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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Charged Call
Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!)
Shaman Rare Spell 3
Chia Drake
Miniaturize Choose One - Gain Spell Damage +1; or Draw a spell.
Druid Rare Minion 4 2 4
Chief Inspector
Battlecry: Destroy all enemy Secrets.
Neutral Rare Minion 5 4 6
Chitinous Plating
Gain 4 Armor. At the start of your next turn, gain 4 more.
Druid Rare Spell 2
Chopshop Copter
After a friendly Mech dies, add a random Mech to your hand.
Hunter Rare Minion 3 2 4
Chorus Riff
Draw a minion. Give it +3/+3. Finale: Play your last Riff.
Warrior Rare Spell 3
Chronobreaker
Deathrattle: If you're holding a Dragon, deal 3 damage to all enemy minions.
Priest Rare Minion 5 4 5
Cinderstorm
Deal 5 damage randomly split among all enemies.
Mage Rare Spell 3
Clash of the Colossals
Add a random Colossal minion to both players' hands. Yours costs (2) less.
Warrior Rare Spell 3
Class Action Lawyer
Battlecry: If your deck has no Neutral cards, set a minion's stats to 1/1.
Paladin Rare Minion 2 2 3
Clay Matriarch
Miniaturize Taunt. Deathrattle: Summon a 4/4 Whelp with Elusive.
Priest Rare Minion 6 3 7
Clean the Scene
Destroy all minions with 3 or less Attack. Infuse (3): 6 or less.
Priest Rare Spell 5
Clear the Way
Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush.
Hunter Rare Spell 1
Cleric of Scales
Battlecry: If you're holding a Dragon, Discover a spell from your deck.
Priest Rare Minion 1 1 1
Clockwork Goblin
Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage.
Warrior Rare Minion 3 3 3
Clumsy Steward
After ANY card is drawn, make it Temporary.
Neutral Rare Minion 3 2 4
Cobalt Guardian
Whenever you summon a Mech, gain Divine Shield.
Paladin Rare Minion 5 6 3
Cobalt Spellkin
Battlecry: Add two 1-Cost spells from your class to your hand.
Neutral Rare Minion 5 3 5
Coerce
Destroy a damaged minion. Combo: Destroy any minion.
Rogue, Warrior Rare Spell 3
Coffin Crasher
Deathrattle: Summon a Deathrattle minion from your hand.
Priest Rare Minion 6 6 5
Coilfang Constrictor
Battlecry: Look at 3 cards in your opponent's hand and choose one. It can't be played next turn.
Neutral Rare Minion 4 5 4
Coilfang Warlord
Rush Deathrattle: Summon a 5/9 Warlord with Taunt.
Demon Hunter Rare Minion 8 9 5
Cold Feet
Enemy minions cost (5) more next turn.
Death Knight, Paladin Rare Spell 2
Cold Storage
Freeze a minion. Add a copy of it to your hand.
Shaman Rare Spell 1
Coldlight Oracle
Battlecry: Each player draws 2 cards.
Neutral Rare Minion 3 2 2
Coldlight Seer
Battlecry: Give your other Murlocs +2 Health.
Neutral Rare Minion 3 2 3
Coliseum Manager
Inspire: Return this minion to your hand.
Neutral Rare Minion 3 2 5
Collateral Damage
Deal 6 damage to three random enemy minions. Excess damage hits the enemy hero.
Hunter Rare Spell 8
Command of Neptulon
Summon two 5/4 Elementals with Rush. Overload: (1)
Shaman Rare Spell 5
Commanding Shout
Your minions can't be reduced below 1 Health this turn. Draw a card.
Warrior Rare Spell 2
Commencement
Summon a minion from your deck. Give it Taunt and Divine Shield.
Paladin, Warrior Rare Spell 7
Competitive Spirit
Secret: When your turn starts, give your minions +1/+1.
Paladin Rare Spell 1
Conditioning (Rank 1)
Give all minions in your hand +1/+1. (Upgrades at 5 mana.)
Warrior Rare Spell 2
Conductivity
The next spell you cast this turn also targets adjacent minions.
Shaman Rare Spell 2
Conjured Arrow
Deal 2 damage to a minion. Manathirst (6): Draw that many cards.
Hunter Rare Spell 2
Conjured Mirage
Taunt At the start of your turn, shuffle this minion into your deck.
Neutral Rare Minion 4 3 10
Conjurer's Calling
Twinspell. Destroy a minion. Summon 2 minions of the same Cost to replace it.
Mage Rare Spell 3
Conniving Conman
Battlecry: Replay the last card you've played from a non-Rogue class.
Mage, Paladin, Rogue Rare Minion 4 4 4
Conqueror's Banner
Reveal a card from each player's deck three times. Draw any of yours that cost more.
Warrior Rare Spell 2
Conservator Nymph
Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt.
Druid Rare Minion 3 3 4
Construct Quarter
Destroy a friendly minion to summon a 4/5 Undead with Rush.
Death Knight Rare Location 3
Contaminated Lasher
Battlecry: If you've cast 5 or more spells this game, refresh 4 Mana Crystals.
Druid Rare Minion 3 3 3
Contraband Stash
Replay 5 cards from other classes you've played this game.
Rogue Rare Spell 5
Convert
Put a copy of an enemy minion into your hand. It costs (1).
Priest Rare Spell 3
Convincing Disguise
Transform a friendly minion into one that costs (2) more. Infuse (4): Transform all friendly minions instead.
Shaman Rare Spell 1
Convincing Infiltrator
Taunt Deathrattle: Destroy a random enemy minion.
Priest Rare Minion 5 2 6
Copycat
Battlecry: Add a copy of the next card your opponent plays to your hand.
Priest Rare Minion 3 3 4
Coral Keeper
Battlecry: Summon a 3/3 Elemental for each spell school you've cast this game.
Shaman Rare Minion 5 3 4