Rare Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Charged Call Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!) |
Shaman | Rare | Spell | 3 | |||
Chia Drake Miniaturize Choose One - Gain Spell Damage +1; or Draw a spell. |
Druid | Rare | Minion | 4 | 2 | 4 | |
Chief Inspector Battlecry: Destroy all enemy Secrets. |
Neutral | Rare | Minion | 5 | 4 | 6 | |
Chitinous Plating Gain 4 Armor. At the start of your next turn, gain 4 more. |
Druid | Rare | Spell | 2 | |||
Chopshop Copter After a friendly Mech dies, add a random Mech to your hand. |
Hunter | Rare | Minion | 3 | 2 | 4 | |
Chorus Riff Draw a minion. Give it +3/+3. Finale: Play your last Riff. |
Warrior | Rare | Spell | 3 | |||
Chronobreaker Deathrattle: If you're holding a Dragon, deal 3 damage to all enemy minions. |
Priest | Rare | Minion | 5 | 4 | 5 | |
Cinderstorm Deal 5 damage randomly split among all enemies. |
Mage | Rare | Spell | 3 | |||
Clash of the Colossals Add a random Colossal minion to both players' hands. Yours costs (2) less. |
Warrior | Rare | Spell | 3 | |||
Class Action Lawyer Battlecry: If your deck has no Neutral cards, set a minion's stats to 1/1. |
Paladin | Rare | Minion | 2 | 2 | 3 | |
Clay Matriarch Miniaturize Taunt. Deathrattle: Summon a 4/4 Whelp with Elusive. |
Priest | Rare | Minion | 6 | 3 | 7 | |
Clean the Scene Destroy all minions with 3 or less Attack. Infuse (3): 6 or less. |
Priest | Rare | Spell | 5 | |||
Clear the Way Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush. |
Hunter | Rare | Spell | 1 | |||
Cleric of Scales Battlecry: If you're holding a Dragon, Discover a spell from your deck. |
Priest | Rare | Minion | 1 | 1 | 1 | |
Clockwork Goblin Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage. |
Warrior | Rare | Minion | 3 | 3 | 3 | |
Clumsy Steward After ANY card is drawn, make it Temporary. |
Neutral | Rare | Minion | 3 | 2 | 4 | |
Cobalt Guardian Whenever you summon a Mech, gain Divine Shield. |
Paladin | Rare | Minion | 5 | 6 | 3 | |
Cobalt Spellkin Battlecry: Add two 1-Cost spells from your class to your hand. |
Neutral | Rare | Minion | 5 | 3 | 5 | |
Coerce Destroy a damaged minion. Combo: Destroy any minion. |
Rogue, Warrior | Rare | Spell | 3 | |||
Coffin Crasher Deathrattle: Summon a Deathrattle minion from your hand. |
Priest | Rare | Minion | 6 | 6 | 5 | |
Coilfang Constrictor Battlecry: Look at 3 cards in your opponent's hand and choose one. It can't be played next turn. |
Neutral | Rare | Minion | 4 | 5 | 4 | |
Coilfang Warlord Rush Deathrattle: Summon a 5/9 Warlord with Taunt. |
Demon Hunter | Rare | Minion | 8 | 9 | 5 | |
Cold Feet Enemy minions cost (5) more next turn. |
Death Knight, Paladin | Rare | Spell | 2 | |||
Cold Storage Freeze a minion. Add a copy of it to your hand. |
Shaman | Rare | Spell | 1 | |||
Coldlight Oracle Battlecry: Each player draws 2 cards. |
Neutral | Rare | Minion | 3 | 2 | 2 | |
Coldlight Seer Battlecry: Give your other Murlocs +2 Health. |
Neutral | Rare | Minion | 3 | 2 | 3 | |
Coliseum Manager Inspire: Return this minion to your hand. |
Neutral | Rare | Minion | 3 | 2 | 5 | |
Collateral Damage Deal 6 damage to three random enemy minions. Excess damage hits the enemy hero. |
Hunter | Rare | Spell | 8 | |||
Command of Neptulon Summon two 5/4 Elementals with Rush. Overload: (1) |
Shaman | Rare | Spell | 5 | |||
Commanding Shout Your minions can't be reduced below 1 Health this turn. Draw a card. |
Warrior | Rare | Spell | 2 | |||
Commencement Summon a minion from your deck. Give it Taunt and Divine Shield. |
Paladin, Warrior | Rare | Spell | 7 | |||
Competitive Spirit Secret: When your turn starts, give your minions +1/+1. |
Paladin | Rare | Spell | 1 | |||
Conditioning (Rank 1) Give all minions in your hand +1/+1. (Upgrades at 5 mana.) |
Warrior | Rare | Spell | 2 | |||
Conductivity The next spell you cast this turn also targets adjacent minions. |
Shaman | Rare | Spell | 2 | |||
Conjured Arrow Deal 2 damage to a minion. Manathirst (6): Draw that many cards. |
Hunter | Rare | Spell | 2 | |||
Conjured Mirage Taunt At the start of your turn, shuffle this minion into your deck. |
Neutral | Rare | Minion | 4 | 3 | 10 | |
Conjurer's Calling Twinspell. Destroy a minion. Summon 2 minions of the same Cost to replace it. |
Mage | Rare | Spell | 3 | |||
Conniving Conman Battlecry: Replay the last card you've played from a non-Rogue class. |
Mage, Paladin, Rogue | Rare | Minion | 4 | 4 | 4 | |
Conqueror's Banner Reveal a card from each player's deck three times. Draw any of yours that cost more. |
Warrior | Rare | Spell | 2 | |||
Conservator Nymph Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt. |
Druid | Rare | Minion | 3 | 3 | 4 | |
Construct Quarter Destroy a friendly minion to summon a 4/5 Undead with Rush. |
Death Knight | Rare | Location | 3 | |||
Contaminated Lasher Battlecry: If you've cast 5 or more spells this game, refresh 4 Mana Crystals. |
Druid | Rare | Minion | 3 | 3 | 3 | |
Contraband Stash Replay 5 cards from other classes you've played this game. |
Rogue | Rare | Spell | 5 | |||
Convert Put a copy of an enemy minion into your hand. It costs (1). |
Priest | Rare | Spell | 3 | |||
Convincing Disguise Transform a friendly minion into one that costs (2) more. Infuse (4): Transform all friendly minions instead. |
Shaman | Rare | Spell | 1 | |||
Convincing Infiltrator Taunt Deathrattle: Destroy a random enemy minion. |
Priest | Rare | Minion | 5 | 2 | 6 | |
Copycat Battlecry: Add a copy of the next card your opponent plays to your hand. |
Priest | Rare | Minion | 3 | 3 | 4 | |
Coral Keeper Battlecry: Summon a 3/3 Elemental for each spell school you've cast this game. |
Shaman | Rare | Minion | 5 | 3 | 4 |