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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Bonedigger Geist
Battlecry: Spend a Corpse to gain +1/+2.
Death Knight Rare Minion 2 2 2
Boneguard Commander
Taunt Battlecry: Raise up to 6 Corpses as 1/3 Risen Footmen with Taunt.
Death Knight Rare Minion 8 8 8
Boneweb Egg
Deathrattle: Summon two 2/1 Spiders. If you discard this, trigger its Deathrattle.
Warlock Rare Minion 2 0 2
Bonfire Elemental
Battlecry: If you played an Elemental last turn, draw a card.
Mage Rare Minion 5 5 5
Book Wyrm
Battlecry: If you're holding a Dragon, destroy an enemy minion with 3 or less Attack.
Neutral Rare Minion 6 3 6
Boom Wrench
Miniaturize Deathrattle: Trigger the Deathrattle of a random friendly Mech.
Warrior Rare Weapon 3 3 2
Boomkin
Choose One - Restore 8 Health to your hero; or Deal 4 damage.
Druid Rare Minion 5 4 5
Booty Bay Bookie
Battlecry: Give your opponent a Coin.
Neutral Rare Minion 2 3 3
Bounty Board
Your ExcavateQuickdrawTradeable, and Legendary cards cost (1) less.
Neutral Rare Minion 3 0 5
Bounty Wrangler
Quickdraw or Combo: Get a Coin.
Rogue Rare Minion 3 3 4
Bovine Skeleton
Deathrattle: If this has 4 or more Attack, summon a Bovine Skeleton.
Hunter Rare Minion 3 3 3
Bracing Cold
Restore 5 Health to your hero. Reduce the Cost of a random spell in your hand by (2).
Shaman Rare Spell 2
Brain Freeze
Freeze a minion. Combo: Also deal 3 damage to it.
Mage, Rogue Rare Spell 1
Brass Elemental
Rush, Divine Shield, Taunt, Windfury
Shaman Rare Minion 4 3 3
Brazen Zealot
Whenever you summon a minion, gain +1 Attack.
Paladin Rare Minion 1 2 1
Breath of Dreams
Draw a card. If you're holding a Dragon, gain an empty Mana Crystal.
Druid Rare Spell 2
Breath of the Infinite
Deal 2 damage to all minions. If you're holding a Dragon, only damage enemies.
Priest Rare Spell 3
Brittlebone Buccaneer
Whenever you play a Deathrattle minion, give it Reborn.
Death Knight, Warlock Rare Minion 2 1 4
Brittlebone Destroyer
Battlecry: If your hero's Health changed this turn, destroy a minion.
Priest, Warlock Rare Minion 4 3 3
Build a Snowman
Summon a 3/3 Snowman that Freezes. Add "Build a Snowbrute" to your hand.
Mage Rare Spell 3
Building-Block Golem
Rush Deathrattle: Summon three random 1-Cost minions.
Neutral Rare Minion 5 6 3
Bumbling Bellhop
Taunt Battlecry: If you're holding a spell that costs (5) or more, summon a copy of this.
Neutral Rare Minion 3 3 3
Bumper Car
Rush Deathrattle: Add two 1/1 Riders with Rush to your hand.
Warrior Rare Minion 2 1 3
Burgle
Add 3 random cards (from your opponent's class).
Rogue Rare Spell 3
Burndown
Draw 3 cards and light them on fire. In 3 turns, any still in hand are destroyed!
Druid, Mage Rare Spell 3
Burning Blade Acolyte
Deathrattle: Summon a 5/8 Demonspawn with Taunt.
Neutral Rare Minion 5 1 1
Burrow Buster
Rush Battlecry: Excavate a treasure.
Neutral Rare Minion 5 6 5
Cabaret Headliner
Battlecry: Reduce the Cost of a spell of each school in your hand by (2).
Death Knight, Shaman Rare Minion 4 3 3
Cactus Construct
Discover a 2-Cost minion. Summon a 1/1 copy of it.
Druid Rare Spell 1
Calamity's Grasp
Deathrattle: Add a random Outcast card to your hand.
Demon Hunter Rare Weapon 1 1 2
Call Pet
Draw a card. If it's a Beast, it costs (4) less.
Hunter Rare Spell 2
Call to Adventure
Draw the lowest Cost minion from your deck. Give it +2/+2.
Paladin Rare Spell 3
Camouflage Mount
Give a minion +3/+3 and a random bonus effect. When it dies, summon a Chameleon.
Hunter Rare Spell 4
Cannibalize
Destroy a minion. Restore its Health to all friendly characters.
Priest Rare Spell 4
Cargo Guard
At the end of your turn, gain 3 Armor.
Warrior Rare Minion 3 2 4
Carnival Barker
Whenever you summon a 1-Health minion, give it +1/+2.
Paladin Rare Minion 3 3 2
Carrion Drake
Battlecry: If a minion died this turn, gain Poisonous.
Hunter Rare Minion 5 3 7
Castle Kennels
Give a friendly minion +2 Attack. If it's a Beast, give it Rush.
Hunter Rare Location 2
Cat Trick
Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth.
Hunter Rare Spell 2
Catacomb Guard
Lifesteal Battlecry: Deal damage equal to this minion's Attack to an enemy minion.
Paladin Rare Minion 3 1 4
Cathedral of Atonement
Give a minion +2/+1 and draw a card.
Priest Rare Location 3
Celestial Dreamer
Battlecry: If a friendly minion has 5 or more Attack, gain +2/+2.
Druid Rare Minion 3 3 3
Celestial Emissary
Battlecry: Your next spell this turn has Spell Damage +2.
Mage Rare Minion 2 2 1
Celestial Ink Set
After you spend 5 Mana on spells, reduce the cost of a spell in your hand by (5). Lose 1 Durability.
Mage Rare Weapon 2 0 2
Celestial Projectionist
Battlecry: Choose a friendly minion. Add a temporary copy of it to your hand.
Neutral Rare Minion 3 3 3
Chamber of Viscidus
Look at 3 cards in your hand and choose one to discard. Draw two cards.
Warlock Rare Location 3
Chaos Leech
Lifesteal. Deal 3 damage to a minion. Outcast: Deal 5 instead.
Demon Hunter Rare Spell 3
Char
Deal 7 damage to a minion. Give a minion in your hand stats equal to the excess damage.
Hunter, Warrior Rare Spell 4