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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Core Rager
Battlecry: If your hand is empty, gain +3/+3.
Hunter Rare Minion 4 4 4
Cornered Sentry
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent.
Warrior Rare Minion 2 2 6
Coroner
Battlecry: Freeze an enemy minion. Manathirst (6): Silence it first.
Neutral Rare Minion 2 2 2
Corpse Bride
Battlecry: Spend up to 10 Corpses to summon a Risen Groom with Taunt and that much Attack and Health.
Death Knight Rare Minion 5 4 4
Corpse Explosion
Detonate a Corpse to deal 1 damage to all minions. If any are still alive, repeat this.
Death Knight Rare Spell 5
Corpse Raiser
Battlecry: Give a friendly minion "Deathrattle: Resummon this minon."
Neutral Rare Minion 5 3 3
Corpse Widow
Your Deathrattle cards cost (2) less.
Hunter Rare Minion 5 4 6
Corrupt Elementalist
Battlecry: Invoke Galakrond twice.
Shaman Rare Minion 5 3 3
Corrupted Healbot
Deathrattle: Restore 8 Health to the enemy hero.
Neutral Rare Minion 5 6 6
Corrupted Seer
Battlecry: Deal 2 damage to all non-Murloc minions.
Neutral Rare Minion 6 2 3
Corrupting Mist
Corrupt every minion. Destroy them at the start of your next turn.
Warlock Rare Spell 2
Corsair Cache
Draw a weapon. Give it +1/+1.
Warrior Rare Spell 2
Cosmic Keyboard
After you cast a spell, summon an Elemental with stats equal to its Cost. Lose 1 Durability.
Mage Rare Spell 2
Counterfeit Coin
Gain 1 Mana Crystal this turn only.
Rogue Rare Spell 0
Counterspell
Secret: When your opponent casts a spell, Counter it.
Mage Rare Spell 3
Cowardly Grunt
Deathrattle: Summon a minion from your deck.
Warrior Rare Minion 6 6 2
Crafter's Aura
At the end of your turn, summon a random 6-Cost minion. Lasts 3 turns.
Paladin Rare Spell 7
Cram Session
Draw 1 card (improved by Spell Damage).
Mage Rare Spell 2
Crane Game
Summon copies of two Demons in your deck.
Warlock Rare Spell 8
Crazed Alchemist
Battlecry: Swap the Attack and Health of a minion.
Neutral Rare Minion 2 2 2
Crazed Netherwing
Battlecry: If you're holding a Dragon, deal 3 damage to all other characters.
Warlock Rare Minion 5 5 5
Creation Protocol
Discover a copy of a minion in your deck. Forge: Get another copy.
Priest Rare Spell 2
Crescendo
Take Fatigue damage. Deal that much damage to all enemies.
Warlock Rare Spell 3
Crimson Clergy
Overheal: Draw a card.
Priest Rare Minion 1 1 3
Crooked Cook
At the end of your turn, if you dealt 3 or more damage to the enemy hero, draw a card.
Neutral Rare Minion 2 1 4
Crop Rotation
Summon four 1/1 Undead with Rush that die at the end of turn.
Death Knight Rare Spell 3
Cruel Dinomancer
Deathrattle: Summon a random minion you discarded this game.
Warlock Rare Minion 5 5 5
Crushclaw Enforcer
Battlecry: If you've cast a spell while holding this, draw a Naga.
Neutral Rare Minion 3 3 4
Crystal Lion
Divine Shield Costs (1) less for each Silver Hand Recruit you control.
Paladin Rare Minion 6 5 5
Crystalline Greatmace
After your hero attacks, give all Draenei in your hand +2 Attack.
Warrior Rare Weapon 2 2 2
Crystalline Oracle
Deathrattle: Copy a card from your opponent's deck and add it to your hand.
Priest Rare Minion 1 1 2
Crystalline Statue
Rush. Starts Dormant. After you draw 4 cards, this awakens.
Demon Hunter Rare Minion 2 5 4
Crystology
Draw two 1-Attack minions from your deck.
Paladin Rare Spell 1
Cult Neophyte
Battlecry: Your opponent's spells cost (1) more next turn.
Neutral Rare Minion 2 3 2
Cult Sorcerer
Spell Damage +1 After you cast a spell, give your C'Thun +1/+1 (wherever it is).
Mage Rare Minion 2 3 2
Curio Collector
Whenever you draw a card, gain +1/+1.
Mage Rare Minion 5 4 4
Curse of Agony
Shuffle three Agonies into the opponent's deck. They deal Fatigue damage when drawn.
Warlock Rare Spell 1
Curse of Flesh
Enemy minions cost Health instead of Mana next turn.
Warlock Rare Spell 1
Curse of Weakness
Echo Give all enemy minions -2 Attack until your next turn.
Warlock Rare Spell 2
Cursed Blade
Double all damage dealt to your hero.
Warrior Rare Weapon 1 2 3
Cursed Castaway
Rush Deathrattle: Draw a Combo card from your deck.
Rogue Rare Minion 6 5 3
Customs Enforcer
Enemy cards that didn't start in their deck cost (2) more.
Neutral Rare Minion 3 2 5
Cutpurse
When this minion attacks the enemy hero, put a Coin into your hand.
Rogue Rare Minion 2 2 2
Cybertech Chip
Give your minions "Deathrattle: Add a random Mech to your hand."
Hunter Rare Spell 2
Cycle of Hatred
Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed.
Demon Hunter Rare Spell 7
Dangerous Cliffside
Summon two 1/1 Pirates with Charge. After your hero attacks, reopen this.
Demon Hunter, Shaman Rare Location 4
Dark Alley Pact
Summon a Fiend with Taunt with stats equal to your hand size.
Warlock Rare Spell 4
Dark Iron Skulker
Battlecry: Deal 2 damage to all undamaged enemy minions.
Rogue Rare Minion 4 4 3