
Dragonmaw Poacher
Battlecry: If your opponent controls a Dragon, gain +4/+4 and Rush.
Neutral Rare Minion 4 4 4
Dragonmaw Sentinel
Battlecry: If you're holding a Dragon, gain +1 Attack and Lifesteal.
Priest Rare Minion 2 1 4
Dragon's Hoard
Discover Legendary minion from another class.
Rogue Rare Spell 1
Drakonid Operative
Battlecry: If you're holding a Dragon, Discover a copy of a card in your opponent's deck.
Priest Rare Minion 4 4 5
Dreamboat
Battlecry: Restore 3 Health to all other friendly minions. Gain +1/+1 for each one Overhealed.
Priest Rare Minion 2 1 2
Dreamway Guardians
Summon two 1/2 Dryads with Lifesteal.
Druid Rare Spell 2
Drown
Put an enemy minion on the bottom of your deck.
Priest Rare Spell 4
Druid of the Swarm
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt.
Druid Rare Minion 2 1 2
Drum Circle
Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt.
Druid Rare Spell 7
Dun Baldar Bridge
After you summon a minion, give it +2/+2. Lasts 3 turns.
Paladin Rare Spell 4
Dun Baldar Bunker
At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns.
Hunter Rare Spell 2
Dune Sculptor
After you cast a spell, add a random Mage minion to your hand.
Mage Rare Minion 3 3 3
Dunemaul Shaman
Windfury, Overload: (1) 50% chance to attack the wrong enemy.
Shaman Rare Minion 4 5 4
Dunk Tank
Deal 4 damage. Corrupt: Then deal 2 damage to all enemy minions.
Shaman Rare Spell 4
Duskbreaker
Battlecry: If you're holding a Dragon, deal 3 damage to all other minions.
Priest Rare Minion 4 3 3
Duskhaven Hunter
Stealth Each turn this is in your hand, swap its Attack and Health.
Hunter Rare Minion 3 2 5